Player Matchup

Zhong Kui
Zhong Kui
AlisaTargaryen
Zhong Kui
Level 27
God Stats
12W - 17L
1,326 SR
Queue Stats
189W - 179L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Darkcor210
Cthulhu
Level 29
God Stats
1W - 0L
1,447 SR
Queue Stats
21W - 23L
1,479 Elo+
Party 1
Hachiman
Hachiman
Laoskyl
Hachiman
Level 25
God Stats
2W - 2L
1,271 SR
Queue Stats
5W - 2L
1,403 Elo+
Party 4
Kali
Kali
kyoù
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,403 Elo+
Party 4
Anubis
Anubis
uLUMENator
Anubis
Level 28
God Stats
27W - 14L
1,546 SR
Queue Stats
60W - 55L
1,520 Elo+
Party 1
Team Averages
Level 25
1,418 SR
1,451 Elo+

VS

Team Averages
Level 21
1,566 SR
1,478 Elo+
Ymir
Ymir
Cramerz
Ymir
Level 25
God Stats
41W - 26L
1,660 SR
Queue Stats
100W - 93L
1,474 Elo+
Party 2
Nike
Nike
GonzOliver
Nike
Level 28
God Stats
5W - 5L
1,428 SR
Queue Stats
231W - 275L
1,426 Elo+
Party 2
Chaac
Chaac
MutenRoshi0815
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,530 Elo+
Party 3
Anubis
Anubis
hogkage
Anubis
Level 7
God Stats
16W - 17L
1,618 SR
Queue Stats
132W - 136L
1,458 Elo+
Solo
Izanami
Izanami
oOThunderPandaOo
Izanami
Level 25
God Stats
11W - 8L
1,626 SR
Queue Stats
71W - 72L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlisaTargaryen
Zhong Kui
20
8 / 0 / 9
16,066
618
18,915
18,643
25,858
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Darkcor210
Cthulhu
18
2 / 1 / 22
12,046
463
13,037
20,231
20,138
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Laoskyl
Hachiman
20
5 / 5 / 14
14,558
560
11,704
21,301
7,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
kyoù
Kali
19
4 / 7 / 10
13,401
515
9,430
20,969
11,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
uLUMENator
Anubis
20
18 / 1 / 11
16,197
623
28,818
13,218
9,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cramerz
Ymir
16
1 / 5 / 7
11,886
457
6,807
22,743
23,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 6 / 1
10,443
402
5,761
20,431
14,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 8 / 4
11,029
424
12,196
24,998
13,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
hogkage
Anubis
19
10 / 9 / 0
12,843
494
16,028
18,939
7,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 9 / 5
11,394
438
8,671
17,573
5,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
37
Kills
14
14
Deaths
37
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlisaTargaryen
Zhong Kui
8
0
9
12.5
L
Ymir
Cramerz
Ymir
1
5
7
0.9
W
Cthulhu
Darkcor210
Cthulhu
2
1
22
13
L
0
6
1
0.08
W
Hachiman
Laoskyl
Hachiman
5
5
14
2.4
L
3
8
4
0.63
L
Anubis
hogkage
Anubis
10
9
0
1.11
W
Kali
kyoù
Kali
4
7
10
1.29
L
0
9
5
0.28
W
Anubis
uLUMENator
Anubis
18
1
11
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,904
Damage
49,463
94,362
Taken
104,684
74,224
Mitigated
64,025
38,348
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlisaTargaryen
Zhong Kui
18,915
4,586
0
13,945
18,643
25,858
5,876
1,821
16,822
114,452
0
L
Ymir
Cramerz
Ymir
6,807
1,200
0
500
22,743
23,327
0
13,560
9,183
39,704
0
W
Cthulhu
Darkcor210
Cthulhu
13,037
420
452
750
20,231
20,138
687
5,882
14,349
44,706
0
L
5,761
821
0
241
20,431
14,057
0
12,091
8,340
0
62,816
W
Hachiman
Laoskyl
Hachiman
11,704
8,490
0
7,353
21,301
7,986
4,344
5,455
15,846
0
109,566
L
12,196
2,952
949
8,560
24,998
13,944
0
12,280
12,718
0
75,276
L
Anubis
hogkage
Anubis
16,028
1,257
0
3,321
18,939
7,669
295
11,781
7,158
66,870
0
W
Kali
kyoù
Kali
9,430
4,284
0
6,661
20,969
11,122
798
3,891
17,078
0
100,292
L
8,671
5,598
146
4,124
17,573
5,028
2,767
11,058
6,515
0
85,459
W
Anubis
uLUMENator
Anubis
28,818
769
0
9,187
13,218
9,120
2,525
6,036
7,182
110,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,268
Gold Earned
57,595
748
Minions Killed
593
0
Camps Cleared
0
2,422,742
Distance Traveled
2,209,116
18
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,066
618
240
9
0
443,774
5
L
Ymir
11,886
457
58
2
0
473,043
16
W
Cthulhu
12,046
463
53
2
0
499,447
4
L
Nike
10,443
402
138
5
0
437,244
16
W
Hachiman
14,558
560
160
6
0
429,391
2
L
Chaac
11,029
424
103
4
0
483,721
9
L
Anubis
12,843
494
116
4
0
364,672
1
W
Kali
13,401
515
134
5
0
582,830
4
L
Izanami
11,394
438
178
7
0
450,436
5
W
Anubis
16,197
623
161
6
0
467,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role