Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Baysidestory
Yemoja
Level 117
God Stats
8W - 3L
1,659 SR
Queue Stats
325W - 298L
1,519 Elo+
Solo
Scylla
Scylla
Canayo
Scylla
Level 146
God Stats
5W - 8L
1,373 SR
Queue Stats
501W - 480L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
GreatHatiko
Tsukuyomi
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
370W - 366L
1,557 Elo+
Solo
Cerberus
Cerberus
x_Tensei
Cerberus
Level 123
God Stats
28W - 16L
1,634 SR
Queue Stats
733W - 758L
1,509 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,527 Elo+

VS

Team Averages
Level 115
1,726 SR
1,548 Elo+
Nike
Nike
ITzShorTenz
Nike
Level 117
God Stats
9W - 4L
1,695 SR
Queue Stats
401W - 384L
1,525 Elo+
Solo
Nox
Nox
Smileno
Nox
Level 64
God Stats
8W - 9L
1,485 SR
Queue Stats
129W - 148L
1,457 Elo+
Solo
Apollo
Apollo
brahemotho
Apollo
Level 146
God Stats
2W - 1L
1,826 SR
Queue Stats
63W - 52L
1,574 Elo+
Solo
Terra
Terra
iuKaH
Terra
Level 122
God Stats
0W - 1L
1,717 SR
Queue Stats
37W - 31L
1,605 Elo+
Solo
Zeus
Zeus
zulqi
Zeus
Level 125
God Stats
3W - 1L
1,905 SR
Queue Stats
90W - 101L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 2 / 13
9,882
824
10,949
9,575
3,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
1 / 3 / 16
9,214
768
4,702
11,553
12,806
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Canayo
Scylla
17
9 / 2 / 9
10,741
895
17,296
9,105
4,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
GreatHatiko
Tsukuyomi
17
8 / 6 / 12
10,580
882
15,011
15,277
5,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
x_Tensei
Cerberus
19
7 / 4 / 19
10,915
910
11,974
21,435
26,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
9,091
758
8,432
16,364
16,875
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
17
5 / 5 / 9
10,069
839
12,216
9,036
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
brahemotho
Apollo
14
2 / 5 / 11
8,466
706
11,898
12,043
4,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
iuKaH
Terra
16
3 / 5 / 8
10,315
860
7,808
19,703
19,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
zulqi
Zeus
15
2 / 8 / 7
8,388
699
12,633
11,582
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
30
Kills
16
17
Deaths
30
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
13
5.75
W
Yemoja
1
3
16
3
W
Scylla
Canayo
Scylla
9
2
9
6.75
W
Tsukuyomi
GreatHatiko
Tsukuyomi
8
6
12
2.33
L
4
7
5
0.93
L
Nox
5
5
9
1.9
L
Apollo
brahemotho
Apollo
2
5
11
1.5
L
Terra
iuKaH
Terra
3
5
8
1.4
W
Cerberus
x_Tensei
Cerberus
7
4
19
4.13
L
Zeus
zulqi
Zeus
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,932
Damage
52,987
66,945
Taken
68,728
53,460
Mitigated
47,175
25,770
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,949
2,853
2,136
2,432
9,575
3,997
1,071
4,315
5,260
0
14,532
W
Yemoja
4,702
984
7,091
1,535
11,553
12,806
1,277
6,912
4,641
10,959
0
W
Scylla
Canayo
Scylla
17,296
1,529
1,375
537
9,105
4,165
2,293
5,760
3,345
39,586
0
W
Tsukuyomi
GreatHatiko
Tsukuyomi
15,011
2,972
1,537
4,799
15,277
5,983
470
6,906
8,371
0
29,777
L
8,432
1,167
1,404
1,090
16,364
16,875
0
8,863
7,501
0
20,068
L
Nox
12,216
758
776
186
9,036
2,922
0
3,056
5,980
24,705
0
L
Apollo
brahemotho
Apollo
11,898
7,540
1,120
969
12,043
4,546
777
6,021
6,022
0
24,924
L
Terra
iuKaH
Terra
7,808
1,233
6,765
4,840
19,703
19,852
0
8,616
11,087
15,201
0
W
Cerberus
x_Tensei
Cerberus
11,974
400
68
4,260
21,435
26,509
246
8,764
12,671
24,194
0
L
Zeus
zulqi
Zeus
12,633
786
903
292
11,582
2,980
0
7,416
4,166
23,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,332
Gold Earned
46,329
118
Minions Killed
132
0
Camps Cleared
0
1,232,001
Distance Traveled
1,054,132
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,882
824
10
1
0
254,909
0
W
Yemoja
9,214
768
9
1
0
212,298
0
W
Scylla
10,741
895
52
4
0
263,014
3
W
Tsukuyomi
10,580
882
29
2
0
257,782
1
L
Nike
9,091
758
27
2
0
208,705
1
L
Nox
10,069
839
31
3
0
218,350
1
L
Apollo
8,466
706
29
2
0
197,600
0
L
Terra
10,315
860
15
1
0
235,274
0
W
Cerberus
10,915
910
18
2
0
243,998
3
L
Zeus
8,388
699
30
3
0
194,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role