Player Matchup

Sun Wukong
Sun Wukong
HK Racc
Sun Wukong
Level 3
God Stats
4W - 1L
1,694 SR
Queue Stats
12W - 14L
1,201 Elo+
Solo
Danzaburou
Danzaburou
Tmine1336
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,620 Elo+
Party 1
Ymir
Ymir
Wrou516
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hel
Hel
arkey516
Hel
Level 55
God Stats
2W - 2L
1,215 SR
Queue Stats
221W - 213L
1,343 Elo+
Party 1
Bakasura
Bakasura
arknight12345
Bakasura
Level 27
God Stats
10W - 13L
1,356 SR
Queue Stats
284W - 303L
1,268 Elo+
Party 1
Team Averages
Level 18
1,453 SR
1,386 Elo+

VS

Team Averages
Level 8
1,500 SR
1,438 Elo+
Cthulhu
Cthulhu
EggBurgerFries
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Neith
Neith
FENR1R2001
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Solo
Thor
Thor
Maryus9393
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SterltheGOAT
Nu Wa
Level 10
God Stats
29W - 20L
1,520 SR
Queue Stats
257W - 203L
1,372 Elo+
Solo
King Arthur
King Arthur
mlketyson
King Arthur
Level 21
God Stats
2W - 3L
1,481 SR
Queue Stats
43W - 47L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HK Racc
Sun Wukong
14
7 / 2 / 4
9,066
567
11,432
12,889
12,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Tmine1336
Danzaburou
13
3 / 6 / 3
8,755
547
4,252
8,204
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ymir
Wrou516
Ymir
11
2 / 3 / 6
7,983
499
1,769
8,864
6,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
7 / 4 / 7
8,760
548
15,566
9,626
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
arknight12345
Bakasura
16
5 / 4 / 3
9,495
593
6,150
13,399
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 8
9,633
602
7,639
15,890
12,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
2
0 / 2 / 2
4,588
287
397
1,201
240
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 6 / 5
7,023
439
3,250
11,400
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 0
5,533
346
3,091
4,263
1,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
mlketyson
King Arthur
13
3 / 8 / 3
7,696
481
8,580
19,028
8,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
24
Kills
14
19
Deaths
24
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
6
8
2
L
Neith
0
2
2
0.5
W
Sun Wukong
HK Racc
Sun Wukong
7
2
4
4.5
L
2
6
5
0.75
L
1
2
0
0.5
W
Danzaburou
Tmine1336
Danzaburou
3
6
3
0.75
W
Ymir
Wrou516
Ymir
2
3
6
1.67
W
7
4
7
2.63
W
Bakasura
arknight12345
Bakasura
5
4
3
1.63
L
King Arthur
mlketyson
King Arthur
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,169
Damage
22,957
52,982
Taken
51,782
31,139
Mitigated
26,159
14,124
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,639
843
116
1,080
15,890
12,055
0
7,500
7,820
23,733
0
L
Neith
397
397
0
0
1,201
240
0
386
775
0
1,006
W
Sun Wukong
HK Racc
Sun Wukong
11,432
1,751
0
3,939
12,889
12,929
746
1,313
11,576
0
50,605
L
3,250
1,565
0
1,490
11,400
3,626
0
2,073
9,243
0
23,922
L
3,091
808
0
1,090
4,263
1,255
328
1,572
2,283
17,725
0
W
Danzaburou
Tmine1336
Danzaburou
4,252
2,368
0
1,005
8,204
2,878
2,284
1,599
6,605
0
35,079
W
Ymir
Wrou516
Ymir
1,769
565
0
0
8,864
6,558
182
2,287
6,577
7,384
0
W
15,566
3,102
1,685
3,778
9,626
3,105
2,081
3,675
5,951
43,734
0
W
Bakasura
arknight12345
Bakasura
6,150
4,569
0
3,717
13,399
5,669
448
1,856
11,543
0
63,631
L
King Arthur
mlketyson
King Arthur
8,580
655
0
4,064
19,028
8,983
0
4,962
13,707
0
29,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
34,473
349
Minions Killed
158
0
Camps Cleared
0
1,498,141
Distance Traveled
906,745
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,633
602
32
2
0
228,632
0
L
Neith
4,588
287
1
0
0
51,753
1
W
Sun Wukong
9,066
567
71
4
0
280,203
0
L
Thor
7,023
439
56
4
0
236,455
0
L
Nu Wa
5,533
346
19
1
0
136,141
0
W
Danzaburou
8,755
547
61
4
0
254,060
1
W
Ymir
7,983
499
10
1
0
289,803
1
W
Hel
8,760
548
78
5
0
273,464
3
W
Bakasura
9,495
593
129
8
0
400,611
0
L
King Arthur
7,696
481
50
3
0
253,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role