Player Matchup

Merlin
Merlin
ChefHunchoo
Merlin
Level 125
God Stats
15W - 17L
1,565 SR
Queue Stats
386W - 316L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
MazoWittaSwitch
Gilgamesh
Level 17
God Stats
87W - 51L
1,522 SR
Queue Stats
203W - 190L
1,417 Elo+
Party 1
Hachiman
Hachiman
OgTuncho
Hachiman
Level 63
God Stats
19W - 15L
1,531 SR
Queue Stats
338W - 302L
1,465 Elo+
Party 1
Team Averages
Level 68
1,539 SR
1,468 Elo+

VS

Team Averages
Level 43
1,380 SR
1,302 Elo+
Ao Kuang
Ao Kuang
CShido
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
906 Elo+
Solo
Thanatos
Thanatos
DiaBinho904
Thanatos
Level 119
God Stats
0W - 1L
1,139 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 2
Sol
Sol
Zulema-Zahir18
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
12 / 1 / 7
9,691
881
13,400
10,231
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MazoWittaSwitch
Gilgamesh
12
11 / 0 / 10
9,379
853
9,192
11,656
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
OgTuncho
Hachiman
11
5 / 2 / 14
8,539
776
9,376
5,396
1,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CShido
Ao Kuang
8
0 / 12 / 2
5,982
544
2,359
13,347
3,969
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DiaBinho904
Thanatos
9
1 / 9 / 1
6,631
603
2,886
10,441
3,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 7 / 2
6,753
614
2,635
11,396
2,829
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
28
Kills
2
3
Deaths
28
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CShido
Ao Kuang
0
12
2
0.08
W
Merlin
12
1
7
15.5
L
Thanatos
DiaBinho904
Thanatos
1
9
1
0.17
W
Gilgamesh
MazoWittaSwitch
Gilgamesh
11
0
10
16
W
Hachiman
OgTuncho
Hachiman
5
2
14
6
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
7,880
27,283
Taken
35,184
15,214
Mitigated
9,978
5,864
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CShido
Ao Kuang
2,359
552
0
663
13,347
3,969
66
5,643
7,030
4,152
0
W
Merlin
13,400
1,214
103
2,547
10,231
3,635
271
1,542
8,689
39,031
0
L
Thanatos
DiaBinho904
Thanatos
2,886
332
0
2,009
10,441
3,180
0
3,744
6,147
0
14,360
W
Gilgamesh
MazoWittaSwitch
Gilgamesh
9,192
1,876
0
2,616
11,656
9,927
132
2,109
9,070
0
16,750
W
Hachiman
OgTuncho
Hachiman
9,376
3,825
0
598
5,396
1,652
472
1,343
4,053
0
20,517
L
2,635
509
0
692
11,396
2,829
0
3,327
7,514
9,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,609
Gold Earned
19,366
94
Minions Killed
39
0
Camps Cleared
0
653,679
Distance Traveled
490,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,982
544
3
0
0
149,181
0
W
Merlin
9,691
881
66
6
0
195,345
0
L
Thanatos
6,631
603
21
2
0
174,684
0
W
Gilgamesh
9,379
853
11
1
0
256,748
0
W
Hachiman
8,539
776
17
2
0
201,586
0
L
Sol
6,753
614
15
1
0
166,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role