Player Matchup

Cthulhu
Cthulhu
Albebla_2804
Cthulhu
Level 83
God Stats
16W - 22L
1,492 SR
Queue Stats
237W - 288L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KevinBr3ak3r8
Morgan Le Fay
Level 78
God Stats
0W - 2L
1,778 SR
Queue Stats
123W - 143L
1,368 Elo+
Party 1
Awilix
Awilix
Rusty_Lucky
Awilix
Level 104
God Stats
8W - 13L
1,430 SR
Queue Stats
154W - 134L
1,536 Elo+
Party 3
Zhong Kui
Zhong Kui
SaroMazo
Zhong Kui
Level 15
God Stats
0W - 1L
1,757 SR
Queue Stats
108W - 79L
1,559 Elo+
Party 3
Jing Wei
Jing Wei
ZekeGames12
Jing Wei
Level 12
God Stats
1W - 4L
1,743 SR
Queue Stats
5W - 7L
1,483 Elo+
Party 1
Team Averages
Level 58
1,640 SR
1,461 Elo+

VS

Team Averages
Level 63
1,527 SR
1,533 Elo+
Nike
Nike
DiegoFrutos2004
Nike
Level 26
God Stats
1W - 1L
1,245 SR
Queue Stats
12W - 9L
1,393 Elo+
Party 2
Khepri
Khepri
JKuko19
Khepri
Level 47
God Stats
7W - 7L
1,597 SR
Queue Stats
11W - 12L
1,695 Elo+
Solo
Ne Zha
Ne Zha
RubenSC4
Ne Zha
Level 84
God Stats
9W - 1L
1,632 SR
Queue Stats
69W - 63L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xx_Cristian94_xX
Morgan Le Fay
Level 108
God Stats
3W - 1L
1,636 SR
Queue Stats
106W - 107L
1,579 Elo+
Party 2
Apollo
Apollo
x_Horsleys_x
Apollo
Level 49
God Stats
47W - 31L
1,524 SR
Queue Stats
209W - 199L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Albebla_2804
Cthulhu
16
3 / 8 / 5
12,576
484
14,731
36,965
35,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
KevinBr3ak3r8
Morgan Le Fay
20
6 / 7 / 3
14,030
540
16,423
22,599
6,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
19
3 / 6 / 3
12,308
473
12,111
23,183
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
SaroMazo
Zhong Kui
16
3 / 12 / 3
11,510
443
12,147
23,435
11,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
ZekeGames12
Jing Wei
16
1 / 13 / 3
10,455
402
6,079
22,341
7,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 7
13,610
523
7,178
16,598
18,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
JKuko19
Khepri
18
2 / 2 / 24
13,298
511
8,903
18,150
29,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
RubenSC4
Ne Zha
20
14 / 1 / 11
15,318
589
23,113
17,201
8,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Xx_Cristian94_xX
Morgan Le Fay
20
21 / 5 / 11
16,711
643
39,179
28,380
16,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
20
8 / 4 / 19
15,214
585
25,231
22,391
10,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
16
Kills
46
46
Deaths
16
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Albebla_2804
Cthulhu
3
8
5
0.69
W
1
4
7
1.13
W
Khepri
JKuko19
Khepri
2
2
24
7
L
Morgan Le Fay
KevinBr3ak3r8
Morgan Le Fay
6
7
3
1.07
W
Ne Zha
RubenSC4
Ne Zha
14
1
11
19.5
L
Awilix
3
6
3
0.75
L
Zhong Kui
SaroMazo
Zhong Kui
3
12
3
0.38
W
Morgan Le Fay
Xx_Cristian94_xX
Morgan Le Fay
21
5
11
5.3
L
Jing Wei
ZekeGames12
Jing Wei
1
13
3
0.19
W
Apollo
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,491
Damage
103,604
128,523
Taken
102,720
69,057
Mitigated
83,281
26,594
Healing
34,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Albebla_2804
Cthulhu
14,731
970
585
7,391
36,965
35,016
0
9,966
26,903
46,968
0
W
7,178
593
0
1,040
16,598
18,663
1,403
7,525
9,073
16,544
57,546
W
Khepri
JKuko19
Khepri
8,903
1,575
0
2,541
18,150
29,206
869
8,146
10,004
28,925
0
L
Morgan Le Fay
KevinBr3ak3r8
Morgan Le Fay
16,423
2,012
212
7,101
22,599
6,715
1,119
11,230
10,592
93,043
0
W
Ne Zha
RubenSC4
Ne Zha
23,113
10,804
0
7,575
17,201
8,965
1,721
6,594
10,607
0
113,097
L
Awilix
12,111
4,223
0
6,212
23,183
8,147
0
11,097
12,086
0
99,574
L
Zhong Kui
SaroMazo
Zhong Kui
12,147
2,228
0
4,789
23,435
11,860
617
12,281
10,895
45,608
0
W
Morgan Le Fay
Xx_Cristian94_xX
Morgan Le Fay
39,179
5,122
231
9,005
28,380
16,447
3,136
11,967
16,413
121,496
0
L
Jing Wei
ZekeGames12
Jing Wei
6,079
3,516
0
304
22,341
7,319
520
4,975
17,366
0
45,314
W
Apollo
25,231
18,364
0
13,998
22,391
10,000
5,865
9,326
13,065
0
137,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,879
Gold Earned
74,151
511
Minions Killed
700
0
Camps Cleared
0
2,220,313
Distance Traveled
2,529,638
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,576
484
52
2
0
435,925
0
W
Nike
13,610
523
161
6
0
516,830
0
W
Khepri
13,298
511
40
2
0
540,289
1
L
Morgan Le Fay
14,030
540
166
6
0
410,183
3
W
Ne Zha
15,318
589
158
6
0
512,227
1
L
Awilix
12,308
473
130
5
0
543,297
5
L
Zhong Kui
11,510
443
82
3
0
372,342
5
W
Morgan Le Fay
16,711
643
160
6
0
489,118
5
L
Jing Wei
10,455
402
81
3
0
458,566
0
W
Apollo
15,214
585
181
7
0
471,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role