Player Matchup

Anubis
Anubis
CONGUEROR24
Anubis
Level 13
God Stats
5W - 1L
1,475 SR
Queue Stats
19W - 17L
1,379 Elo+
Solo
Terra
Terra
CofiGaj
Terra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,570 Elo+
Party 2
Neith
Neith
ICANBEBETTER
Neith
Level 3
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Hun Batz
Hun Batz
Pickox
Hun Batz
Level 24
God Stats
1W - 0L
1,680 SR
Queue Stats
3W - 3L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxXbossVannXxX
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo
Team Averages
Level 13
1,488 SR
1,406 Elo+

VS

Team Averages
Level 17
1,566 SR
1,506 Elo+
Ra
Ra
ICampTop
Ra
Level 14
God Stats
2W - 2L
1,454 SR
Queue Stats
13W - 11L
1,437 Elo+
Party 1
Yemoja
Yemoja
Kyspy
Yemoja
Level 24
God Stats
1W - 1L
1,672 SR
Queue Stats
14W - 9L
1,686 Elo+
Solo
Chernobog
Chernobog
Lmgharba9wada
Chernobog
Level 15
God Stats
7W - 6L
1,723 SR
Queue Stats
14W - 14L
1,468 Elo+
Party 1
Achilles
Achilles
PsychicSmiter
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,468 Elo+
Party 1
Pele
Pele
kamikase89
Pele
Level 14
God Stats
5W - 3L
1,481 SR
Queue Stats
6W - 4L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 1 / 13
13,942
558
24,907
12,677
7,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
CofiGaj
Terra
17
4 / 0 / 12
13,296
532
3,704
8,167
11,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 2 / 9
12,899
516
17,877
14,700
6,747
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Pickox
Hun Batz
19
15 / 2 / 9
13,540
542
22,649
15,995
7,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
XxXbossVannXxX
Tsukuyomi
19
3 / 1 / 8
13,274
531
11,158
16,549
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 0
9,656
386
10,505
14,872
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Kyspy
Yemoja
14
0 / 2 / 2
10,280
411
5,048
13,614
14,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Lmgharba9wada
Chernobog
17
2 / 9 / 1
11,149
446
7,824
18,236
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PsychicSmiter
Achilles
17
2 / 8 / 2
10,993
440
10,623
27,851
34,988
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 12 / 2
9,142
366
4,881
21,793
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
40
Kills
6
6
Deaths
40
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
1
13
17.5
W
Terra
CofiGaj
Terra
4
0
12
10
W
7
2
9
5.75
L
1
9
0
0.11
L
Yemoja
Kyspy
Yemoja
0
2
2
0.5
L
Chernobog
Lmgharba9wada
Chernobog
2
9
1
0.28
W
Hun Batz
Pickox
Hun Batz
15
2
9
9.75
L
Achilles
PsychicSmiter
Achilles
2
8
2
0.38
W
Tsukuyomi
XxXbossVannXxX
Tsukuyomi
3
1
8
7
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,295
Damage
38,881
68,088
Taken
96,366
39,248
Mitigated
63,649
18,365
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
24,907
1,601
0
7,149
12,677
7,649
2,924
3,028
9,417
101,967
0
W
Terra
CofiGaj
Terra
3,704
892
1,959
906
8,167
11,100
1,819
2,071
5,996
18,107
0
W
17,877
7,131
0
4,495
14,700
6,747
5,765
2,231
12,371
0
68,298
L
10,505
342
1,348
2,405
14,872
4,293
300
4,422
10,450
60,890
0
L
Yemoja
Kyspy
Yemoja
5,048
915
3,137
1,058
13,614
14,491
81
6,133
7,481
20,311
0
L
Chernobog
Lmgharba9wada
Chernobog
7,824
5,254
0
3,633
18,236
5,679
46
1,842
16,394
0
59,067
W
Hun Batz
Pickox
Hun Batz
22,649
6,516
0
171
15,995
7,408
3,972
4,909
10,908
0
74,471
L
Achilles
PsychicSmiter
Achilles
10,623
2,513
0
603
27,851
34,988
120
8,110
19,741
0
58,933
W
Tsukuyomi
XxXbossVannXxX
Tsukuyomi
11,158
2,061
0
3,685
16,549
6,344
2,925
2,886
13,472
0
97,919
L
4,881
957
0
2,714
21,793
4,198
50
8,104
13,689
0
43,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,951
Gold Earned
51,220
531
Minions Killed
444
0
Camps Cleared
0
2,222,789
Distance Traveled
2,070,692
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,942
558
159
6
0
433,955
0
W
Terra
13,296
532
26
1
0
443,556
6
W
Neith
12,899
516
96
4
0
413,903
6
L
Ra
9,656
386
117
5
0
431,271
0
L
Yemoja
10,280
411
28
1
0
462,655
6
L
Chernobog
11,149
446
129
5
0
388,840
4
W
Hun Batz
13,540
542
93
4
0
481,897
0
L
Achilles
10,993
440
100
4
0
389,109
1
W
Tsukuyomi
13,274
531
157
6
0
449,478
3
L
Pele
9,142
366
70
3
0
398,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role