Player Matchup

Ra
Ra
KelogsE
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,632 Elo+
Party 1
Sobek
Sobek
MagicEmeric
Sobek
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,564 Elo+
Party 1
Neith
Neith
carlmoya98
Neith
Level 54
God Stats
7W - 16L
1,388 SR
Queue Stats
39W - 44L
1,396 Elo+
Solo
Team Averages
Level 70
1,463 SR
1,531 Elo+

VS

Team Averages
Level 108
1,653 SR
1,426 Elo+
Baron Samedi
Baron Samedi
LegendaryDane
Baron Samedi
Level 146
God Stats
13W - 7L
1,738 SR
Queue Stats
45W - 45L
1,588 Elo+
Solo
Osiris
Osiris
mrmister313
Osiris
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,306 Elo+
Party 2
Hou Yi
Hou Yi
tripsitterNL
Hou Yi
Level 108
God Stats
4W - 0L
1,723 SR
Queue Stats
12W - 19L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 6
12,279
558
7,515
14,931
7,113
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 5 / 3
13,779
626
17,308
32,999
58,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
18
2 / 5 / 6
12,977
590
15,646
16,270
7,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LegendaryDane
Baron Samedi
20
7 / 4 / 10
15,225
692
20,671
17,845
9,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
17
1 / 2 / 12
13,244
602
7,013
13,814
14,101
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
20
12 / 2 / 8
15,667
712
26,891
23,457
13,663
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
8
Kills
20
20
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
W
Baron Samedi
LegendaryDane
Baron Samedi
7
4
10
3
L
5
5
3
1.3
L
Neith
2
5
6
1
W
Osiris
1
2
12
3.5
W
Hou Yi
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,469
Damage
54,575
64,200
Taken
55,116
73,091
Mitigated
37,658
11,849
Healing
21,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,515
255
2,438
1,204
14,931
7,113
770
7,803
6,768
38,881
0
W
Baron Samedi
LegendaryDane
Baron Samedi
20,671
484
2,441
6,805
17,845
9,894
1,217
8,271
9,574
83,197
0
L
17,308
606
603
4,912
32,999
58,177
338
8,039
23,578
41,268
0
L
Neith
15,646
7,313
0
2,692
16,270
7,801
589
4,829
10,912
0
69,835
W
Osiris
7,013
903
0
1,699
13,814
14,101
324
6,165
7,649
0
24,285
W
Hou Yi
26,891
13,594
0
10,495
23,457
13,663
1,107
10,387
13,070
0
96,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
44,136
217
Minions Killed
250
0
Camps Cleared
0
1,063,687
Distance Traveled
1,147,004
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,279
558
62
3
0
314,504
0
W
Baron Samedi
15,225
692
133
6
0
366,704
1
L
Sobek
13,779
626
31
1
0
394,405
0
L
Neith
12,977
590
124
6
0
354,778
4
W
Osiris
13,244
602
14
1
0
412,426
3
W
Hou Yi
15,667
712
103
5
0
367,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role