Player Matchup

Olorun
Olorun
EldestOrion
Olorun
Level 108
God Stats
5W - 1L
1,786 SR
Queue Stats
44W - 33L
1,652 Elo+
Party 2
Horus
Horus
Grand_-Leader
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 157L
1,534 Elo+
Party 2
Loki
Loki
Mister AlerioN
Loki
Level 123
God Stats
2W - 1L
1,544 SR
Queue Stats
113W - 113L
1,522 Elo+
Party 1
Hercules
Hercules
SergeantFury
Hercules
Level 128
God Stats
1W - 0L
1,287 SR
Queue Stats
19W - 11L
1,517 Elo+
Party 1
Ra
Ra
Weascree
Ra
Level 111
God Stats
1W - 5L
1,639 SR
Queue Stats
354W - 365L
1,490 Elo+
Solo
Team Averages
Level 124
1,551 SR
1,543 Elo+

VS

Team Averages
Level 118
1,579 SR
1,539 Elo+
Morgan Le Fay
Morgan Le Fay
Bsetzke
Morgan Le Fay
Level 139
God Stats
19W - 15L
1,680 SR
Queue Stats
365W - 328L
1,589 Elo+
Solo
Medusa
Medusa
ColoredDiamond
Medusa
Level 64
God Stats
12W - 10L
1,487 SR
Queue Stats
102W - 133L
1,364 Elo+
Solo
Khepri
Khepri
Finich
Khepri
Level 126
God Stats
5W - 3L
1,902 SR
Queue Stats
547W - 460L
1,680 Elo+
Solo
Ao Kuang
Ao Kuang
Shlappy1605
Ao Kuang
Level 158
God Stats
1W - 1L
1,308 SR
Queue Stats
166W - 171L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
white52017
Gilgamesh
Level 105
God Stats
1W - 1L
1,516 SR
Queue Stats
101W - 105L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 0 / 2
3,444
689
1,477
917
311
Magic Focus

Magic Focus

+20
Magical Power

5
2 / 0 / 0
3,559
712
1,561
2,471
850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,253
651
473
1,634
333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
SergeantFury
Hercules
6
0 / 1 / 0
3,541
708
427
1,716
644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 1 / 0
3,764
753
927
2,261
851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bsetzke
Morgan Le Fay
7
1 / 1 / 0
3,622
724
1,437
3,031
1,147
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
3,080
616
854
1,864
368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Finich
Khepri
4
0 / 1 / 0
3,101
620
756
2,286
704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Shlappy1605
Ao Kuang
7
1 / 0 / 0
3,829
766
779
2,431
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
white52017
Gilgamesh
1
0 / 0 / 0
915
183
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bsetzke
Morgan Le Fay
1
1
0
1
L
0
1
0
0
W
Olorun
0
0
2
1
L
Khepri
Finich
Khepri
0
1
0
0
W
2
0
0
2
W
0
0
0
0
W
Hercules
SergeantFury
Hercules
0
1
0
0
L
Ao Kuang
Shlappy1605
Ao Kuang
1
0
0
1
W
1
1
0
1
L
Gilgamesh
white52017
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,865
Damage
3,826
8,999
Taken
9,612
2,989
Mitigated
3,050
4,200
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bsetzke
Morgan Le Fay
1,437
41
0
1,476
3,031
1,147
0
927
2,104
16,112
0
L
854
475
0
540
1,864
368
0
798
1,066
0
9,760
W
Olorun
1,477
369
130
358
917
311
0
98
819
15,897
0
L
Khepri
Finich
Khepri
756
71
0
390
2,286
704
0
679
1,607
7,355
0
W
1,561
897
222
927
2,471
850
0
565
1,850
0
6,258
W
473
161
0
1,276
1,634
333
0
293
1,341
0
9,546
W
Hercules
SergeantFury
Hercules
427
253
0
210
1,716
644
32
713
1,003
0
11,163
L
Ao Kuang
Shlappy1605
Ao Kuang
779
293
0
1,481
2,431
831
0
0
2,431
12,497
3,707
W
927
375
58
1,019
2,261
851
64
1,181
1,080
19,540
0
L
Gilgamesh
white52017
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,561
Gold Earned
14,547
139
Minions Killed
115
0
Camps Cleared
0
468,095
Distance Traveled
369,849
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,622
724
35
7
0
84,719
2
L
Medusa
3,080
616
22
4
0
89,463
0
W
Olorun
3,444
689
26
5
0
91,081
1
L
Khepri
3,101
620
15
3
0
97,447
0
W
Horus
3,559
712
14
3
0
88,373
0
W
Loki
3,253
651
29
6
0
98,786
0
W
Hercules
3,541
708
35
7
0
91,585
2
L
Ao Kuang
3,829
766
43
9
0
98,220
1
W
Ra
3,764
753
35
7
0
98,270
1
L
Gilgamesh
915
183
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role