Player Matchup

Artemis
Artemis
Lord-Gurin
Artemis
Level 15
God Stats
94W - 99L
1,427 SR
Queue Stats
113W - 128L
1,298 Elo+
Solo
Vamana
Vamana
Sonny_The_King0_
Vamana
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 63L
1,327 Elo+
Party 1
Neith
Neith
TSFprosty
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 3
Medusa
Medusa
Xx_Z3R0_TAl3NT_x
Medusa
Level 5
God Stats
1W - 1L
1,678 SR
Queue Stats
5W - 8L
1,438 Elo+
Party 3
Hera
Hera
markusstahl24
Hera
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 124L
1,278 Elo+
Party 1
Team Averages
Level 11
1,521 SR
1,329 Elo+

VS

Team Averages
Level 23
1,444 SR
1,364 Elo+
Fenrir
Fenrir
Grobivaan_Motori
Fenrir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 64L
1,388 Elo+
Party 2
Bellona
Bellona
JJSF430
Bellona
Level 5
God Stats
3W - 4L
1,263 SR
Queue Stats
5W - 10L
1,134 Elo+
Solo
Cupid
Cupid
Mia_Hardtekk
Cupid
Level 26
God Stats
21W - 19L
1,430 SR
Queue Stats
37W - 32L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
Solo_Pisces
Kukulkan
Level 29
God Stats
163W - 208L
1,452 SR
Queue Stats
166W - 217L
1,419 Elo+
Solo
Cerberus
Cerberus
tranqzz
Cerberus
Level 29
God Stats
63W - 51L
1,578 SR
Queue Stats
256W - 234L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lord-Gurin
Artemis
20
7 / 8 / 13
13,581
1,045
23,877
16,029
5,079
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 10 / 9
13,063
1,005
16,632
33,140
25,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
TSFprosty
Neith
20
4 / 10 / 12
12,895
992
21,676
22,627
7,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 11 / 9
12,213
939
20,482
19,270
8,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
5 / 15 / 14
14,254
1,096
20,176
24,112
8,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 17
15,021
1,155
18,764
25,650
14,061
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
JJSF430
Bellona
20
8 / 8 / 16
13,497
1,038
13,182
18,653
12,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 7 / 33
14,330
1,102
17,369
21,556
10,724
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Solo_Pisces
Kukulkan
20
7 / 3 / 27
14,406
1,108
26,741
16,745
7,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
tranqzz
Cerberus
20
19 / 1 / 16
16,850
1,296
28,629
27,954
35,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
163
27
Kills
54
54
Deaths
27
57
Assists
109
Player
Kills
Deaths
Assists
KDA
W
14
8
17
2.81
W
Bellona
JJSF430
Bellona
8
8
16
2
L
Artemis
Lord-Gurin
Artemis
7
8
13
1.69
W
6
7
33
3.21
W
Kukulkan
Solo_Pisces
Kukulkan
7
3
27
6.83
L
7
10
9
1.15
L
Neith
TSFprosty
Neith
4
10
12
1
L
4
11
9
0.77
L
5
15
14
0.8
W
Cerberus
tranqzz
Cerberus
19
1
16
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,843
Damage
104,685
115,178
Taken
110,558
55,417
Mitigated
81,047
8,431
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,764
4,552
306
3,581
25,650
14,061
0
5,260
20,026
0
36,165
W
Bellona
JJSF430
Bellona
13,182
4,803
0
572
18,653
12,673
0
2,992
15,290
0
25,033
L
Artemis
Lord-Gurin
Artemis
23,877
15,860
0
0
16,029
5,079
0
8,431
7,598
0
47,955
W
17,369
13,634
873
1,837
21,556
10,724
0
4,846
16,562
0
42,896
W
Kukulkan
Solo_Pisces
Kukulkan
26,741
2,984
0
486
16,745
7,634
0
4,547
11,952
56,895
0
L
16,632
8,131
0
3,044
33,140
25,936
0
14,283
17,667
0
25,764
L
Neith
TSFprosty
Neith
21,676
10,050
0
2,322
22,627
7,845
0
11,205
11,422
0
44,385
L
20,482
11,579
0
1,690
19,270
8,278
0
11,917
7,353
0
33,024
L
20,176
7,395
69
1,306
24,112
8,279
0
9,534
14,578
61,943
0
W
Cerberus
tranqzz
Cerberus
28,629
2,639
0
1,955
27,954
35,955
0
2,531
23,598
44,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,006
Gold Earned
74,104
208
Minions Killed
195
2
Camps Cleared
5
1,076,582
Distance Traveled
1,090,996
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,021
1,155
27
2
2
235,247
0
W
Bellona
13,497
1,038
29
2
0
157,267
2
L
Artemis
13,581
1,045
40
3
1
183,225
0
W
Cupid
14,330
1,102
42
3
1
200,780
0
W
Kukulkan
14,406
1,108
67
5
2
261,803
0
L
Vamana
13,063
1,005
13
1
0
268,113
0
L
Neith
12,895
992
27
2
0
218,100
0
L
Medusa
12,213
939
17
1
1
216,269
1
L
Hera
14,254
1,096
111
9
0
190,875
0
W
Cerberus
16,850
1,296
30
2
0
235,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role