Player Matchup

Gilgamesh
Gilgamesh
IV Shockz
Gilgamesh
Level 56
God Stats
6W - 4L
1,579 SR
Queue Stats
137W - 150L
1,466 Elo+
Party 1
Hachiman
Hachiman
Spencer Kc
Hachiman
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 93L
1,463 Elo+
Party 1
Merlin
Merlin
Torete9106
Merlin
Level 25
God Stats
4W - 5L
1,400 SR
Queue Stats
5W - 5L
1,451 Elo+
Solo
Team Averages
Level 42
1,493 SR
1,460 Elo+

VS

Team Averages
Level 89
1,406 SR
1,410 Elo+
Ymir
Ymir
Cookiemuncher58
Ymir
Level 129
God Stats
7W - 5L
1,666 SR
Queue Stats
283W - 251L
1,544 Elo+
Solo
Chang'e
Chang'e
ThorinTorres
Chang'e
Level 62
God Stats
19W - 27L
1,306 SR
Queue Stats
63W - 122L
1,280 Elo+
Party 2
Fenrir
Fenrir
leesoplayz
Fenrir
Level 77
God Stats
2W - 5L
1,246 SR
Queue Stats
264W - 402L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IV Shockz
Gilgamesh
15
6 / 8 / 6
11,796
694
17,926
22,525
19,275
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Spencer Kc
Hachiman
15
3 / 7 / 9
10,792
635
20,157
14,633
5,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Torete9106
Merlin
14
4 / 11 / 5
11,040
649
9,184
21,499
8,415
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 17
13,208
777
19,537
25,136
35,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
ThorinTorres
Chang'e
16
6 / 7 / 15
12,173
716
12,460
18,158
11,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
leesoplayz
Fenrir
16
12 / 7 / 8
13,042
767
16,510
18,988
10,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
13
Kills
26
26
Deaths
14
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
0
17
16.5
L
Gilgamesh
IV Shockz
Gilgamesh
6
8
6
1.13
L
Hachiman
Spencer Kc
Hachiman
3
7
9
1.07
W
Chang'e
ThorinTorres
Chang'e
6
7
15
1.93
L
Merlin
Torete9106
Merlin
4
11
5
0.59
W
Fenrir
leesoplayz
Fenrir
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,267
Damage
48,507
58,657
Taken
62,282
33,490
Mitigated
57,984
1,615
Healing
26,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,537
5,413
614
1,212
25,136
35,543
95
3,590
21,546
63,511
0
L
Gilgamesh
IV Shockz
Gilgamesh
17,926
5,217
0
240
22,525
19,275
0
11,667
10,858
0
40,618
L
Hachiman
Spencer Kc
Hachiman
20,157
11,996
737
616
14,633
5,800
0
9,306
5,327
0
51,600
W
Chang'e
ThorinTorres
Chang'e
12,460
1,766
9,083
7,880
18,158
11,993
891
3,080
15,078
35,498
0
L
Merlin
Torete9106
Merlin
9,184
1,029
0
22
21,499
8,415
0
11,024
10,475
20,830
0
W
Fenrir
leesoplayz
Fenrir
16,510
7,377
1,062
6,238
18,988
10,448
1,695
2,514
16,474
0
40,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
38,423
128
Minions Killed
186
0
Camps Cleared
0
743,821
Distance Traveled
840,831
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,208
777
88
5
0
310,716
0
L
Gilgamesh
11,796
694
51
3
0
285,366
7
L
Hachiman
10,792
635
59
3
0
248,387
3
W
Chang'e
12,173
716
55
3
0
271,196
1
L
Merlin
11,040
649
18
1
0
210,068
0
W
Fenrir
13,042
767
43
3
0
258,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role