Player Matchup

Ares
Ares
KingSpino
Ares
Level 6
God Stats
3W - 2L
1,486 SR
Queue Stats
10W - 7L
1,649 Elo+
Solo
Thanatos
Thanatos
MatmatarLeRetour
Thanatos
Level 27
God Stats
23W - 7L
1,855 SR
Queue Stats
43W - 24L
1,686 Elo+
Party 2
Sol
Sol
ParnasusWP
Sol
Level 12
God Stats
6W - 7L
1,331 SR
Queue Stats
75W - 63L
1,653 Elo+
Solo
Medusa
Medusa
TyziisDF
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
eduu19
Zhong Kui
Level 15
God Stats
5W - 8L
1,265 SR
Queue Stats
127W - 128L
1,559 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,609 Elo+

VS

Team Averages
Level 28
1,564 SR
1,452 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GOgoShare
Hera
Level 26
God Stats
36W - 23L
1,790 SR
Queue Stats
210W - 226L
1,626 Elo+
Solo
Medusa
Medusa
abullah2021
Medusa
Level 27
God Stats
1W - 1L
1,760 SR
Queue Stats
55W - 75L
1,479 Elo+
Party 1
Ymir
Ymir
navyq82020
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,188 Elo+
Party 1
Pele
Pele
sulaiman2006
Pele
Level 52
God Stats
3W - 6L
1,270 SR
Queue Stats
189W - 188L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 2 / 4
4,860
694
1,753
5,343
1,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
8 / 1 / 0
5,777
825
4,363
5,186
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 1
5,310
759
2,874
5,699
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
TyziisDF
Medusa
7
1 / 1 / 4
4,465
638
2,185
2,897
705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
eduu19
Zhong Kui
10
1 / 0 / 1
5,450
779
1,303
3,705
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 3 / 0
4,255
608
3,182
4,189
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
7
0 / 3 / 0
4,258
608
2,498
3,503
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
4
1 / 0 / 1
3,546
507
1,216
1,643
232
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 3
4,604
658
646
3,833
1,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 5 / 1
4,616
659
3,292
5,665
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
6
6
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
0
0.67
L
Hera
0
3
0
0
W
Ares
1
2
4
1.5
W
8
1
0
8
W
2
2
1
1.25
W
Medusa
TyziisDF
Medusa
1
1
4
3
L
Medusa
1
0
1
1.5
W
Zhong Kui
eduu19
Zhong Kui
1
0
1
1.5
L
1
2
3
1.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,478
Damage
10,834
22,830
Taken
18,833
8,575
Mitigated
4,558
11,991
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,182
409
0
1,082
4,189
1,175
0
2,131
2,058
18,418
0
L
Hera
2,498
680
0
725
3,503
863
0
1,735
1,457
19,370
0
W
Ares
1,753
70
0
465
5,343
1,878
66
386
4,957
11,135
0
W
4,363
893
0
5,357
5,186
1,985
0
37
5,149
0
27,354
W
2,874
1,135
0
3,357
5,699
1,580
165
3,360
2,025
29,563
0
W
Medusa
TyziisDF
Medusa
2,185
1,153
0
497
2,897
705
328
260
2,637
0
16,472
L
Medusa
1,216
654
0
105
1,643
232
0
357
1,242
0
4,627
W
Zhong Kui
eduu19
Zhong Kui
1,303
300
0
2,315
3,705
2,427
829
1,665
1,736
26,347
0
L
646
288
0
0
3,833
1,365
0
812
2,898
6,094
0
L
3,292
945
0
1,140
5,665
923
0
417
5,248
0
14,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
21,279
227
Minions Killed
123
0
Camps Cleared
0
707,650
Distance Traveled
629,448
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,255
608
25
4
0
128,373
2
L
Hera
4,258
608
50
7
0
140,315
0
W
Ares
4,860
694
18
3
0
145,258
4
W
Thanatos
5,777
825
50
7
0
158,033
3
W
Sol
5,310
759
53
8
0
144,347
0
W
Medusa
4,465
638
33
5
0
144,373
2
L
Medusa
3,546
507
6
1
0
67,943
0
W
Zhong Kui
5,450
779
73
10
0
115,639
1
L
Ymir
4,604
658
11
2
0
137,748
0
L
Pele
4,616
659
31
4
0
155,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role