Player Matchup

Serqet
Serqet
 
Serqet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Alpha_Wolf_AD
Skadi
Level 86
God Stats
26W - 18L
1,522 SR
Queue Stats
339W - 339L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
HSMasterHS
Ah Puch
Level 86
God Stats
1W - 1L
1,917 SR
Queue Stats
27W - 21L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Hutchliid
Gilgamesh
Level 60
God Stats
13W - 14L
1,472 SR
Queue Stats
213W - 228L
1,480 Elo+
Party 1
Athena
Athena
Pacm3ns
Athena
Level 127
God Stats
7W - 6L
1,534 SR
Queue Stats
326W - 316L
1,401 Elo+
Solo
Team Averages
Level 85
1,589 SR
1,472 Elo+

VS

Team Averages
Level 101
1,541 SR
1,483 Elo+
Yemoja
Yemoja
EliteScorpio411
Yemoja
Level 67
God Stats
61W - 55L
1,566 SR
Queue Stats
332W - 310L
1,464 Elo+
Party 2
Hercules
Hercules
M992
Hercules
Level 122
God Stats
16W - 18L
1,566 SR
Queue Stats
636W - 657L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
MrDarkSnake
Ao Kuang
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
148W - 153L
1,508 Elo+
Solo
Chiron
Chiron
TaBBBoT
Chiron
Level 116
God Stats
0W - 1L
1,649 SR
Queue Stats
46W - 48L
1,479 Elo+
Solo
Scylla
Scylla
TheJRazza
Scylla
Level 97
God Stats
0W - 2L
1,426 SR
Queue Stats
248W - 234L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
7 / 1 / 0
7,381
671
3,750
7,010
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 0 / 2
5,649
514
4,419
3,193
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
HSMasterHS
Ah Puch
11
3 / 3 / 2
6,541
595
5,701
5,030
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Hutchliid
Gilgamesh
11
0 / 0 / 2
6,514
592
1,936
3,646
1,549
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Pacm3ns
Athena
10
2 / 2 / 2
6,163
560
4,939
7,997
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,392
581
697
3,951
3,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
M992
Hercules
9
1 / 1 / 1
5,665
515
2,826
7,332
3,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
MrDarkSnake
Ao Kuang
11
3 / 4 / 1
6,707
610
3,593
9,189
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
TaBBBoT
Chiron
9
1 / 3 / 1
5,519
502
2,487
6,284
1,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
TheJRazza
Scylla
10
1 / 4 / 1
5,543
504
2,692
5,405
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
6
6
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
1
0
7
W
1
0
2
2
L
0
1
1
0.5
W
Ah Puch
HSMasterHS
Ah Puch
3
3
2
1.33
W
Gilgamesh
Hutchliid
Gilgamesh
0
0
2
1
L
Hercules
M992
Hercules
1
1
1
1.5
L
Ao Kuang
MrDarkSnake
Ao Kuang
3
4
1
0.88
W
Athena
Pacm3ns
Athena
2
2
2
1.5
L
Chiron
TaBBBoT
Chiron
1
3
1
0.5
L
Scylla
TheJRazza
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,745
Damage
12,295
26,876
Taken
32,161
9,110
Mitigated
12,967
5,579
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,750
1,012
0
860
7,010
2,414
0
1,783
5,197
0
45,667
W
4,419
1,496
0
1,098
3,193
936
0
152
3,041
0
26,656
L
697
133
61
781
3,951
3,048
0
0
3,765
22,292
0
W
Ah Puch
HSMasterHS
Ah Puch
5,701
103
0
912
5,030
1,498
0
3,935
903
34,041
0
W
Gilgamesh
Hutchliid
Gilgamesh
1,936
559
0
269
3,646
1,549
0
967
2,679
1,292
31,534
L
Hercules
M992
Hercules
2,826
489
0
1,358
7,332
3,893
0
1,704
5,436
0
12,104
L
Ao Kuang
MrDarkSnake
Ao Kuang
3,593
1,215
0
2,344
9,189
2,693
0
2,727
6,278
33,929
0
W
Athena
Pacm3ns
Athena
4,939
1,395
0
2,440
7,997
2,713
0
370
7,627
31,134
0
L
Chiron
TaBBBoT
Chiron
2,487
815
228
2,272
6,284
1,722
0
3,085
3,143
0
29,547
L
Scylla
TheJRazza
Scylla
2,692
361
0
0
5,405
1,611
144
3,124
2,281
24,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
29,826
337
Minions Killed
247
0
Camps Cleared
0
1,053,052
Distance Traveled
934,125
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,381
671
84
8
0
224,083
1
W
Skadi
5,649
514
43
4
0
198,729
1
L
Yemoja
6,392
581
52
5
0
167,087
4
W
Ah Puch
6,541
595
61
6
0
216,471
5
W
Gilgamesh
6,514
592
81
7
0
180,109
0
L
Hercules
5,665
515
16
1
0
201,077
2
L
Ao Kuang
6,707
610
62
6
0
184,044
7
W
Athena
6,163
560
68
6
0
233,660
0
L
Chiron
5,519
502
60
5
0
197,309
3
L
Scylla
5,543
504
57
5
0
184,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role