Player Matchup

Bellona
Bellona
Ninsaya
Bellona
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
110W - 124L
1,393 Elo+
Party 2
Loki
Loki
SmRsandro110
Loki
Level 23
God Stats
14W - 11L
1,625 SR
Queue Stats
99W - 107L
1,364 Elo+
Party 2
Achilles
Achilles
TFV12-Prince
Achilles
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 113L
1,381 Elo+
Party 3
Scylla
Scylla
Vicent617
Scylla
Level 26
God Stats
39W - 35L
1,511 SR
Queue Stats
183W - 235L
1,359 Elo+
Party 2
Cernunnos
Cernunnos
killar-blint
Cernunnos
Level 27
God Stats
12W - 12L
1,524 SR
Queue Stats
90W - 105L
1,364 Elo+
Party 3
Team Averages
Level 22
1,532 SR
1,372 Elo+

VS

Team Averages
Level 31
1,259 SR
1,244 Elo+
Aphrodite
Aphrodite
Dead-Skull2013
Aphrodite
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,563 Elo+
Party 1
Horus
Horus
Mr_Candy_616
Horus
Level 28
God Stats
0W - 1L
1,304 SR
Queue Stats
193W - 210L
1,217 Elo+
Party 1
Kukulkan
Kukulkan
Xxcloud1989xX
Kukulkan
Level 7
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Ao Kuang
Ao Kuang
ZEYTAN666
Ao Kuang
Level 7
God Stats
0W - 3L
1,154 SR
Queue Stats
12W - 15L
1,049 Elo+
Solo
Izanami
Izanami
gracedcap11
Izanami
Level 14
God Stats
0W - 1L
1,149 SR
Queue Stats
2W - 8L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ninsaya
Bellona
17
2 / 6 / 3
11,227
449
5,065
17,305
21,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
15 / 2 / 5
15,113
605
26,554
17,068
8,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
TFV12-Prince
Achilles
17
6 / 3 / 2
11,174
447
11,072
23,300
19,754
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Vicent617
Scylla
20
9 / 6 / 7
13,456
538
20,819
13,762
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
killar-blint
Cernunnos
19
1 / 1 / 7
12,138
486
16,882
15,325
6,104
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dead-Skull2013
Aphrodite
12
0 / 1 / 2
10,034
401
6,881
11,129
7,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 9 / 1
11,212
448
13,408
26,919
25,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Xxcloud1989xX
Kukulkan
16
2 / 9 / 3
10,399
416
8,161
17,120
6,637
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ao Kuang
ZEYTAN666
Ao Kuang
19
7 / 5 / 2
12,767
511
12,129
27,364
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
gracedcap11
Izanami
15
1 / 9 / 1
9,560
382
11,611
22,920
8,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
33
Kills
18
18
Deaths
33
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dead-Skull2013
Aphrodite
0
1
2
1
L
8
9
1
0.94
W
Bellona
Ninsaya
Bellona
2
6
3
0.58
W
15
2
5
8.75
W
Achilles
TFV12-Prince
Achilles
6
3
2
2.33
W
Scylla
Vicent617
Scylla
9
6
7
2.08
L
Kukulkan
Xxcloud1989xX
Kukulkan
2
9
3
0.39
L
Ao Kuang
ZEYTAN666
Ao Kuang
7
5
2
1.6
L
Izanami
gracedcap11
Izanami
1
9
1
0.17
W
Cernunnos
killar-blint
Cernunnos
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,392
Damage
52,190
86,760
Taken
105,452
60,936
Mitigated
57,636
23,232
Healing
33,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dead-Skull2013
Aphrodite
6,881
1,831
4,956
4,532
11,129
7,504
818
112
11,017
20,824
0
L
13,408
6,777
1,529
5,437
26,919
25,609
1,058
6,018
20,666
0
46,281
W
Bellona
Ninsaya
Bellona
5,065
2,420
0
3,004
17,305
21,309
2,428
1,813
15,492
0
40,732
W
26,554
7,098
0
4,692
17,068
8,068
2,729
6,262
10,806
0
126,801
W
Achilles
TFV12-Prince
Achilles
11,072
2,884
576
6,227
23,300
19,754
310
8,862
14,438
0
39,502
W
Scylla
Vicent617
Scylla
20,819
2,167
566
2,096
13,762
5,701
2,446
6,539
7,223
85,023
0
L
Kukulkan
Xxcloud1989xX
Kukulkan
8,161
1,437
0
476
17,120
6,637
637
6,440
10,370
49,164
0
L
Ao Kuang
ZEYTAN666
Ao Kuang
12,129
3,525
0
14,841
27,364
9,570
0
5,534
21,610
69,483
0
L
Izanami
gracedcap11
Izanami
11,611
10,027
0
1,401
22,920
8,316
1,440
2,382
20,478
0
67,580
W
Cernunnos
killar-blint
Cernunnos
16,882
6,388
0
6,071
15,325
6,104
4,812
4,021
11,304
0
83,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,108
Gold Earned
53,972
577
Minions Killed
410
0
Camps Cleared
0
2,212,916
Distance Traveled
1,998,442
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,034
401
39
2
0
355,771
1
L
Horus
11,212
448
68
3
0
442,112
5
W
Bellona
11,227
449
68
3
0
421,313
0
W
Loki
15,113
605
179
7
0
506,697
0
W
Achilles
11,174
447
58
2
0
433,650
0
W
Scylla
13,456
538
134
5
0
415,382
1
L
Kukulkan
10,399
416
87
3
0
355,415
2
L
Ao Kuang
12,767
511
92
4
0
459,475
4
L
Izanami
9,560
382
124
5
0
385,669
0
W
Cernunnos
12,138
486
138
6
0
435,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role