Player Matchup

Nemesis
Nemesis
Crymooooo
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
EnkiduSimp420
Gilgamesh
Level 23
God Stats
22W - 18L
1,532 SR
Queue Stats
41W - 40L
1,459 Elo+
Party 3
Rama
Rama
Lucky1st
Rama
Level 29
God Stats
1W - 1L
1,756 SR
Queue Stats
16W - 11L
1,476 Elo+
Solo
Khepri
Khepri
MonkeyMorgan02
Khepri
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 35L
1,493 Elo+
Party 3
Ra
Ra
garr3ttdrive
Ra
Level 4
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Team Averages
Level 17
1,599 SR
1,454 Elo+

VS

Team Averages
Level 19
1,450 SR
1,400 Elo+
Danzaburou
Danzaburou
Hedgehawgg
Danzaburou
Level 18
God Stats
1W - 1L
1,284 SR
Queue Stats
19W - 37L
1,218 Elo+
Party 2
Arachne
Arachne
InfamousZu
Arachne
Level 28
God Stats
34W - 25L
1,673 SR
Queue Stats
257W - 297L
1,511 Elo+
Solo
Athena
Athena
Kalibxr
Athena
Level 19
God Stats
2W - 1L
1,247 SR
Queue Stats
32W - 50L
1,234 Elo+
Party 2
Zhong Kui
Zhong Kui
PerkyFeind
Zhong Kui
Level 17
God Stats
4W - 2L
1,705 SR
Queue Stats
48W - 27L
1,555 Elo+
Solo
Aphrodite
Aphrodite
PrincessElysea
Aphrodite
Level 15
God Stats
3W - 3L
1,340 SR
Queue Stats
7W - 5L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crymooooo
Nemesis
9
1 / 7 / 1
7,009
389
6,066
12,422
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
EnkiduSimp420
Gilgamesh
12
2 / 7 / 0
8,092
450
12,620
18,227
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
14
10 / 5 / 3
9,178
510
18,545
13,512
5,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
3 / 4 / 11
9,534
530
7,967
18,978
21,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 11 / 0
7,965
443
4,738
11,541
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hedgehawgg
Danzaburou
13
1 / 7 / 3
9,630
535
6,556
11,119
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
InfamousZu
Arachne
18
9 / 0 / 7
12,246
680
13,866
16,198
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Kalibxr
Athena
13
1 / 6 / 1
9,471
526
4,012
16,316
13,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
PerkyFeind
Zhong Kui
19
9 / 2 / 4
11,847
658
15,424
14,435
11,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
PrincessElysea
Aphrodite
19
14 / 2 / 9
13,074
726
20,808
21,086
9,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
17
Kills
34
34
Deaths
17
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Crymooooo
Nemesis
1
7
1
0.21
L
Gilgamesh
EnkiduSimp420
Gilgamesh
2
7
0
0.29
W
Danzaburou
Hedgehawgg
Danzaburou
1
7
3
0.36
W
Arachne
InfamousZu
Arachne
9
0
7
12.5
W
Athena
Kalibxr
Athena
1
6
1
0.25
L
Rama
10
5
3
2.3
L
3
4
11
2.13
W
Zhong Kui
PerkyFeind
Zhong Kui
9
2
4
5.5
W
Aphrodite
PrincessElysea
Aphrodite
14
2
9
9.25
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
60,666
74,680
Taken
79,154
43,317
Mitigated
49,438
11,541
Healing
36,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Crymooooo
Nemesis
6,066
2,491
0
2,492
12,422
4,810
0
6,290
6,132
0
29,592
L
Gilgamesh
EnkiduSimp420
Gilgamesh
12,620
2,664
0
3,212
18,227
8,364
392
13,310
4,917
0
46,107
W
Danzaburou
Hedgehawgg
Danzaburou
6,556
3,618
151
1,295
11,119
5,553
2,667
2,074
9,045
0
41,335
W
Arachne
InfamousZu
Arachne
13,866
11,374
0
8,704
16,198
9,236
900
2,306
13,760
0
101,151
W
Athena
Kalibxr
Athena
4,012
1,039
0
0
16,316
13,235
807
2,479
13,837
24,644
0
L
Rama
18,545
14,538
0
2,957
13,512
5,326
3,264
3,602
9,829
0
75,370
L
7,967
1,538
0
1,548
18,978
21,482
1,091
8,648
10,021
21,765
0
W
Zhong Kui
PerkyFeind
Zhong Kui
15,424
2,367
0
7,368
14,435
11,798
4,213
584
12,916
73,407
0
W
Aphrodite
PrincessElysea
Aphrodite
20,808
2,517
4,944
14,441
21,086
9,616
3,059
5,232
15,610
87,568
0
L
4,738
2,252
341
991
11,541
3,335
29
8,004
3,537
35,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
56,268
369
Minions Killed
500
0
Camps Cleared
0
1,468,201
Distance Traveled
1,612,011
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,009
389
48
3
0
346,194
0
L
Gilgamesh
8,092
450
72
4
0
304,454
0
W
Danzaburou
9,630
535
73
4
0
263,909
2
W
Arachne
12,246
680
122
7
0
404,007
3
W
Athena
9,471
526
22
1
0
293,607
0
L
Rama
9,178
510
137
8
0
244,571
0
L
Khepri
9,534
530
26
1
0
300,443
2
W
Zhong Kui
11,847
658
138
8
0
298,546
1
W
Aphrodite
13,074
726
145
8
0
351,942
2
L
Ra
7,965
443
86
5
0
272,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role