Player Matchup

Gilgamesh
Gilgamesh
AnonymoHacker
Gilgamesh
Level 14
God Stats
14W - 8L
1,622 SR
Queue Stats
33W - 35L
1,352 Elo+
Solo
Sobek
Sobek
DioSama169
Sobek
Level 17
God Stats
3W - 9L
1,258 SR
Queue Stats
323W - 386L
1,382 Elo+
Solo
Tiamat
Tiamat
LecheLala22moo
Tiamat
Level 29
God Stats
5W - 12L
1,203 SR
Queue Stats
149W - 174L
1,328 Elo+
Solo
Sylvanus
Sylvanus
X_GatorGuy_X
Sylvanus
Level 29
God Stats
5W - 4L
1,545 SR
Queue Stats
40W - 46L
1,380 Elo+
Solo
Loki
Loki
YT_Heptic
Loki
Level 26
God Stats
6W - 3L
1,946 SR
Queue Stats
59W - 68L
1,388 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,366 Elo+

VS

Team Averages
Level 18
1,397 SR
1,271 Elo+
Fenrir
Fenrir
AllergicPen9663
Fenrir
Level 16
God Stats
0W - 1L
1,599 SR
Queue Stats
9W - 15L
1,312 Elo+
Solo
Freya
Freya
Kanelly
Freya
Level 21
God Stats
4W - 7L
1,805 SR
Queue Stats
487W - 486L
1,378 Elo+
Solo
Ra
Ra
Kool_Izzy_YT
Ra
Level 7
God Stats
0W - 3L
1,121 SR
Queue Stats
0W - 3L
909 Elo+
Solo
Neith
Neith
arusch05
Neith
Level 26
God Stats
10W - 20L
1,193 SR
Queue Stats
230W - 268L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
deoxgames
Sun Wukong
Level 19
God Stats
1W - 3L
1,267 SR
Queue Stats
87W - 82L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnonymoHacker
Gilgamesh
13
5 / 2 / 2
7,647
588
4,446
6,852
3,004
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
11
2 / 0 / 10
7,458
574
3,054
8,550
5,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 4
7,361
566
5,358
6,389
4,415
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
X_GatorGuy_X
Sylvanus
11
4 / 0 / 4
6,587
507
4,808
4,380
1,739
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
12
9 / 2 / 3
7,772
598
5,022
6,723
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 3
4,882
376
1,574
4,160
3,385
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
Kanelly
Freya
10
2 / 4 / 0
5,987
461
2,757
7,596
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 7 / 0
4,789
368
1,024
5,955
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
arusch05
Neith
9
0 / 6 / 0
5,471
421
3,807
7,739
2,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
deoxgames
Sun Wukong
9
3 / 4 / 1
6,426
494
4,824
7,765
6,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
22
Kills
5
6
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Gilgamesh
AnonymoHacker
Gilgamesh
5
2
2
3
W
Sobek
2
0
10
7
L
Freya
Kanelly
Freya
2
4
0
0.5
L
0
7
0
0
W
2
2
4
2
W
Sylvanus
X_GatorGuy_X
Sylvanus
4
0
4
6
W
Loki
9
2
3
5.25
L
Neith
arusch05
Neith
0
6
0
0
L
Sun Wukong
deoxgames
Sun Wukong
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
13,986
32,894
Taken
33,215
16,922
Mitigated
16,531
10,063
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,574
199
0
2
4,160
3,385
0
257
3,903
0
4,016
W
Gilgamesh
AnonymoHacker
Gilgamesh
4,446
638
0
150
6,852
3,004
980
30
6,650
3,589
29,583
W
Sobek
3,054
404
0
3,580
8,550
5,744
182
892
7,658
20,756
0
L
Freya
Kanelly
Freya
2,757
1,091
0
1,509
7,596
2,859
0
5,144
2,452
16,307
1,820
L
1,024
714
112
195
5,955
1,646
42
2,967
2,988
9,693
0
W
5,358
613
0
2,213
6,389
4,415
260
2,108
4,281
36,400
0
W
Sylvanus
X_GatorGuy_X
Sylvanus
4,808
2,138
379
1,101
4,380
1,739
2,265
278
4,102
25,421
0
W
Loki
5,022
775
55
2,585
6,723
2,020
0
88
6,635
0
30,953
L
Neith
arusch05
Neith
3,807
1,291
0
1,302
7,739
2,247
159
4,065
3,674
0
29,175
L
Sun Wukong
deoxgames
Sun Wukong
4,824
1,829
0
900
7,765
6,394
0
1,134
6,631
0
28,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
27,555
268
Minions Killed
180
0
Camps Cleared
0
1,255,929
Distance Traveled
998,023
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,882
376
10
1
0
145,890
1
W
Gilgamesh
7,647
588
60
5
0
261,806
0
W
Sobek
7,458
574
27
2
0
248,398
0
L
Freya
5,987
461
39
3
0
224,768
0
L
Ra
4,789
368
22
2
0
206,417
1
W
Tiamat
7,361
566
72
6
0
240,054
0
W
Sylvanus
6,587
507
48
4
0
223,621
0
W
Loki
7,772
598
61
5
0
282,050
0
L
Neith
5,471
421
54
4
0
209,380
0
L
Sun Wukong
6,426
494
55
4
0
211,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role