Player Matchup

Morgan Le Fay
Morgan Le Fay
CrossPrince6
Morgan Le Fay
Level 29
God Stats
6W - 5L
1,549 SR
Queue Stats
141W - 148L
1,485 Elo+
Solo
Nemesis
Nemesis
GimTheFried
Nemesis
Level 25
God Stats
6W - 14L
1,320 SR
Queue Stats
20W - 31L
1,344 Elo+
Solo
Amaterasu
Amaterasu
JapaneseGirl17
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,680 Elo+
Solo
Bacchus
Bacchus
TheT1nyG1ant
Bacchus
Level 28
God Stats
71W - 53L
1,622 SR
Queue Stats
234W - 264L
1,520 Elo+
Solo
Ne Zha
Ne Zha
kind-train240
Ne Zha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,427 Elo+
Solo
Team Averages
Level 24
1,498 SR
1,491 Elo+

VS

Team Averages
Level 15
1,463 SR
1,432 Elo+
Hades
Hades
Dark-_-angle_30
Hades
Level 7
God Stats
1W - 2L
1,369 SR
Queue Stats
29W - 32L
1,593 Elo+
Solo
Bakasura
Bakasura
JTSmitty22
Bakasura
Level 7
God Stats
15W - 16L
1,406 SR
Queue Stats
38W - 43L
1,255 Elo+
Solo
Ratatoskr
Ratatoskr
Roberto_130600
Ratatoskr
Level 18
God Stats
20W - 25L
1,461 SR
Queue Stats
20W - 25L
1,378 Elo+
Solo
Arachne
Arachne
XFoodXStampX
Arachne
Level 16
God Stats
20W - 18L
1,565 SR
Queue Stats
127W - 135L
1,501 Elo+
Solo
Jormungandr
Jormungandr
bsalt91
Jormungandr
Level 29
God Stats
1W - 2L
1,517 SR
Queue Stats
112W - 114L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrossPrince6
Morgan Le Fay
20
18 / 1 / 7
15,371
615
24,922
17,830
9,780
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
GimTheFried
Nemesis
20
7 / 4 / 4
14,022
561
6,944
19,331
8,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
JapaneseGirl17
Amaterasu
20
9 / 1 / 6
14,561
582
16,893
22,249
20,240
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
TheT1nyG1ant
Bacchus
15
4 / 4 / 9
13,409
536
7,291
14,132
15,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 4 / 4
13,346
534
2,713
14,405
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
7,756
310
1,062
5,363
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
JTSmitty22
Bakasura
14
2 / 14 / 2
10,045
402
3,481
22,688
7,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
Roberto_130600
Ratatoskr
16
0 / 14 / 2
10,767
431
4,870
19,672
6,608
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
XFoodXStampX
Arachne
20
5 / 5 / 0
14,770
591
15,408
22,878
11,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
bsalt91
Jormungandr
17
4 / 4 / 2
11,612
464
10,448
23,451
24,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
39
Kills
11
14
Deaths
42
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CrossPrince6
Morgan Le Fay
18
1
7
21.5
L
0
5
1
0.1
W
Nemesis
GimTheFried
Nemesis
7
4
4
2.25
L
Bakasura
JTSmitty22
Bakasura
2
14
2
0.21
W
Amaterasu
JapaneseGirl17
Amaterasu
9
1
6
12
L
Ratatoskr
Roberto_130600
Ratatoskr
0
14
2
0.07
W
Bacchus
TheT1nyG1ant
Bacchus
4
4
9
2.13
L
Arachne
XFoodXStampX
Arachne
5
5
0
1
L
Jormungandr
bsalt91
Jormungandr
4
4
2
1.25
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,763
Damage
35,269
87,947
Taken
94,052
59,969
Mitigated
52,206
26,533
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CrossPrince6
Morgan Le Fay
24,922
2,584
0
7,666
17,830
9,780
2,176
4,357
13,473
109,948
0
L
1,062
275
0
272
5,363
1,616
0
3,744
1,619
5,359
0
W
Nemesis
GimTheFried
Nemesis
6,944
3,618
37
1,358
19,331
8,870
6,688
444
18,887
0
133,078
L
Bakasura
JTSmitty22
Bakasura
3,481
2,442
0
1,962
22,688
7,280
520
4,600
18,088
0
48,837
W
Amaterasu
JapaneseGirl17
Amaterasu
16,893
7,726
0
14,472
22,249
20,240
2,328
5,259
16,888
0
115,373
L
Ratatoskr
Roberto_130600
Ratatoskr
4,870
1,110
0
407
19,672
6,608
2,420
10,169
9,503
0
56,377
W
Bacchus
TheT1nyG1ant
Bacchus
7,291
754
0
1,596
14,132
15,903
75
2,450
11,291
36,087
0
L
Arachne
XFoodXStampX
Arachne
15,408
10,866
0
7,108
22,878
11,858
5,418
5,608
17,113
0
117,811
L
Jormungandr
bsalt91
Jormungandr
10,448
1,977
0
3,924
23,451
24,844
1,938
8,830
14,448
57,846
0
W
2,713
328
0
1,404
14,405
5,176
0
6,004
8,321
0
51,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,709
Gold Earned
54,950
617
Minions Killed
465
0
Camps Cleared
0
2,368,095
Distance Traveled
1,879,748
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,371
615
153
6
0
493,621
1
L
Hades
7,756
310
8
0
0
126,047
2
W
Nemesis
14,022
561
176
7
0
444,133
2
L
Bakasura
10,045
402
70
3
0
377,997
0
W
Amaterasu
14,561
582
168
7
0
520,398
3
L
Ratatoskr
10,767
431
103
4
0
440,285
0
W
Bacchus
13,409
536
50
2
0
403,423
8
L
Arachne
14,770
591
204
8
0
549,960
0
L
Jormungandr
11,612
464
80
3
0
385,459
5
W
Ne Zha
13,346
534
70
3
0
506,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role