Player Matchup

Tsukuyomi
Tsukuyomi
D-shot-cha
Tsukuyomi
Level 3
God Stats
3W - 3L
1,438 SR
Queue Stats
3W - 4L
1,130 Elo+
Party 1
Rama
Rama
Jxnovx
Rama
Level 42
God Stats
1W - 0L
1,686 SR
Queue Stats
8W - 6L
1,446 Elo+
Party 1
Pele
Pele
VerusVirtue
Pele
Level 19
God Stats
18W - 15L
1,459 SR
Queue Stats
40W - 39L
1,411 Elo+
Solo
Terra
Terra
Whit3St4lli0n
Terra
Level 16
God Stats
28W - 7L
1,500 SR
Queue Stats
40W - 18L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
tgc_zaorek1
Sun Wukong
Level 10
God Stats
3W - 4L
1,424 SR
Queue Stats
3W - 6L
1,021 Elo+
Party 1
Team Averages
Level 18
1,501 SR
1,276 Elo+

VS

Team Averages
Level 17
1,433 SR
1,358 Elo+
Danzaburou
Danzaburou
BUD32289
Danzaburou
Level 29
God Stats
96W - 122L
1,473 SR
Queue Stats
337W - 413L
1,417 Elo+
Solo
Artemis
Artemis
DwarvenThunder5
Artemis
Level 27
God Stats
11W - 19L
1,436 SR
Queue Stats
28W - 41L
1,421 Elo+
Party 2
Freya
Freya
MasterMind2537
Freya
Level 6
God Stats
1W - 5L
1,348 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 2
Yemoja
Yemoja
Soondog
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,474 Elo+
Solo
Cthulhu
Cthulhu
silentlymins
Cthulhu
Level 18
God Stats
4W - 9L
1,407 SR
Queue Stats
20W - 35L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D-shot-cha
Tsukuyomi
20
10 / 3 / 7
15,078
1,005
16,901
17,721
8,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Jxnovx
Rama
20
6 / 2 / 18
14,853
990
25,981
12,161
6,210
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 4 / 13
15,608
1,041
33,711
24,769
18,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 3 / 10
13,061
871
8,372
25,700
39,318
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
tgc_zaorek1
Sun Wukong
20
5 / 0 / 10
13,660
911
13,401
22,619
17,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUD32289
Danzaburou
19
1 / 9 / 5
12,834
856
18,708
20,995
8,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 9 / 3
15,413
1,028
38,695
33,741
14,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 6 / 6
12,629
842
14,419
18,222
7,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Soondog
Yemoja
20
1 / 3 / 6
13,818
921
13,204
17,149
19,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
silentlymins
Cthulhu
18
1 / 7 / 0
11,473
765
4,347
15,013
6,936

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
34
Kills
12
12
Deaths
34
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BUD32289
Danzaburou
1
9
5
0.39
W
Tsukuyomi
D-shot-cha
Tsukuyomi
10
3
7
4.5
L
8
9
3
1.06
W
Rama
Jxnovx
Rama
6
2
18
7.5
L
1
6
6
0.67
L
Yemoja
Soondog
Yemoja
1
3
6
1.33
W
10
4
13
4.13
W
3
3
10
2.67
L
Cthulhu
silentlymins
Cthulhu
1
7
0
0.14
W
Sun Wukong
tgc_zaorek1
Sun Wukong
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,366
Damage
89,373
102,970
Taken
105,120
89,877
Mitigated
56,650
17,559
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BUD32289
Danzaburou
18,708
10,492
0
1,333
20,995
8,633
0
1,715
19,280
0
57,460
W
Tsukuyomi
D-shot-cha
Tsukuyomi
16,901
5,506
0
830
17,721
8,507
0
4,227
13,494
0
32,239
L
38,695
21,847
0
10,072
33,741
14,430
0
3,035
30,706
0
56,438
W
Rama
Jxnovx
Rama
25,981
17,657
0
0
12,161
6,210
0
3,937
8,224
0
59,166
L
14,419
5,401
0
4,955
18,222
7,006
0
1,864
16,358
24,728
0
L
Yemoja
Soondog
Yemoja
13,204
2,858
1,593
405
17,149
19,645
0
349
16,800
46,321
0
W
33,711
9,291
0
8,662
24,769
18,244
0
8,786
15,983
0
55,178
W
8,372
4,276
2,612
3,808
25,700
39,318
0
6,905
18,795
19,123
0
L
Cthulhu
silentlymins
Cthulhu
4,347
295
432
0
15,013
6,936
0
1,409
13,604
10,768
0
W
Sun Wukong
tgc_zaorek1
Sun Wukong
13,401
3,867
0
1,647
22,619
17,598
0
8,115
14,504
0
36,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,260
Gold Earned
66,167
239
Minions Killed
222
6
Camps Cleared
6
1,377,424
Distance Traveled
916,916
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,834
856
78
5
1
142,334
0
W
Tsukuyomi
15,078
1,005
43
3
0
274,729
0
L
Artemis
15,413
1,028
47
3
1
222,976
2
W
Rama
14,853
990
90
6
0
245,599
4
L
Freya
12,629
842
17
1
1
183,043
0
L
Yemoja
13,818
921
67
4
3
239,700
2
W
Pele
15,608
1,041
36
2
4
307,079
0
W
Terra
13,061
871
15
1
1
274,858
1
L
Cthulhu
11,473
765
13
1
0
128,863
0
W
Sun Wukong
13,660
911
55
4
1
275,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role