Player Matchup

Sobek
Sobek
 
Sobek
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DCJediJay5
Nu Wa
Level 123
God Stats
5W - 4L
1,498 SR
Queue Stats
15W - 21L
1,369 Elo+
Solo
Cernunnos
Cernunnos
MrBrownD
Cernunnos
Level 147
God Stats
2W - 1L
1,260 SR
Queue Stats
103W - 114L
1,438 Elo+
Party 2
Thor
Thor
WoDY2X
Thor
Level 97
God Stats
5W - 10L
1,289 SR
Queue Stats
726W - 749L
1,493 Elo+
Solo
Odin
Odin
kibling
Odin
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 120L
1,404 Elo+
Party 2
Team Averages
Level 113
1,409 SR
1,441 Elo+

VS

Team Averages
Level 86
1,504 SR
1,463 Elo+
Bacchus
Bacchus
Haywarrior
Bacchus
Level 62
God Stats
1W - 3L
1,511 SR
Queue Stats
77W - 93L
1,470 Elo+
Solo
Thanatos
Thanatos
Maximus012
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,424 Elo+
Party 1
Tyr
Tyr
Musashi-Shingen
Tyr
Level 86
God Stats
17W - 16L
1,449 SR
Queue Stats
390W - 381L
1,489 Elo+
Party 1
Raijin
Raijin
OneStorm
Raijin
Level 99
God Stats
17W - 17L
1,595 SR
Queue Stats
497W - 491L
1,483 Elo+
Solo
Neith
Neith
Tellquario
Neith
Level 101
God Stats
12W - 15L
1,463 SR
Queue Stats
21W - 24L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 4 / 14
9,678
461
5,788
16,224
11,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
17
6 / 5 / 6
11,206
534
24,167
14,893
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MrBrownD
Cernunnos
19
10 / 2 / 2
12,308
586
14,818
14,675
6,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
WoDY2X
Thor
19
7 / 2 / 7
11,842
564
10,423
15,035
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
kibling
Odin
17
7 / 3 / 5
10,733
511
10,099
14,891
15,719
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Haywarrior
Bacchus
13
0 / 7 / 10
8,559
408
10,535
19,598
22,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Maximus012
Thanatos
15
6 / 7 / 2
10,380
494
6,389
17,897
7,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 4 / 4
10,897
519
11,542
19,101
18,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
OneStorm
Raijin
16
3 / 8 / 3
10,293
490
9,216
16,115
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
4 / 4 / 1
10,429
497
9,094
11,186
4,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
30
Kills
16
16
Deaths
30
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
14
1.75
W
Nu Wa
6
5
6
1.8
L
Bacchus
Haywarrior
Bacchus
0
7
10
0.71
L
Thanatos
Maximus012
Thanatos
6
7
2
1
W
Cernunnos
MrBrownD
Cernunnos
10
2
2
5.5
L
3
4
4
1.25
L
Raijin
OneStorm
Raijin
3
8
3
0.56
L
Neith
4
4
1
1.13
W
Thor
WoDY2X
Thor
7
2
7
5.25
W
Odin
kibling
Odin
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,295
Damage
46,776
75,718
Taken
83,897
45,260
Mitigated
58,788
17,711
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,788
705
0
4,010
16,224
11,978
393
6,382
9,842
20,722
0
W
Nu Wa
24,167
6,647
104
2,439
14,893
5,131
706
7,916
6,977
86,626
0
L
Bacchus
Haywarrior
Bacchus
10,535
1,078
0
2,747
19,598
22,813
0
7,311
12,136
22,828
0
L
Thanatos
Maximus012
Thanatos
6,389
1,285
0
11,079
17,897
7,540
0
6,320
11,577
0
52,501
W
Cernunnos
MrBrownD
Cernunnos
14,818
8,934
0
7,016
14,675
6,008
2,520
1,247
13,428
0
94,725
L
11,542
617
0
4,996
19,101
18,877
0
5,696
13,267
0
67,135
L
Raijin
OneStorm
Raijin
9,216
141
0
250
16,115
5,348
0
8,497
7,618
80,748
0
L
Neith
9,094
2,625
0
3,235
11,186
4,210
116
1,802
9,344
0
74,613
W
Thor
WoDY2X
Thor
10,423
3,730
0
990
15,035
6,424
0
2,851
12,184
0
106,723
W
Odin
kibling
Odin
10,099
1,412
0
3,152
14,891
15,719
743
1,497
13,394
0
55,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,767
Gold Earned
50,558
573
Minions Killed
499
0
Camps Cleared
0
1,924,355
Distance Traveled
1,917,340
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,678
461
22
1
0
395,493
9
W
Nu Wa
11,206
534
121
6
0
351,828
5
L
Bacchus
8,559
408
17
1
0
394,203
2
L
Thanatos
10,380
494
83
4
0
386,292
6
W
Cernunnos
12,308
586
154
7
0
374,612
0
L
Tyr
10,897
519
120
6
0
420,707
3
L
Raijin
10,293
490
154
7
0
341,635
12
L
Neith
10,429
497
125
6
0
374,503
7
W
Thor
11,842
564
152
7
0
396,083
6
W
Odin
10,733
511
124
6
0
406,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role