Player Matchup

Ao Kuang
Ao Kuang
G BEST OF GAMES
Ao Kuang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 293L
1,566 Elo+
Party 1
Yemoja
Yemoja
PrincessBry
Yemoja
Level 44
God Stats
10W - 11L
1,530 SR
Queue Stats
174W - 210L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
TheLittleNinja2
Gilgamesh
Level 108
God Stats
11W - 6L
1,787 SR
Queue Stats
270W - 228L
1,552 Elo+
Party 1
Team Averages
Level 104
1,606 SR
1,499 Elo+

VS

Team Averages
Level 65
1,519 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CheyR
Loki
Level 94
God Stats
35W - 24L
1,556 SR
Queue Stats
303W - 420L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
FlopsyBunny2
Sylvanus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 134L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
14 / 6 / 3
16,707
726
27,308
38,661
19,735
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
18
0 / 0 / 12
13,944
606
11,598
16,105
22,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
TheLittleNinja2
Gilgamesh
17
3 / 8 / 9
13,694
595
15,801
29,586
22,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
3 / 6 / 9
14,372
625
31,884
26,826
13,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
CheyR
Loki
19
4 / 8 / 7
14,797
643
16,936
17,800
9,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
FlopsyBunny2
Sylvanus
20
7 / 3 / 4
15,147
659
10,186
19,198
27,000
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
17
Kills
14
14
Deaths
17
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
6
9
1.25
W
Loki
CheyR
Loki
4
8
7
0.94
W
Sylvanus
FlopsyBunny2
Sylvanus
7
3
4
3
L
Ao Kuang
14
6
3
2.58
L
Yemoja
0
0
12
6
L
Gilgamesh
TheLittleNinja2
Gilgamesh
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,707
Damage
59,006
84,352
Taken
63,824
65,069
Mitigated
49,939
21,486
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
31,884
2,163
0
10,206
26,826
13,408
990
17,468
8,417
80,328
0
W
Loki
CheyR
Loki
16,936
1,767
0
516
17,800
9,531
804
9,832
7,620
0
72,342
W
Sylvanus
FlopsyBunny2
Sylvanus
10,186
2,381
4,460
6,058
19,198
27,000
263
11,993
6,632
32,606
4,415
L
Ao Kuang
27,308
5,197
424
13,085
38,661
19,735
667
16,100
21,952
75,304
0
L
Yemoja
11,598
627
2,731
2,184
16,105
22,757
658
9,247
6,290
53,686
0
L
Gilgamesh
TheLittleNinja2
Gilgamesh
15,801
1,799
591
2,471
29,586
22,577
532
14,484
14,569
9,793
44,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
44,316
251
Minions Killed
245
0
Camps Cleared
0
1,154,212
Distance Traveled
1,132,852
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,372
625
88
4
0
394,300
4
W
Loki
14,797
643
97
4
0
367,983
2
W
Sylvanus
15,147
659
60
3
0
370,569
2
L
Ao Kuang
16,707
726
91
4
0
397,934
1
L
Yemoja
13,944
606
81
4
0
367,388
2
L
Gilgamesh
13,694
595
79
3
0
388,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role