Player Matchup

Baron Samedi
Baron Samedi
Cerberus2409
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
NeoAtom2358
Tiamat
Level 11
God Stats
1W - 2L
1,719 SR
Queue Stats
6W - 5L
1,441 Elo+
Solo
Nike
Nike
PhysicsWitch
Nike
Level 16
God Stats
1W - 5L
1,611 SR
Queue Stats
1W - 8L
1,258 Elo+
Party 1
Team Averages
Level 11
1,610 SR
1,400 Elo+

VS

Team Averages
Level 16
1,398 SR
1,245 Elo+
Yemoja
Yemoja
BIGBEANSBLESSED
Yemoja
Level 14
God Stats
19W - 51L
1,195 SR
Queue Stats
24W - 57L
1,068 Elo+
Solo
Bellona
Bellona
SaNickPlayz225
Bellona
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 13L
1,420 Elo+
Solo
Artemis
Artemis
Twiggie98JR
Artemis
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 63L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cerberus2409
Baron Samedi
14
4 / 9 / 6
10,973
686
8,591
18,277
10,313
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
14
6 / 7 / 6
10,948
684
14,751
18,312
10,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 9 / 6
11,306
707
6,536
21,745
17,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 9
9,719
607
2,624
16,866
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

16
4 / 4 / 13
11,763
735
7,852
16,317
11,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Twiggie98JR
Artemis
19
19 / 1 / 3
14,113
882
36,092
11,463
4,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
15
Kills
23
25
Deaths
15
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
10
9
0.45
L
Baron Samedi
Cerberus2409
Baron Samedi
4
9
6
0.78
L
Tiamat
6
7
6
1.29
L
5
9
6
0.89
W
4
4
13
2.63
W
Artemis
Twiggie98JR
Artemis
19
1
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,878
Damage
46,568
58,334
Taken
44,646
38,438
Mitigated
21,216
8,858
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,624
795
1,122
1,325
16,866
5,799
492
9,136
7,730
14,138
0
L
Baron Samedi
Cerberus2409
Baron Samedi
8,591
1,407
860
2,040
18,277
10,313
104
823
17,454
26,685
0
L
Tiamat
14,751
1,585
326
3,209
18,312
10,218
120
728
17,584
35,480
0
L
6,536
1,516
0
2,423
21,745
17,907
1,507
1,073
20,672
0
28,375
W
7,852
1,146
0
1,110
16,317
11,178
376
8,250
8,067
0
29,170
W
Artemis
Twiggie98JR
Artemis
36,092
18,079
556
3,431
11,463
4,239
2,252
5,956
5,507
0
86,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
35,595
129
Minions Killed
174
0
Camps Cleared
0
637,714
Distance Traveled
804,671
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,719
607
24
2
0
222,541
0
L
Baron Samedi
10,973
686
37
2
0
177,651
0
L
Tiamat
10,948
684
48
3
0
228,239
0
L
Nike
11,306
707
44
3
0
231,824
1
W
Bellona
11,763
735
49
3
0
289,203
0
W
Artemis
14,113
882
101
6
0
292,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role