Player Matchup

Rama
Rama
 
Rama
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
EriksenG
Thor
Level 88
God Stats
12W - 13L
1,286 SR
Queue Stats
645W - 685L
1,455 Elo+
Solo
Scylla
Scylla
OIeBjoernsen
Scylla
Level 146
God Stats
2W - 2L
1,579 SR
Queue Stats
204W - 212L
1,460 Elo+
Party 2
Apollo
Apollo
SIlverLift
Apollo
Level 66
God Stats
2W - 2L
1,389 SR
Queue Stats
300W - 317L
1,462 Elo+
Party 1
Fenrir
Fenrir
chili_royal
Fenrir
Level 147
God Stats
3W - 0L
1,732 SR
Queue Stats
507W - 527L
1,479 Elo+
Party 2
Team Averages
Level 96
1,497 SR
1,471 Elo+

VS

Team Averages
Level 99
1,493 SR
1,439 Elo+
Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
 
Agni
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
CHENIBOOD
Chronos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,411 Elo+
Party 3
Da Ji
Da Ji
Psiho
Da Ji
Level 42
God Stats
0W - 2L
1,295 SR
Queue Stats
6W - 18L
1,367 Elo+
Solo
Cerberus
Cerberus
PurganPaz
Cerberus
Level 108
God Stats
1W - 1L
1,669 SR
Queue Stats
66W - 75L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
11 / 3 / 16
11,606
1,055
13,889
9,663
4,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
15
2 / 3 / 17
9,104
828
7,502
7,656
3,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
19
10 / 3 / 15
11,298
1,027
16,150
8,101
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
SIlverLift
Apollo
14
3 / 4 / 18
9,088
826
7,505
8,655
3,859
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
5 / 4 / 18
10,705
973
8,471
16,168
17,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 6 / 5
9,384
853
8,883
11,131
4,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
 
Agni
16
3 / 6 / 7
9,100
827
8,433
8,358
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
CHENIBOOD
Chronos
14
1 / 7 / 9
8,311
756
10,009
13,659
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Psiho
Da Ji
14
2 / 7 / 8
8,129
739
6,900
10,357
3,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
PurganPaz
Cerberus
14
1 / 6 / 11
8,428
766
4,391
18,199
15,584
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
56
31
Kills
16
17
Deaths
32
84
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
3
16
6.33
L
Fenrir
 
Fenrir
9
6
5
1.92
L
Agni
 
Agni
3
6
7
1.08
L
Chronos
CHENIBOOD
Chronos
1
7
9
0.79
W
Thor
2
3
17
3.5
W
Scylla
10
3
15
5.83
L
Da Ji
Psiho
Da Ji
2
7
8
0.86
L
Cerberus
PurganPaz
Cerberus
1
6
11
1.08
W
Apollo
SIlverLift
Apollo
3
4
18
3
W
Fenrir
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,517
Damage
38,616
50,243
Taken
61,704
33,028
Mitigated
30,672
12,134
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,889
9,706
1,479
667
9,663
4,614
2,562
4,126
5,537
0
24,855
L
Fenrir
 
Fenrir
8,883
959
461
1,667
11,131
4,224
0
3,232
7,899
0
12,577
L
Agni
 
Agni
8,433
301
373
694
8,358
2,876
0
1,589
6,769
18,578
0
L
Chronos
CHENIBOOD
Chronos
10,009
1,599
1,032
1,799
13,659
4,235
769
3,164
10,495
24,360
0
W
Thor
7,502
321
420
1,276
7,656
3,524
587
3,749
3,907
0
15,997
W
Scylla
16,150
532
513
1,624
8,101
3,951
1,182
3,694
4,407
32,434
0
L
Da Ji
Psiho
Da Ji
6,900
1,453
103
236
10,357
3,753
222
2,538
7,819
0
10,458
L
Cerberus
PurganPaz
Cerberus
4,391
427
958
3,584
18,199
15,584
0
5,627
12,572
10,133
0
W
Apollo
SIlverLift
Apollo
7,505
4,153
1,572
788
8,655
3,859
1,246
3,737
4,918
0
13,915
W
Fenrir
8,471
1,357
385
3,410
16,168
17,080
69
7,527
8,641
0
16,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,801
Gold Earned
43,352
124
Minions Killed
91
0
Camps Cleared
0
1,064,849
Distance Traveled
962,545
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,606
1,055
31
3
0
197,788
1
L
Fenrir
9,384
853
7
1
0
204,411
0
L
Agni
9,100
827
24
2
0
196,609
0
L
Chronos
8,311
756
32
3
0
196,662
0
W
Thor
9,104
828
16
1
0
201,641
1
W
Scylla
11,298
1,027
53
5
0
226,898
0
L
Da Ji
8,129
739
8
1
0
177,197
0
L
Cerberus
8,428
766
20
2
0
187,666
0
W
Apollo
9,088
826
15
1
0
192,219
0
W
Fenrir
10,705
973
9
1
0
246,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role