Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Bon3lessWings
Ravana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 136L
1,519 Elo+
Solo
Zeus
Zeus
GloomyLake19380
Zeus
Level 107
God Stats
1W - 2L
1,288 SR
Queue Stats
210W - 233L
1,448 Elo+
Solo
Kukulkan
Kukulkan
hockey705
Kukulkan
Level 97
God Stats
5W - 10L
1,307 SR
Queue Stats
104W - 88L
1,607 Elo+
Solo
Team Averages
Level 113
1,419 SR
1,515 Elo+

VS

Team Averages
Level 119
1,479 SR
1,502 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ImmaGonnaWin
Hou Yi
Level 124
God Stats
8W - 10L
1,225 SR
Queue Stats
283W - 264L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
Sirwin5
Zhong Kui
Level 128
God Stats
27W - 17L
1,686 SR
Queue Stats
688W - 650L
1,572 Elo+
Party 1
Chang'e
Chang'e
itsquartz
Chang'e
Level 85
God Stats
9W - 10L
1,486 SR
Queue Stats
409W - 376L
1,523 Elo+
Solo
Nemesis
Nemesis
windtigerz
Nemesis
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 112L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 0
5,528
691
3,153
4,319
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
 
Artemis
7
1 / 3 / 0
4,403
550
3,875
4,635
1,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 2 / 0
4,055
507
1,394
2,989
823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 3 / 1
4,022
503
3,515
4,181
2,078
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
hockey705
Kukulkan
8
0 / 1 / 0
4,747
593
1,395
2,636
986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 0 / 5
4,999
625
2,267
5,451
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
8
3 / 1 / 3
4,590
574
3,505
4,737
1,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Sirwin5
Zhong Kui
9
2 / 0 / 1
5,431
679
2,701
3,099
2,233
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
itsquartz
Chang'e
9
0 / 1 / 1
4,993
624
2,821
4,951
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
windtigerz
Nemesis
9
3 / 0 / 0
5,445
681
1,687
4,986
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Artemis
 
Artemis
1
3
0
0.33
W
Yemoja
 
Yemoja
1
0
5
3.5
L
0
2
0
0
L
0
3
1
0.17
W
Hou Yi
3
1
3
4.5
W
Zhong Kui
Sirwin5
Zhong Kui
2
0
1
2.5
L
Kukulkan
hockey705
Kukulkan
0
1
0
0
W
Chang'e
itsquartz
Chang'e
0
1
1
0.5
W
Nemesis
windtigerz
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,332
Damage
12,981
18,760
Taken
23,224
8,069
Mitigated
9,296
6,032
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,153
776
0
2,707
4,319
2,870
85
2,349
1,970
28,925
2,802
L
Artemis
 
Artemis
3,875
1,467
0
1,209
4,635
1,312
0
1,272
3,363
0
21,491
W
Yemoja
 
Yemoja
2,267
351
276
1,978
5,451
2,560
13
1,927
3,524
12,764
0
L
1,394
360
0
425
2,989
823
0
898
2,091
0
14,193
L
3,515
1,111
0
1,105
4,181
2,078
78
1,767
2,414
14,054
0
W
Hou Yi
3,505
1,900
0
1,009
4,737
1,159
0
1,385
3,352
0
18,882
W
Zhong Kui
Sirwin5
Zhong Kui
2,701
325
0
1,697
3,099
2,233
375
1,163
1,936
27,530
0
L
Kukulkan
hockey705
Kukulkan
1,395
162
0
586
2,636
986
0
1,503
1,133
23,426
0
W
Chang'e
itsquartz
Chang'e
2,821
503
194
1,894
4,951
1,508
0
2,819
2,132
25,956
0
W
Nemesis
windtigerz
Nemesis
1,687
499
0
551
4,986
1,836
0
435
4,551
0
28,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
25,458
223
Minions Killed
251
0
Camps Cleared
0
683,086
Distance Traveled
830,712
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,528
691
76
10
0
148,343
3
L
Artemis
4,403
550
31
4
0
145,298
2
W
Yemoja
4,999
625
28
4
0
151,180
4
L
Ravana
4,055
507
34
4
0
109,090
2
L
Zeus
4,022
503
30
4
0
136,345
0
W
Hou Yi
4,590
574
28
4
0
166,397
1
W
Zhong Kui
5,431
679
70
9
0
164,019
2
L
Kukulkan
4,747
593
52
7
0
144,010
6
W
Chang'e
4,993
624
61
8
0
157,597
3
W
Nemesis
5,445
681
64
8
0
191,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role