Player Matchup

Khepri
Khepri
EvilSuD
Khepri
Level 24
God Stats
13W - 9L
1,808 SR
Queue Stats
37W - 28L
1,676 Elo+
Party 1
Kuzenbo
Kuzenbo
Pkbiggums
Kuzenbo
Level 63
God Stats
2W - 1L
1,390 SR
Queue Stats
2W - 1L
1,730 Elo+
Party 1
Neith
Neith
SixCheeks
Neith
Level 103
God Stats
7W - 5L
1,517 SR
Queue Stats
29W - 24L
1,640 Elo+
Party 1
Bakasura
Bakasura
Wakatondo
Bakasura
Level 88
God Stats
1W - 1L
1,661 SR
Queue Stats
7W - 11L
1,730 Elo+
Party 1
Ra
Ra
jmpg4
Ra
Level 35
God Stats
2W - 3L
1,474 SR
Queue Stats
3W - 3L
1,730 Elo+
Party 1
Team Averages
Level 63
1,570 SR
1,701 Elo+

VS

Team Averages
Level 79
1,543 SR
1,472 Elo+
Sobek
Sobek
JackOfTheSun101
Sobek
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 33L
1,533 Elo+
Solo
Hades
Hades
LazyAppleJuice
Hades
Level 77
God Stats
5W - 2L
1,685 SR
Queue Stats
30W - 29L
1,445 Elo+
Solo
Danzaburou
Danzaburou
PrayedLegacy
Danzaburou
Level 64
God Stats
11W - 15L
1,375 SR
Queue Stats
179W - 178L
1,472 Elo+
Party 2
Fenrir
Fenrir
Zarkles
Fenrir
Level 31
God Stats
1W - 0L
1,334 SR
Queue Stats
78W - 72L
1,428 Elo+
Party 2
Raijin
Raijin
djc2k11
Raijin
Level 109
God Stats
1W - 0L
1,820 SR
Queue Stats
35W - 35L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EvilSuD
Khepri
9
1 / 5 / 4
7,077
416
2,525
12,940
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Pkbiggums
Kuzenbo
11
1 / 2 / 1
7,333
431
5,604
9,556
8,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
SixCheeks
Neith
15
6 / 6 / 2
9,714
571
17,361
11,871
3,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Wakatondo
Bakasura
13
1 / 7 / 2
7,945
467
6,356
16,887
5,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ra
15
2 / 3 / 1
8,974
528
5,680
6,474
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
9,679
569
5,677
15,574
16,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 5
10,141
597
9,807
12,490
6,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
PrayedLegacy
Danzaburou
15
7 / 4 / 4
10,013
589
13,353
11,868
4,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Zarkles
Fenrir
15
8 / 2 / 7
9,784
576
9,058
11,140
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
djc2k11
Raijin
16
1 / 1 / 5
9,614
566
3,029
7,219
3,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
22
23
Deaths
11
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
EvilSuD
Khepri
1
5
4
0.6
W
1
2
12
3.5
W
5
2
5
3.75
L
Kuzenbo
Pkbiggums
Kuzenbo
1
2
1
0.75
W
Danzaburou
PrayedLegacy
Danzaburou
7
4
4
2.25
L
Neith
SixCheeks
Neith
6
6
2
1.17
L
Bakasura
Wakatondo
Bakasura
1
7
2
0.29
W
Fenrir
Zarkles
Fenrir
8
2
7
5.75
W
Raijin
djc2k11
Raijin
1
1
5
3.5
L
Ra
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
40,924
57,728
Taken
58,291
28,875
Mitigated
36,115
13,390
Healing
23,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
EvilSuD
Khepri
2,525
564
0
1,069
12,940
9,176
404
3,232
9,708
7,056
0
W
5,677
697
0
3,612
15,574
16,061
37
3,253
12,120
22,176
0
W
9,807
798
279
7,772
12,490
6,518
608
5,405
6,556
65,728
0
L
Kuzenbo
Pkbiggums
Kuzenbo
5,604
2,046
0
1,960
9,556
8,157
0
4,822
4,734
33,467
0
W
Danzaburou
PrayedLegacy
Danzaburou
13,353
7,676
0
5,802
11,868
4,069
838
784
11,084
0
68,519
L
Neith
SixCheeks
Neith
17,361
10,028
0
2,476
11,871
3,935
497
3,636
8,235
0
69,699
L
Bakasura
Wakatondo
Bakasura
6,356
4,905
0
5,828
16,887
5,106
0
3,911
12,976
0
47,799
W
Fenrir
Zarkles
Fenrir
9,058
2,646
0
3,932
11,140
6,034
0
1,828
8,871
0
52,985
W
Raijin
djc2k11
Raijin
3,029
230
0
2,076
7,219
3,433
832
2,497
4,588
72,745
0
L
Ra
5,680
463
504
1,553
6,474
2,501
552
2,912
3,562
59,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
49,231
402
Minions Killed
516
0
Camps Cleared
0
1,616,890
Distance Traveled
1,633,888
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,077
416
12
1
0
305,791
1
W
Sobek
9,679
569
30
2
0
363,801
4
W
Hades
10,141
597
154
9
0
287,968
4
L
Kuzenbo
7,333
431
50
3
0
322,486
4
W
Danzaburou
10,013
589
113
7
0
298,505
2
L
Neith
9,714
571
116
7
0
301,334
8
L
Bakasura
7,945
467
84
5
0
351,410
0
W
Fenrir
9,784
576
76
4
0
374,688
0
W
Raijin
9,614
566
143
8
0
308,926
3
L
Ra
8,974
528
140
8
0
335,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role