Player Matchup

Guan Yu
Guan Yu
Silver I
Abtsolut_
Guan Yu
Silver I
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 69L
1,255 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
BySynexAmot
Kuzenbo
Silver II
Level 49
God Stats
1W - 6L
1,529 SR
Queue Stats
446W - 444L
1,178 MMR
Solo
Skadi
Skadi
Silver I
KristofferBRas
Skadi
Silver I
Level 124
God Stats
172W - 118L
1,560 SR
Queue Stats
371W - 374L
1,190 MMR
Solo
Chang'e
Chang'e
Silver I
SirVitalik
Chang'e
Silver I
Level 82
God Stats
90W - 41L
1,643 SR
Queue Stats
301W - 299L
1,288 MMR
Solo
Thanatos
Thanatos
Bronze IV
j24319
Thanatos
Bronze IV
Level 123
God Stats
0W - 3L
1,670 SR
Queue Stats
68W - 71L
1,280 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,580 SR
1,238 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,577 SR
1,238 MMR
Ganesha
Ganesha
Gold V
BULL_SHED
Ganesha
Gold V
Level 125
God Stats
19W - 5L
1,634 SR
Queue Stats
162W - 155L
1,142 MMR
Solo
Nu Wa
Nu Wa
Silver I
DoctorGlitzi
Nu Wa
Silver I
Level 144
God Stats
87W - 55L
1,632 SR
Queue Stats
462W - 481L
1,263 MMR
Solo
Artemis
Artemis
Gold V
HAZ4RD x Vibe
Artemis
Gold V
Level 123
God Stats
30W - 22L
1,586 SR
Queue Stats
157W - 158L
1,282 MMR
Solo
Fenrir
Fenrir
Gold V
Heariius
Fenrir
Gold V
Level 95
God Stats
14W - 6L
1,640 SR
Queue Stats
224W - 239L
1,243 MMR
Solo
Nemesis
Nemesis
Gold III
ixoSso
Nemesis
Gold III
Level 126
God Stats
3W - 5L
1,393 SR
Queue Stats
273W - 273L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abtsolut_
Guan Yu
18
2 / 6 / 3
12,287
439
7,133
27,515
35,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
BySynexAmot
Kuzenbo
17
3 / 8 / 2
11,309
404
7,855
23,045
18,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 1
14,298
511
13,785
21,199
7,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SirVitalik
Chang'e
18
1 / 10 / 4
12,039
430
13,818
34,859
12,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
j24319
Thanatos
16
2 / 13 / 1
10,703
382
7,234
25,880
8,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Morgan Le FayGilgameshAthenaTiamatDanzaburou

VS

Bans
ArachneYemojaBakasuraYmirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BULL_SHED
Ganesha
20
0 / 3 / 32
14,286
510
17,483
22,155
22,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 1 / 17
15,985
571
26,657
13,159
6,182
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
20
12 / 1 / 9
16,514
590
18,969
11,954
5,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Heariius
Fenrir
20
8 / 3 / 16
14,670
524
16,198
18,181
18,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
ixoSso
Nemesis
20
13 / 2 / 11
17,115
611
25,817
34,903
18,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
126
10
Kills
41
41
Deaths
10
11
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Abtsolut_
Guan Yu
2
6
3
0.58
W
Ganesha
BULL_SHED
Ganesha
0
3
32
5.33
L
Kuzenbo
BySynexAmot
Kuzenbo
3
8
2
0.5
W
8
1
17
16.5
W
Artemis
12
1
9
16.5
W
Fenrir
Heariius
Fenrir
8
3
16
5.33
L
2
4
1
0.63
L
Chang'e
SirVitalik
Chang'e
1
10
4
0.3
W
Nemesis
ixoSso
Nemesis
13
2
11
9.25
L
Thanatos
j24319
Thanatos
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,825
Damage
105,124
132,498
Taken
100,352
81,723
Mitigated
70,446
42,417
Healing
35,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Abtsolut_
Guan Yu
7,133
1,002
1,192
9,917
27,515
35,006
0
8,771
18,744
0
60,517
W
Ganesha
BULL_SHED
Ganesha
17,483
1,630
1,162
7,282
22,155
22,623
601
4,747
17,163
53,770
0
L
Kuzenbo
BySynexAmot
Kuzenbo
7,855
2,514
0
2,081
23,045
18,809
0
9,413
13,632
41,918
0
W
26,657
5,886
0
2,397
13,159
6,182
1,996
4,798
8,210
149,664
0
W
Artemis
18,969
10,577
0
5,710
11,954
5,192
9,051
1,464
10,490
0
141,957
W
Fenrir
Heariius
Fenrir
16,198
1,694
0
1,977
18,181
18,211
0
3,821
14,085
1,392
90,225
L
13,785
6,484
0
3,296
21,199
7,660
1,424
5,951
15,248
0
140,176
L
Chang'e
SirVitalik
Chang'e
13,818
1,398
3,492
12,103
34,859
12,199
0
15,048
19,811
84,289
0
W
Nemesis
ixoSso
Nemesis
25,817
11,230
0
16,706
34,903
18,238
2,540
8,011
26,088
15,216
115,749
L
Thanatos
j24319
Thanatos
7,234
1,518
0
10,336
25,880
8,049
1,374
8,351
17,529
0
50,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,636
Gold Earned
78,570
579
Minions Killed
760
0
Camps Cleared
0
2,215,490
Distance Traveled
2,601,270
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,287
439
98
4
0
492,796
3
W
Ganesha
14,286
510
19
1
0
492,038
5
L
Kuzenbo
11,309
404
56
2
0
466,177
1
W
Nu Wa
15,985
571
193
7
0
514,479
9
W
Artemis
16,514
590
230
8
0
476,938
9
W
Fenrir
14,670
524
114
4
0
559,610
5
L
Skadi
14,298
511
210
8
0
429,355
6
L
Chang'e
12,039
430
122
4
0
439,737
4
W
Nemesis
17,115
611
204
7
0
558,205
1
L
Thanatos
10,703
382
93
3
0
387,425
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role