Player Matchup

Gilgamesh
Gilgamesh
Ban_Deh
Gilgamesh
Level 101
God Stats
40W - 34L
1,564 SR
Queue Stats
234W - 236L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
Bomberman__Troll
Sylvanus
Level 127
God Stats
5W - 7L
1,539 SR
Queue Stats
546W - 429L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KCDQ-Loicrnh-
Morgan Le Fay
Level 18
God Stats
9W - 3L
1,511 SR
Queue Stats
9W - 3L
1,666 Elo+
Party 2
Cernunnos
Cernunnos
elgorrius98
Cernunnos
Level 42
God Stats
1W - 2L
1,518 SR
Queue Stats
7W - 9L
1,418 Elo+
Party 1
Fenrir
Fenrir
raki33
Fenrir
Level 155
God Stats
3W - 3L
1,431 SR
Queue Stats
335W - 330L
1,548 Elo+
Party 2
Team Averages
Level 89
1,513 SR
1,538 Elo+

VS

Team Averages
Level 107
1,559 SR
1,531 Elo+
The Morrigan
The Morrigan
DBrutalTruth
The Morrigan
Level 146
God Stats
5W - 5L
1,585 SR
Queue Stats
251W - 270L
1,488 Elo+
Solo
Sol
Sol
Kiblahh
Sol
Level 109
God Stats
41W - 31L
1,553 SR
Queue Stats
433W - 442L
1,533 Elo+
Party 3
Gilgamesh
Gilgamesh
Mundy_666
Gilgamesh
Level 128
God Stats
18W - 24L
1,430 SR
Queue Stats
491W - 487L
1,474 Elo+
Solo
Mulan
Mulan
True_Floop
Mulan
Level 116
God Stats
93W - 80L
1,581 SR
Queue Stats
349W - 341L
1,569 Elo+
Party 3
Danzaburou
Danzaburou
zDizih
Danzaburou
Level 37
God Stats
47W - 27L
1,648 SR
Queue Stats
154W - 98L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ban_Deh
Gilgamesh
17
6 / 5 / 3
11,202
560
8,986
15,744
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 5 / 4
8,822
441
7,177
19,716
22,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
KCDQ-Loicrnh-
Morgan Le Fay
14
0 / 6 / 2
8,559
428
6,294
12,213
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
elgorrius98
Cernunnos
12
1 / 7 / 2
8,683
434
4,826
17,422
5,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
raki33
Fenrir
18
7 / 7 / 3
11,418
571
14,110
20,593
14,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DBrutalTruth
The Morrigan
18
5 / 3 / 7
11,359
568
8,557
11,466
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
19
8 / 2 / 5
12,277
614
17,615
15,805
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Mundy_666
Gilgamesh
18
4 / 5 / 7
11,225
561
8,131
13,984
8,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
18
3 / 5 / 9
11,779
589
13,552
19,492
20,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
zDizih
Danzaburou
18
10 / 2 / 5
12,352
618
15,747
9,753
3,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
17
Kills
30
30
Deaths
17
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ban_Deh
Gilgamesh
6
5
3
1.5
L
3
5
4
1
W
The Morrigan
DBrutalTruth
The Morrigan
5
3
7
2.83
L
Morgan Le Fay
KCDQ-Loicrnh-
Morgan Le Fay
0
6
2
0.17
W
Sol
8
2
5
5.25
W
Gilgamesh
Mundy_666
Gilgamesh
4
5
7
1.5
W
Mulan
3
5
9
1.5
L
Cernunnos
elgorrius98
Cernunnos
1
7
2
0.29
L
Fenrir
raki33
Fenrir
7
7
3
1.21
W
Danzaburou
zDizih
Danzaburou
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,393
Damage
63,602
85,688
Taken
70,500
54,325
Mitigated
42,202
20,164
Healing
29,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ban_Deh
Gilgamesh
8,986
2,231
0
336
15,744
6,931
385
6,237
9,507
0
66,914
L
7,177
1,456
1,551
4,376
19,716
22,235
54
4,274
15,442
24,831
9,565
W
The Morrigan
DBrutalTruth
The Morrigan
8,557
1,946
0
4,040
11,466
4,483
761
1,399
9,768
80,171
1,977
L
Morgan Le Fay
KCDQ-Loicrnh-
Morgan Le Fay
6,294
563
0
1,877
12,213
4,534
49
7,600
4,613
43,521
0
W
Sol
17,615
3,562
0
9,478
15,805
5,333
2,504
5,127
10,678
76,896
0
W
Gilgamesh
Mundy_666
Gilgamesh
8,131
2,603
0
2,165
13,984
8,510
2,635
2,387
11,597
0
75,240
W
Mulan
13,552
2,332
0
8,629
19,492
20,524
0
2,075
17,311
0
75,832
L
Cernunnos
elgorrius98
Cernunnos
4,826
2,008
0
4,048
17,422
5,978
46
3,589
13,833
0
49,870
L
Fenrir
raki33
Fenrir
14,110
7,877
0
7,976
20,593
14,647
550
2,729
17,864
0
59,536
W
Danzaburou
zDizih
Danzaburou
15,747
8,653
0
5,062
9,753
3,352
1,626
2,243
7,510
0
64,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,684
Gold Earned
58,992
409
Minions Killed
636
0
Camps Cleared
0
1,837,979
Distance Traveled
1,860,526
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,202
560
104
5
0
416,406
0
L
Sylvanus
8,822
441
44
2
0
351,827
3
W
The Morrigan
11,359
568
131
7
0
378,579
3
L
Morgan Le Fay
8,559
428
72
4
0
385,314
3
W
Sol
12,277
614
136
7
0
389,584
3
W
Gilgamesh
11,225
561
118
6
0
387,664
5
W
Mulan
11,779
589
143
7
0
334,277
0
L
Cernunnos
8,683
434
80
4
0
324,811
0
L
Fenrir
11,418
571
109
5
0
359,621
5
W
Danzaburou
12,352
618
108
5
0
370,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role