Player Matchup

Ah Puch
Ah Puch
Chaos-Scarlet
Ah Puch
Level 20
God Stats
1W - 1L
1,260 SR
Queue Stats
36W - 18L
1,709 Elo+
Solo
Ares
Ares
PaNdAWaNdA7368
Ares
Level 27
God Stats
19W - 10L
1,327 SR
Queue Stats
321W - 309L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
SMITEtroll7216
Gilgamesh
Level 27
God Stats
9W - 6L
1,362 SR
Queue Stats
109W - 115L
1,631 Elo+
Solo
Erlang Shen
Erlang Shen
mekhij02
Erlang Shen
Level 14
God Stats
13W - 7L
1,642 SR
Queue Stats
100W - 93L
1,620 Elo+
Solo
Zeus
Zeus
sebba71102
Zeus
Level 14
God Stats
1W - 1L
1,435 SR
Queue Stats
3W - 1L
1,506 Elo+
Solo
Team Averages
Level 20
1,405 SR
1,612 Elo+

VS

Team Averages
Level 13
1,637 SR
1,595 Elo+
Thor
Thor
D_Shadow_Realm
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 127L
1,565 Elo+
Party 1
Geb
Geb
Decraftings-
Geb
Level 17
God Stats
3W - 3L
1,643 SR
Queue Stats
168W - 158L
1,526 Elo+
Party 1
Freya
Freya
KpopStanVerb
Freya
Level 20
God Stats
37W - 14L
1,802 SR
Queue Stats
127W - 79L
1,698 Elo+
Solo
Erlang Shen
Erlang Shen
Leonightas81
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Zeus
Zeus
loufi15
Zeus
Level 7
God Stats
6W - 9L
1,743 SR
Queue Stats
8W - 13L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
5 / 0 / 2
5,875
588
2,846
3,963
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 6
6,169
617
2,497
5,630
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
SMITEtroll7216
Gilgamesh
11
3 / 0 / 0
6,723
672
921
5,916
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
mekhij02
Erlang Shen
12
5 / 1 / 1
7,189
719
3,815
5,080
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 4 / 1
5,133
513
2,821
3,336
1,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,835
384
333
1,518
315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
3,541
354
144
1,666
351
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 0
6,475
648
4,882
5,791
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Leonightas81
Erlang Shen
7
0 / 8 / 0
4,205
421
951
6,454
1,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
loufi15
Zeus
5
0 / 7 / 1
4,108
411
1,900
4,437
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
5
5
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
0
2
6
L
0
0
0
0
L
0
0
0
0
L
5
2
0
2.5
L
Erlang Shen
Leonightas81
Erlang Shen
0
8
0
0
W
1
0
6
4
W
Gilgamesh
SMITEtroll7216
Gilgamesh
3
0
0
3
L
Zeus
loufi15
Zeus
0
7
1
0.07
W
Erlang Shen
mekhij02
Erlang Shen
5
1
1
5.5
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
8,210
23,925
Taken
19,866
10,438
Mitigated
5,742
8,078
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
2,846
464
0
1,999
3,963
1,148
1,974
823
3,140
25,181
0
L
333
234
0
887
1,518
315
0
0
1,518
0
7,103
L
144
0
0
590
1,666
351
0
692
886
2,775
0
L
4,882
1,457
0
2,246
5,791
2,277
0
2,539
3,240
30,732
3,790
L
Erlang Shen
Leonightas81
Erlang Shen
951
341
0
0
6,454
1,898
14
3,152
3,176
0
11,932
W
2,497
72
130
2,798
5,630
3,598
493
381
5,249
23,987
0
W
Gilgamesh
SMITEtroll7216
Gilgamesh
921
71
0
394
5,916
2,323
579
253
5,663
0
36,497
L
Zeus
loufi15
Zeus
1,900
1,344
0
30
4,437
901
0
1,513
2,882
9,036
0
W
Erlang Shen
mekhij02
Erlang Shen
3,815
1,543
0
2,757
5,080
2,349
0
2,491
2,589
0
36,857
W
2,821
1,041
0
0
3,336
1,020
748
2,614
722
14,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
22,164
279
Minions Killed
122
0
Camps Cleared
0
910,219
Distance Traveled
607,809
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,875
588
62
6
0
156,496
2
L
Thor
3,835
384
21
2
0
63,998
0
L
Geb
3,541
354
5
1
0
55,354
0
L
Freya
6,475
648
58
6
0
169,523
1
L
Erlang Shen
4,205
421
22
2
0
169,723
1
W
Ares
6,169
617
28
3
0
161,670
2
W
Gilgamesh
6,723
672
85
9
0
215,365
1
L
Zeus
4,108
411
16
2
0
149,211
0
W
Erlang Shen
7,189
719
81
8
0
194,566
1
W
Zeus
5,133
513
23
2
0
182,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role