Player Matchup

Ah Puch
Ah Puch
Chem Kn1ght
Ah Puch
Level 45
God Stats
8W - 4L
1,482 SR
Queue Stats
74W - 63L
1,467 Elo+
Party 2
Sobek
Sobek
DivineKirito803
Sobek
Level 88
God Stats
3W - 0L
1,810 SR
Queue Stats
459W - 423L
1,528 Elo+
Party 2
Bakasura
Bakasura
JEVINWARSS97
Bakasura
Level 69
God Stats
3W - 7L
1,205 SR
Queue Stats
298W - 288L
1,496 Elo+
Party 2
Team Averages
Level 67
1,499 SR
1,497 Elo+

VS

Team Averages
Level 62
1,574 SR
1,445 Elo+
King Arthur
King Arthur
GeneralQuick30
King Arthur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,424 Elo+
Party 1
Neith
Neith
SparringGold
Neith
Level 102
God Stats
0W - 1L
1,707 SR
Queue Stats
39W - 46L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
carrray
Ah Puch
Level 5
God Stats
14W - 21L
1,516 SR
Queue Stats
14W - 22L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chem Kn1ght
Ah Puch
13
3 / 3 / 8
9,080
698
12,399
7,267
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 9
9,305
716
5,874
13,559
17,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
JEVINWARSS97
Bakasura
14
8 / 1 / 2
9,811
755
8,180
11,549
4,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeneralQuick30
King Arthur
10
0 / 6 / 2
8,020
617
3,644
14,067
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 2
8,395
646
7,996
8,727
2,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
carrray
Ah Puch
13
3 / 3 / 0
8,953
689
10,567
8,063
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Chem Kn1ght
Ah Puch
3
3
8
2.33
W
1
0
9
5.5
L
King Arthur
GeneralQuick30
King Arthur
0
6
2
0.17
W
Bakasura
JEVINWARSS97
Bakasura
8
1
2
9
L
1
3
2
0.67
L
Ah Puch
carrray
Ah Puch
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
22,207
32,375
Taken
30,857
25,549
Mitigated
14,504
10,912
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Chem Kn1ght
Ah Puch
12,399
81
800
2,853
7,267
2,755
333
3,067
4,200
33,698
0
W
5,874
416
161
3,787
13,559
17,925
0
3,526
10,033
24,095
0
L
King Arthur
GeneralQuick30
King Arthur
3,644
933
0
2,383
14,067
8,803
0
7,712
5,657
0
12,959
W
Bakasura
JEVINWARSS97
Bakasura
8,180
5,066
629
2,682
11,549
4,869
1,200
3,974
7,575
0
22,121
L
7,996
1,848
0
1,087
8,727
2,941
0
4,358
3,671
0
32,901
L
Ah Puch
carrray
Ah Puch
10,567
304
0
535
8,063
2,760
70
5,200
2,311
48,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
25,368
150
Minions Killed
163
0
Camps Cleared
0
746,259
Distance Traveled
717,325
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,080
698
61
5
0
232,660
1
W
Sobek
9,305
716
35
3
0
259,553
2
L
King Arthur
8,020
617
19
1
0
229,203
1
W
Bakasura
9,811
755
54
4
0
254,046
1
L
Neith
8,395
646
57
4
0
235,060
1
L
Ah Puch
8,953
689
87
7
0
253,062
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role