Player Matchup

Neith
Neith
I12_5_15
Neith
Level 17
God Stats
13W - 14L
1,523 SR
Queue Stats
85W - 118L
1,393 Elo+
Party 1
Loki
Loki
RedArts__
Loki
Level 15
God Stats
1W - 3L
1,711 SR
Queue Stats
14W - 20L
1,365 Elo+
Party 2
Ra
Ra
RevanMusk
Ra
Level 8
God Stats
12W - 10L
1,559 SR
Queue Stats
20W - 22L
1,370 Elo+
Party 1
Agni
Agni
k40ticC00kie176
Agni
Level 24
God Stats
2W - 2L
1,730 SR
Queue Stats
113W - 125L
1,394 Elo+
Solo
Vulcan
Vulcan
oppsIneedadiaper
Vulcan
Level 25
God Stats
6W - 10L
1,459 SR
Queue Stats
13W - 22L
1,285 Elo+
Party 2
Team Averages
Level 18
1,596 SR
1,361 Elo+

VS

Team Averages
Level 22
1,479 SR
1,387 Elo+
Hun Batz
Hun Batz
AlphaZelos
Hun Batz
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
13W - 12L
1,353 Elo+
Solo
Apollo
Apollo
CharlieTwoFive
Apollo
Level 29
God Stats
7W - 9L
1,585 SR
Queue Stats
101W - 83L
1,600 Elo+
Solo
Kukulkan
Kukulkan
Jak3OLant3rn
Kukulkan
Level 28
God Stats
7W - 3L
1,499 SR
Queue Stats
109W - 128L
1,391 Elo+
Solo
Bellona
Bellona
Tighe3113
Bellona
Level 12
God Stats
2W - 1L
1,347 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo
Chang'e
Chang'e
duber_duber
Chang'e
Level 14
God Stats
11W - 11L
1,239 SR
Queue Stats
97W - 131L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I12_5_15
Neith
12
0 / 9 / 1
7,226
401
2,641
11,853
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
12
3 / 6 / 4
7,823
435
5,222
11,821
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 0
8,530
474
4,782
9,753
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 8 / 1
8,247
458
4,572
14,138
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 4
9,309
517
7,473
11,932
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlphaZelos
Hun Batz
15
6 / 2 / 7
9,721
540
7,356
7,787
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 1 / 3
11,268
626
13,405
12,252
5,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Jak3OLant3rn
Kukulkan
14
5 / 5 / 1
9,214
512
10,599
10,516
3,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Tighe3113
Bellona
14
7 / 1 / 3
8,940
497
8,548
7,833
5,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
duber_duber
Chang'e
14
2 / 1 / 4
8,576
476
3,696
7,555
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
31
31
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AlphaZelos
Hun Batz
6
2
7
4.75
W
11
1
3
12.5
L
Neith
I12_5_15
Neith
0
9
1
0.06
W
Kukulkan
Jak3OLant3rn
Kukulkan
5
5
1
1.1
L
Loki
3
6
4
0.83
L
2
5
0
0.4
W
Bellona
Tighe3113
Bellona
7
1
3
8.5
W
Chang'e
duber_duber
Chang'e
2
1
4
4
L
2
8
1
0.31
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
43,604
59,497
Taken
45,943
18,004
Mitigated
20,104
6,902
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AlphaZelos
Hun Batz
7,356
1,723
0
3,235
7,787
2,879
0
542
7,245
0
57,990
W
13,405
8,384
0
3,203
12,252
5,374
3,540
2,615
9,637
0
82,931
L
Neith
I12_5_15
Neith
2,641
534
0
1,931
11,853
3,078
674
0
11,853
0
36,870
W
Kukulkan
Jak3OLant3rn
Kukulkan
10,599
1,272
0
758
10,516
3,703
854
4,529
5,987
51,720
0
L
Loki
5,222
2,077
0
718
11,821
3,218
56
3,659
8,162
0
19,325
L
4,782
679
244
3,228
9,753
3,747
1,487
1,649
8,104
49,311
0
W
Bellona
Tighe3113
Bellona
8,548
2,191
0
1,325
7,833
5,435
1,004
4,045
3,542
0
33,888
W
Chang'e
duber_duber
Chang'e
3,696
1,111
774
2,952
7,555
2,713
1,334
4,626
2,705
41,468
0
L
4,572
199
0
0
14,138
4,361
0
3,993
10,145
23,330
0
L
7,473
1,161
76
705
11,932
3,600
536
4,994
6,938
46,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
47,719
318
Minions Killed
501
0
Camps Cleared
0
1,563,054
Distance Traveled
1,535,948
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,721
540
96
5
0
264,490
0
W
Apollo
11,268
626
150
8
0
329,914
0
L
Neith
7,226
401
72
4
0
281,920
0
W
Kukulkan
9,214
512
111
6
0
292,575
0
L
Loki
7,823
435
30
2
0
359,743
1
L
Ra
8,530
474
96
5
0
296,694
0
W
Bellona
8,940
497
51
3
0
350,360
0
W
Chang'e
8,576
476
93
5
0
298,609
0
L
Agni
8,247
458
40
2
0
294,451
0
L
Vulcan
9,309
517
80
4
0
330,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role