Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xNoCooperation
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 26L
1,732 Elo+
Party 2
Fenrir
Fenrir
xShiibby
Fenrir
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 148L
1,672 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,581 Elo+

VS

Team Averages
Level 115
1,593 SR
1,557 Elo+
Ymir
Ymir
Josew1000
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,565 Elo+
Party 3
Chang'e
Chang'e
MadalinPS
Chang'e
Level 104
God Stats
30W - 21L
1,604 SR
Queue Stats
477W - 499L
1,517 Elo+
Solo
Ravana
Ravana
Mrdanharty
Ravana
Level 83
God Stats
10W - 8L
1,669 SR
Queue Stats
342W - 353L
1,574 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Reex3
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 116L
1,565 Elo+
Party 3
Ratatoskr
Ratatoskr
myuon
Ratatoskr
Level 117
God Stats
18W - 19L
1,692 SR
Queue Stats
249W - 260L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 3 / 0
10,353
575
5,341
9,424
12,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
 
Anhur
16
1 / 1 / 6
9,806
545
5,408
11,813
3,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
 
Xbalanque
15
2 / 4 / 4
9,135
508
8,642
11,995
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xNoCooperation
Morgan Le Fay
17
6 / 4 / 8
10,606
589
13,483
9,235
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xShiibby
Fenrir
16
12 / 6 / 4
10,921
607
13,796
14,549
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 4 / 4
7,880
438
4,682
13,823
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
MadalinPS
Chang'e
15
5 / 7 / 2
9,277
515
8,603
16,208
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Mrdanharty
Ravana
14
5 / 5 / 6
9,743
541
6,420
10,326
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Reex3
Ah Muzen Cab
13
2 / 4 / 1
8,567
476
4,812
8,084
1,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
myuon
Ratatoskr
16
5 / 2 / 2
9,709
539
9,108
12,853
7,559
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
22
Kills
18
18
Deaths
22
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
3
0
0.33
W
Anhur
 
Anhur
1
1
6
4
W
Xbalanque
 
Xbalanque
2
4
4
1
L
Ymir
1
4
4
0.75
L
Chang'e
MadalinPS
Chang'e
5
7
2
0.86
L
Ravana
Mrdanharty
Ravana
5
5
6
1.6
L
Ah Muzen Cab
Reex3
Ah Muzen Cab
2
4
1
0.63
L
Ratatoskr
myuon
Ratatoskr
5
2
2
3
W
Morgan Le Fay
xNoCooperation
Morgan Le Fay
6
4
8
2.5
W
Fenrir
xShiibby
Fenrir
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,670
Damage
33,625
57,016
Taken
61,294
30,076
Mitigated
32,492
14,829
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,341
1,510
0
2,913
9,424
12,008
2,130
0
9,424
0
70,809
W
Anhur
 
Anhur
5,408
3,555
0
4,354
11,813
3,834
724
1,481
10,332
0
74,717
W
Xbalanque
 
Xbalanque
8,642
2,869
0
2,901
11,995
4,768
464
2,661
9,334
0
61,545
L
Ymir
4,682
633
0
2,957
13,823
13,815
58
3,613
10,210
16,806
0
L
Chang'e
MadalinPS
Chang'e
8,603
175
291
6,134
16,208
5,045
0
6,811
9,397
56,176
0
L
Ravana
Mrdanharty
Ravana
6,420
1,241
0
670
10,326
4,232
0
1,781
8,545
0
50,571
L
Ah Muzen Cab
Reex3
Ah Muzen Cab
4,812
1,629
0
885
8,084
1,841
629
833
7,251
0
49,397
L
Ratatoskr
myuon
Ratatoskr
9,108
2,244
170
4,425
12,853
7,559
1,737
665
12,188
0
55,282
W
Morgan Le Fay
xNoCooperation
Morgan Le Fay
13,483
2,740
0
2,625
9,235
3,264
561
5,895
3,340
56,594
0
W
Fenrir
xShiibby
Fenrir
13,796
4,792
0
2,036
14,549
6,202
102
3,248
11,301
0
48,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,821
Gold Earned
45,176
522
Minions Killed
397
0
Camps Cleared
0
1,602,780
Distance Traveled
1,725,665
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,353
575
141
8
0
294,308
1
W
Anhur
9,806
545
132
7
0
329,898
5
W
Xbalanque
9,135
508
99
6
0
339,377
4
L
Ymir
7,880
438
15
1
0
329,565
5
L
Chang'e
9,277
515
93
5
0
328,423
3
L
Ravana
9,743
541
79
4
0
332,291
1
L
Ah Muzen Cab
8,567
476
96
5
0
347,410
1
L
Ratatoskr
9,709
539
114
6
0
387,976
0
W
Morgan Le Fay
10,606
589
88
5
0
321,598
4
W
Fenrir
10,921
607
62
3
0
317,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role