Player Matchup

Olorun
Olorun
EldestOrion
Olorun
Level 108
God Stats
5W - 1L
1,825 SR
Queue Stats
44W - 33L
1,663 Elo+
Party 1
The Morrigan
The Morrigan
Finich
The Morrigan
Level 126
God Stats
240W - 191L
1,645 SR
Queue Stats
547W - 460L
1,665 Elo+
Solo
Mercury
Mercury
Grand_-Leader
Mercury
Level 148
God Stats
2W - 1L
1,518 SR
Queue Stats
141W - 157L
1,545 Elo+
Party 1
Ymir
Ymir
Moneyman Dom
Ymir
Level 102
God Stats
50W - 43L
1,605 SR
Queue Stats
268W - 267L
1,560 Elo+
Solo
Hercules
Hercules
Rambosmiffler92
Hercules
Level 130
God Stats
3W - 11L
1,586 SR
Queue Stats
43W - 58L
1,497 Elo+
Solo
Team Averages
Level 123
1,636 SR
1,586 Elo+

VS

Team Averages
Level 98
1,463 SR
1,495 Elo+
Yemoja
Yemoja
BoostedMoira114
Yemoja
Level 84
God Stats
10W - 14L
1,467 SR
Queue Stats
111W - 127L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
ColoredDiamond
Gilgamesh
Level 64
God Stats
9W - 12L
1,392 SR
Queue Stats
102W - 133L
1,358 Elo+
Solo
Chernobog
Chernobog
Destrydskr
Chernobog
Level 115
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 73L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
Fisshion
Kukulkan
Level 102
God Stats
5W - 12L
1,523 SR
Queue Stats
341W - 356L
1,524 Elo+
Solo
Bakasura
Bakasura
xNINJA BURRITO1
Bakasura
Level 127
God Stats
14W - 18L
1,433 SR
Queue Stats
206W - 214L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 0 / 0
5,125
513
3,811
4,272
1,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Finich
The Morrigan
11
2 / 0 / 0
6,398
640
6,876
2,936
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
11
2 / 2 / 0
6,113
611
2,187
6,183
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 0 / 0
5,184
518
968
7,445
2,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
11
1 / 0 / 2
6,482
648
5,107
5,862
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,883
488
3,187
5,443
1,934
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
ColoredDiamond
Gilgamesh
10
0 / 2 / 0
4,880
488
2,626
8,225
4,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Destrydskr
Chernobog
9
0 / 0 / 2
5,099
510
4,347
3,957
1,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Fisshion
Kukulkan
10
1 / 2 / 0
5,554
555
1,243
4,179
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
8
1 / 1 / 0
5,132
513
2,428
7,636
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
2
2
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Gilgamesh
ColoredDiamond
Gilgamesh
0
2
0
0
L
Chernobog
Destrydskr
Chernobog
0
0
2
1
W
Olorun
0
0
0
0
W
The Morrigan
Finich
The Morrigan
2
0
0
2
L
Kukulkan
Fisshion
Kukulkan
1
2
0
0.5
W
Mercury
2
2
0
1
W
0
0
0
0
W
Hercules
1
0
2
2
L
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,949
Damage
13,831
26,698
Taken
29,440
13,272
Mitigated
11,693
9,543
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,187
790
358
1,000
5,443
1,934
0
3,425
2,018
10,874
0
L
Gilgamesh
ColoredDiamond
Gilgamesh
2,626
742
0
3,628
8,225
4,958
0
0
7,482
0
19,461
L
Chernobog
Destrydskr
Chernobog
4,347
2,527
0
1,483
3,957
1,166
0
2,387
1,570
0
26,425
W
Olorun
3,811
1,670
69
1,719
4,272
1,651
0
1,645
2,627
33,207
0
W
The Morrigan
Finich
The Morrigan
6,876
2,093
130
788
2,936
904
364
1,097
1,764
42,929
1,820
L
Kukulkan
Fisshion
Kukulkan
1,243
172
0
940
4,179
1,385
561
2,256
1,870
36,901
0
W
Mercury
2,187
1,015
0
1,335
6,183
2,357
28
754
5,245
0
40,764
W
968
66
0
1,910
7,445
2,902
0
895
6,540
14,496
0
W
Hercules
5,107
2,008
0
3,592
5,862
5,458
178
0
5,215
0
33,197
L
Bakasura
2,428
1,885
0
1,353
7,636
2,250
0
1,628
5,922
0
24,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
25,548
315
Minions Killed
252
0
Camps Cleared
0
1,028,306
Distance Traveled
980,059
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,883
488
12
1
0
191,121
1
L
Gilgamesh
4,880
488
38
4
0
189,580
0
L
Chernobog
5,099
510
64
6
0
191,105
3
W
Olorun
5,125
513
65
7
0
190,242
4
W
The Morrigan
6,398
640
85
9
0
200,949
4
L
Kukulkan
5,554
555
76
8
0
186,380
4
W
Mercury
6,113
611
90
9
0
231,824
0
W
Ymir
5,184
518
16
2
0
203,784
2
W
Hercules
6,482
648
59
6
0
201,507
1
L
Bakasura
5,132
513
62
6
0
221,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role