Player Matchup

Bacchus
Bacchus
EvilSuD
Bacchus
Level 24
God Stats
10W - 5L
1,726 SR
Queue Stats
37W - 28L
1,666 Elo+
Party 2
Kuzenbo
Kuzenbo
Pkbiggums
Kuzenbo
Level 63
God Stats
2W - 1L
1,340 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 2
Ullr
Ullr
SixCheeks
Ullr
Level 103
God Stats
10W - 9L
1,745 SR
Queue Stats
29W - 24L
1,631 Elo+
Party 2
Bakasura
Bakasura
Wakatondo
Bakasura
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,665 Elo+
Party 2
Ra
Ra
jmpg4
Ra
Level 35
God Stats
2W - 3L
1,376 SR
Queue Stats
3W - 3L
1,665 Elo+
Party 2
Team Averages
Level 62
1,537 SR
1,658 Elo+

VS

Team Averages
Level 72
1,356 SR
1,419 Elo+
Skadi
Skadi
AstroSpaceMoth
Skadi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 114L
1,361 Elo+
Solo
Bakasura
Bakasura
COFFeeVlL
Bakasura
Level 41
God Stats
0W - 2L
1,279 SR
Queue Stats
181W - 169L
1,522 Elo+
Solo
Ymir
Ymir
ThatWolfGuardian
Ymir
Level 49
God Stats
3W - 12L
1,242 SR
Queue Stats
188W - 222L
1,365 Elo+
Party 1
Sol
Sol
ThatWolfLady
Sol
Level 88
God Stats
88W - 79L
1,415 SR
Queue Stats
234W - 240L
1,359 Elo+
Party 1
Izanami
Izanami
edu1403
Izanami
Level 147
God Stats
10W - 11L
1,345 SR
Queue Stats
702W - 786L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EvilSuD
Bacchus
8
0 / 0 / 6
5,818
529
1,224
5,342
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
Pkbiggums
Kuzenbo
10
2 / 1 / 2
6,582
598
3,402
5,630
5,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
12
10 / 0 / 0
7,640
695
9,990
5,844
1,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Wakatondo
Bakasura
10
1 / 0 / 2
6,145
559
1,660
6,034
1,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
1 / 0 / 0
7,098
645
1,087
1,918
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,426
402
1,626
8,014
1,654
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
COFFeeVlL
Bakasura
8
0 / 1 / 0
5,085
462
1,237
5,989
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
5,233
476
1,795
5,178
3,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
7,183
653
568
4,265
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
edu1403
Izanami
10
1 / 3 / 0
6,125
557
3,333
6,580
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
1
1
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Bakasura
COFFeeVlL
Bakasura
0
1
0
0
W
Bacchus
EvilSuD
Bacchus
0
0
6
3
W
Kuzenbo
Pkbiggums
Kuzenbo
2
1
2
3
W
Ullr
10
0
0
10
L
0
2
0
0
L
0
0
0
0
W
Bakasura
Wakatondo
Bakasura
1
0
2
2
L
Izanami
edu1403
Izanami
1
3
0
0.33
W
Ra
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
8,559
24,768
Taken
30,026
13,698
Mitigated
10,060
9,201
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,626
552
0
666
8,014
1,654
0
771
7,243
0
14,164
L
Bakasura
COFFeeVlL
Bakasura
1,237
796
0
2,912
5,989
1,888
0
1,086
4,883
0
14,246
W
Bacchus
EvilSuD
Bacchus
1,224
0
0
1,052
5,342
3,926
0
527
4,815
6,281
0
W
Kuzenbo
Pkbiggums
Kuzenbo
3,402
1,110
0
1,000
5,630
5,212
331
0
5,392
21,354
0
W
Ullr
9,990
4,664
0
2,379
5,844
1,979
164
1,317
4,527
0
58,059
L
1,795
229
0
1,528
5,178
3,062
0
453
4,725
11,715
0
L
568
89
0
3,065
4,265
1,244
0
819
3,344
48,091
0
W
Bakasura
Wakatondo
Bakasura
1,660
1,134
0
3,575
6,034
1,911
735
0
6,034
0
27,705
L
Izanami
edu1403
Izanami
3,333
2,028
0
1,625
6,580
2,212
750
2,482
4,057
0
39,474
W
Ra
1,087
71
0
1,195
1,918
670
0
568
1,350
40,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
28,052
315
Minions Killed
302
0
Camps Cleared
0
1,058,055
Distance Traveled
910,801
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,426
402
28
3
0
184,640
3
L
Bakasura
5,085
462
49
4
0
161,612
1
W
Bacchus
5,818
529
13
1
0
186,983
0
W
Kuzenbo
6,582
598
27
2
0
211,164
3
W
Ullr
7,640
695
96
9
0
195,015
4
L
Ymir
5,233
476
17
2
0
172,961
1
L
Sol
7,183
653
120
11
0
194,789
4
W
Bakasura
6,145
559
72
7
0
254,905
2
L
Izanami
6,125
557
88
8
0
196,799
2
W
Ra
7,098
645
107
10
0
209,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role