Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ABC199
Hades
Level 18
God Stats
36W - 30L
1,573 SR
Queue Stats
361W - 401L
1,671 Elo+
Solo
Zhong Kui
Zhong Kui
Ctoffer
Zhong Kui
Level 27
God Stats
11W - 3L
1,822 SR
Queue Stats
153W - 125L
1,619 Elo+
Solo
Arachne
Arachne
Frankie11
Arachne
Level 29
God Stats
20W - 10L
1,873 SR
Queue Stats
163W - 159L
1,715 Elo+
Solo
Kukulkan
Kukulkan
IcyAnnie
Kukulkan
Level 8
God Stats
4W - 2L
1,620 SR
Queue Stats
7W - 3L
1,665 Elo+
Solo
Team Averages
Level 22
1,677 SR
1,634 Elo+

VS

Team Averages
Level 23
1,395 SR
1,627 Elo+
Loki
Loki
HovecDaBeast
Loki
Level 29
God Stats
17W - 19L
1,498 SR
Queue Stats
165W - 173L
1,599 Elo+
Solo
Artio
Artio
KingSpino
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,675 Elo+
Solo
Chernobog
Chernobog
MorganLeFuc
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 79L
1,770 Elo+
Solo
Merlin
Merlin
Rettisch
Merlin
Level 28
God Stats
1W - 2L
1,323 SR
Queue Stats
42W - 48L
1,584 Elo+
Solo
Ullr
Ullr
Schri
Ullr
Level 29
God Stats
0W - 4L
1,153 SR
Queue Stats
147W - 179L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 5 / 6
9,412
523
12,571
13,043
4,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
ABC199
Hades
16
6 / 3 / 10
9,979
554
14,368
18,216
9,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Ctoffer
Zhong Kui
17
1 / 2 / 5
10,139
563
8,666
13,342
17,152
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Frankie11
Arachne
18
11 / 0 / 5
11,363
631
17,515
13,823
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
IcyAnnie
Kukulkan
14
1 / 5 / 5
9,124
507
5,303
8,320
3,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
10,140
563
5,866
13,616
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
KingSpino
Artio
12
1 / 8 / 7
8,723
485
7,320
22,386
16,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
MorganLeFuc
Chernobog
19
5 / 2 / 1
10,885
605
15,090
14,298
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Rettisch
Merlin
16
4 / 4 / 7
9,606
534
10,728
7,476
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Schri
Ullr
10
0 / 8 / 4
7,008
389
6,177
16,428
6,346
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
25
Kills
15
15
Deaths
25
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
5
6
1.8
W
Hades
ABC199
Hades
6
3
10
3.67
W
Zhong Kui
Ctoffer
Zhong Kui
1
2
5
1.75
W
Arachne
Frankie11
Arachne
11
0
5
13.5
L
5
3
5
2.5
W
Kukulkan
IcyAnnie
Kukulkan
1
5
5
0.7
L
Artio
KingSpino
Artio
1
8
7
0.56
L
Chernobog
MorganLeFuc
Chernobog
5
2
1
2.75
L
Merlin
Rettisch
Merlin
4
4
7
1.88
L
Ullr
Schri
Ullr
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,423
Damage
45,181
66,744
Taken
74,204
39,918
Mitigated
37,514
30,899
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,571
5,939
0
3,885
13,043
4,249
2,956
3,692
9,351
0
59,645
W
Hades
ABC199
Hades
14,368
1,487
1,037
8,164
18,216
9,486
432
5,416
12,754
64,088
0
W
Zhong Kui
Ctoffer
Zhong Kui
8,666
715
0
8,350
13,342
17,152
432
1,254
12,088
64,167
0
W
Arachne
Frankie11
Arachne
17,515
10,476
389
8,724
13,823
5,847
454
4,380
9,315
0
78,224
L
5,866
880
0
4,718
13,616
4,924
0
3,767
9,849
0
71,151
W
Kukulkan
IcyAnnie
Kukulkan
5,303
836
0
350
8,320
3,184
678
3,314
5,006
39,819
0
L
Artio
KingSpino
Artio
7,320
748
1,149
2,571
22,386
16,786
0
7,840
14,546
29,566
0
L
Chernobog
MorganLeFuc
Chernobog
15,090
7,612
0
3,474
14,298
6,782
364
6,871
7,427
0
93,168
L
Merlin
Rettisch
Merlin
10,728
1,757
0
2,104
7,476
2,676
141
2,699
4,777
49,535
0
L
Ullr
Schri
Ullr
6,177
2,789
0
431
16,428
6,346
0
7,205
9,223
0
28,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,017
Gold Earned
46,362
524
Minions Killed
480
0
Camps Cleared
0
1,718,321
Distance Traveled
1,721,774
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,412
523
70
4
0
295,189
5
W
Hades
9,979
554
112
6
0
337,421
1
W
Zhong Kui
10,139
563
140
8
0
312,765
1
W
Arachne
11,363
631
112
6
0
447,042
3
L
Loki
10,140
563
127
7
0
343,643
2
W
Kukulkan
9,124
507
90
5
0
325,904
4
L
Artio
8,723
485
45
3
0
355,757
2
L
Chernobog
10,885
605
176
10
0
379,003
8
L
Merlin
9,606
534
82
5
0
341,752
5
L
Ullr
7,008
389
50
3
0
301,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role