Player Matchup

Achilles
Achilles
AlkieerTheGreat
Achilles
Level 7
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 7L
1,149 Elo+
Solo
Chang'e
Chang'e
NorthernEclipse
Chang'e
Level 26
God Stats
42W - 31L
1,598 SR
Queue Stats
135W - 123L
1,422 Elo+
Solo
Fenrir
Fenrir
TH_ZAIMOT_
Fenrir
Level 3
God Stats
9W - 15L
1,500 SR
Queue Stats
92W - 118L
1,625 Elo+
Solo
Loki
Loki
jormun38
Loki
Level 11
God Stats
12W - 14L
1,382 SR
Queue Stats
90W - 89L
1,246 Elo+
Solo
Athena
Athena
sbach
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 79L
1,459 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,380 Elo+

VS

Team Averages
Level 20
1,476 SR
1,419 Elo+
Chaac
Chaac
ADAN946
Chaac
Level 26
God Stats
7W - 2L
1,620 SR
Queue Stats
43W - 30L
1,586 Elo+
Solo
Merlin
Merlin
DARTH_LETNER
Merlin
Level 5
God Stats
1W - 4L
1,321 SR
Queue Stats
2W - 6L
1,206 Elo+
Solo
Danzaburou
Danzaburou
U30FPS
Danzaburou
Level 17
God Stats
3W - 5L
1,424 SR
Queue Stats
94W - 81L
1,416 Elo+
Solo
Fenrir
Fenrir
bsalt91
Fenrir
Level 29
God Stats
35W - 32L
1,542 SR
Queue Stats
112W - 114L
1,413 Elo+
Solo
Aphrodite
Aphrodite
iTz_DangersuM
Aphrodite
Level 24
God Stats
11W - 5L
1,475 SR
Queue Stats
389W - 404L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 9 / 2
7,648
382
4,921
16,953
8,477
12
1 / 7 / 1
8,082
404
5,020
11,686
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
TH_ZAIMOT_
Fenrir
12
3 / 15 / 1
8,181
409
6,132
17,865
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
16
3 / 4 / 0
9,822
491
7,001
14,559
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
sbach
Athena
8
1 / 8 / 2
6,895
345
3,131
10,696
3,138
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADAN946
Chaac
19
8 / 0 / 4
12,740
637
11,746
13,337
10,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
1 / 5 / 10
10,233
512
5,969
9,210
3,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
U30FPS
Danzaburou
16
12 / 2 / 5
11,826
591
13,424
14,897
6,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
bsalt91
Fenrir
20
11 / 3 / 5
12,960
648
8,945
18,218
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
iTz_DangersuM
Aphrodite
16
7 / 0 / 9
10,942
547
9,084
10,313
7,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
9
Kills
39
43
Deaths
10
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
ADAN946
Chaac
8
0
4
10
L
Achilles
1
9
2
0.22
W
Merlin
1
5
10
1.2
L
1
7
1
0.21
L
Fenrir
TH_ZAIMOT_
Fenrir
3
15
1
0.23
W
Danzaburou
U30FPS
Danzaburou
12
2
5
7.25
W
Fenrir
bsalt91
Fenrir
11
3
5
4.5
W
Aphrodite
iTz_DangersuM
Aphrodite
7
0
9
11.5
L
Loki
3
4
0
0.75
L
Athena
sbach
Athena
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
49,168
71,759
Taken
65,975
30,036
Mitigated
35,241
8,130
Healing
27,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ADAN946
Chaac
11,746
1,862
0
5,054
13,337
10,822
1,662
2,444
10,893
1,659
73,073
L
Achilles
4,921
619
0
677
16,953
8,477
0
5,470
11,347
0
27,713
W
Merlin
5,969
2,223
0
2,163
9,210
3,224
1,948
87
9,123
33,624
0
L
5,020
108
373
3,169
11,686
3,673
135
711
10,855
40,209
0
L
Fenrir
TH_ZAIMOT_
Fenrir
6,132
1,942
0
1,371
17,865
8,036
258
3,261
14,466
0
23,589
W
Danzaburou
U30FPS
Danzaburou
13,424
6,163
0
2,659
14,897
6,067
6,278
1,311
13,586
0
62,597
W
Fenrir
bsalt91
Fenrir
8,945
4,901
9
4,850
18,218
7,759
3,733
1,907
16,311
0
118,192
W
Aphrodite
iTz_DangersuM
Aphrodite
9,084
1,429
6,071
6,989
10,313
7,369
2,913
2,550
7,763
44,174
0
L
Loki
7,001
1,280
0
2,540
14,559
6,712
0
3,004
11,446
0
64,017
L
Athena
sbach
Athena
3,131
1,130
0
0
10,696
3,138
0
2,420
8,128
13,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,628
Gold Earned
58,701
300
Minions Killed
554
0
Camps Cleared
0
1,361,743
Distance Traveled
1,886,954
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,740
637
162
8
0
410,224
4
L
Achilles
7,648
382
37
2
0
347,830
0
W
Merlin
10,233
512
68
3
0
274,158
0
L
Chang'e
8,082
404
82
4
0
239,329
0
L
Fenrir
8,181
409
33
2
0
304,224
1
W
Danzaburou
11,826
591
92
5
0
392,008
0
W
Fenrir
12,960
648
152
8
0
415,740
3
W
Aphrodite
10,942
547
80
4
0
394,824
0
L
Loki
9,822
491
131
7
0
315,373
2
L
Athena
6,895
345
17
1
0
154,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role