Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hatsu-Jeff
Bellona
Level 18
God Stats
10W - 5L
1,615 SR
Queue Stats
38W - 30L
1,570 Elo+
Solo
Thoth
Thoth
Hostillde
Thoth
Level 21
God Stats
1W - 0L
1,267 SR
Queue Stats
13W - 3L
1,707 Elo+
Solo
Nu Wa
Nu Wa
Hoteyesbr
Nu Wa
Level 23
God Stats
3W - 12L
1,500 SR
Queue Stats
133W - 141L
1,478 Elo+
Solo
Anhur
Anhur
zanaql
Anhur
Level 23
God Stats
3W - 3L
1,546 SR
Queue Stats
118W - 89L
1,547 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,560 Elo+

VS

Team Averages
Level 20
1,588 SR
1,428 Elo+
Hel
Hel
Hechecero
Hel
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
276W - 251L
1,589 Elo+
Solo
Kukulkan
Kukulkan
Maxim0fbr
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Rama
Rama
SIMBAHHx
Rama
Level 14
God Stats
0W - 1L
1,682 SR
Queue Stats
18W - 20L
1,490 Elo+
Party 1
King Arthur
King Arthur
lSunset
King Arthur
Level 24
God Stats
1W - 1L
1,772 SR
Queue Stats
25W - 23L
1,507 Elo+
Solo
Bacchus
Bacchus
shy11
Bacchus
Level 42
God Stats
3W - 6L
1,484 SR
Queue Stats
21W - 23L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 6 / 8
9,829
578
10,259
17,711
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Hatsu-Jeff
Bellona
14
4 / 5 / 7
9,170
539
8,039
13,057
14,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Hostillde
Thoth
17
16 / 2 / 10
11,172
657
23,618
11,179
4,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Hoteyesbr
Nu Wa
13
1 / 3 / 11
8,373
493
6,877
6,507
2,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
zanaql
Anhur
17
7 / 4 / 10
11,226
660
11,292
13,528
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 3
10,546
620
13,845
12,994
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Maxim0fbr
Kukulkan
9
0 / 12 / 1
6,224
366
2,463
11,349
2,180
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
2 / 10 / 5
8,168
480
7,947
14,881
3,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
lSunset
King Arthur
14
7 / 3 / 2
9,338
549
9,472
14,729
9,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
shy11
Bacchus
10
0 / 6 / 8
7,221
425
5,909
18,054
15,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
34
Kills
20
20
Deaths
34
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
6
8
1.67
W
Bellona
Hatsu-Jeff
Bellona
4
5
7
1.5
L
11
3
3
4.17
W
Thoth
Hostillde
Thoth
16
2
10
10.5
W
Nu Wa
Hoteyesbr
Nu Wa
1
3
11
2.17
L
Kukulkan
Maxim0fbr
Kukulkan
0
12
1
0.04
L
Rama
2
10
5
0.45
L
King Arthur
lSunset
King Arthur
7
3
2
2.67
L
Bacchus
shy11
Bacchus
0
6
8
0.67
W
Anhur
zanaql
Anhur
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,085
Damage
39,636
61,982
Taken
72,007
32,966
Mitigated
35,829
16,096
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,259
2,560
71
5,520
17,711
6,964
0
6,980
10,731
62,681
0
W
Bellona
Hatsu-Jeff
Bellona
8,039
1,834
0
1,875
13,057
14,532
599
2,967
10,090
0
52,539
L
13,845
412
4,754
5,231
12,994
4,164
0
8,682
4,056
71,930
0
W
Thoth
Hostillde
Thoth
23,618
1,137
0
2,758
11,179
4,021
2,343
5,868
5,311
80,091
0
W
Nu Wa
Hoteyesbr
Nu Wa
6,877
1,332
114
1,067
6,507
2,169
372
4,701
1,806
38,074
0
L
Kukulkan
Maxim0fbr
Kukulkan
2,463
607
0
302
11,349
2,180
210
7,567
3,770
20,340
0
L
Rama
7,947
5,764
0
2,136
14,881
3,876
728
8,235
6,464
0
47,253
L
King Arthur
lSunset
King Arthur
9,472
629
0
3,284
14,729
9,925
0
6,440
8,122
3,298
42,854
L
Bacchus
shy11
Bacchus
5,909
678
0
2,481
18,054
15,684
0
9,010
8,841
11,774
0
W
Anhur
zanaql
Anhur
11,292
7,066
0
4,691
13,528
5,280
3,335
2,607
10,921
0
69,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,770
Gold Earned
41,497
503
Minions Killed
332
0
Camps Cleared
0
1,642,340
Distance Traveled
1,613,467
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,829
578
85
5
0
320,072
1
W
Bellona
9,170
539
104
6
0
346,109
3
L
Hel
10,546
620
126
7
0
350,233
3
W
Thoth
11,172
657
120
7
0
350,033
2
W
Nu Wa
8,373
493
71
4
0
333,553
1
L
Kukulkan
6,224
366
37
2
0
267,621
1
L
Rama
8,168
480
79
5
0
274,230
1
L
King Arthur
9,338
549
79
5
0
368,754
0
L
Bacchus
7,221
425
11
1
0
352,629
1
W
Anhur
11,226
660
123
7
0
292,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role