Player Matchup

Set
Set
Gorson0
Set
Level 109
God Stats
4W - 8L
1,483 SR
Queue Stats
242W - 223L
1,535 Elo+
Solo
Vulcan
Vulcan
L0v3r-0F-D4nK-99
Vulcan
Level 115
God Stats
5W - 3L
1,621 SR
Queue Stats
145W - 141L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
Laphia Moon
The Morrigan
Level 105
God Stats
10W - 11L
1,530 SR
Queue Stats
291W - 252L
1,527 Elo+
Solo
Neith
Neith
WintersPoison_
Neith
Level 89
God Stats
1W - 1L
1,788 SR
Queue Stats
118W - 105L
1,556 Elo+
Party 1
Hel
Hel
ZeKiaa is BacK
Hel
Level 125
God Stats
1W - 2L
1,710 SR
Queue Stats
190W - 180L
1,643 Elo+
Solo
Team Averages
Level 109
1,627 SR
1,559 Elo+

VS

Team Averages
Level 91
1,566 SR
1,510 Elo+
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Alejandroxz2015
Raijin
Level 126
God Stats
18W - 20L
1,438 SR
Queue Stats
538W - 470L
1,474 Elo+
Party 2
Set
Set
EtherWho
Set
Level 59
God Stats
32W - 21L
1,590 SR
Queue Stats
327W - 327L
1,440 Elo+
Solo
Achilles
Achilles
Russian PD
Achilles
Level 101
God Stats
5W - 6L
1,801 SR
Queue Stats
20W - 17L
1,617 Elo+
Solo
Cernunnos
Cernunnos
Sloanage94
Cernunnos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 225L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
0 / 4 / 0
5,391
490
1,820
6,699
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,110
465
1,598
3,736
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Laphia Moon
The Morrigan
9
0 / 1 / 0
5,620
511
1,207
3,375
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 2 / 1
5,686
517
5,845
5,461
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
5,145
468
2,231
6,454
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 4
5,956
541
1,880
5,467
3,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 0 / 2
7,770
706
4,999
4,903
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 0 / 2
7,203
655
5,091
6,467
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Russian PD
Achilles
12
1 / 0 / 1
6,775
616
2,068
5,014
2,018
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
Sloanage94
Cernunnos
10
0 / 1 / 3
5,700
518
3,393
6,155
1,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
4
2
W
5
0
2
6
W
6
0
2
7
L
Set
0
4
0
0
L
0
2
0
0
L
The Morrigan
Laphia Moon
The Morrigan
0
1
0
0
W
Achilles
Russian PD
Achilles
1
0
1
1.5
W
Cernunnos
Sloanage94
Cernunnos
0
1
3
1.5
L
1
2
1
0.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,701
Damage
17,431
25,725
Taken
28,006
6,942
Mitigated
10,951
6,351
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,880
570
11
652
5,467
3,341
270
905
4,562
13,377
0
W
4,999
1,163
0
1,262
4,903
1,544
1,439
1,485
3,418
49,059
0
W
5,091
2,104
0
648
6,467
2,150
649
1,146
5,317
0
43,656
L
Set
1,820
720
0
702
6,699
2,091
0
1,337
5,362
0
35,636
L
1,598
204
0
218
3,736
1,035
0
2,812
924
22,867
0
L
The Morrigan
Laphia Moon
The Morrigan
1,207
246
0
860
3,375
926
0
0
3,375
27,602
0
W
Achilles
Russian PD
Achilles
2,068
73
0
2,379
5,014
2,018
0
768
4,050
0
39,583
W
Cernunnos
Sloanage94
Cernunnos
3,393
1,119
0
2,805
6,155
1,898
0
532
5,623
0
37,850
L
5,845
3,992
0
2,032
5,461
1,475
0
1,330
4,131
0
34,757
L
2,231
70
472
2,067
6,454
1,415
0
1,400
5,054
21,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
33,404
303
Minions Killed
402
0
Camps Cleared
0
934,714
Distance Traveled
1,081,158
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,956
541
27
2
0
203,622
2
W
Raijin
7,770
706
114
10
0
209,255
4
W
Set
7,203
655
79
7
0
235,721
4
L
Set
5,391
490
69
6
0
188,122
3
L
Vulcan
5,110
465
53
5
0
201,698
2
L
The Morrigan
5,620
511
64
6
0
170,037
4
W
Achilles
6,775
616
104
9
0
240,472
5
W
Cernunnos
5,700
518
78
7
0
192,088
3
L
Neith
5,686
517
65
6
0
194,854
0
L
Hel
5,145
468
52
5
0
180,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role