Player Matchup

Izanami
Izanami
Lisagaming1849
Izanami
Level 8
God Stats
8W - 9L
1,473 SR
Queue Stats
13W - 18L
1,403 Elo+
Solo
Ra
Ra
Skitzonium
Ra
Level 29
God Stats
15W - 14L
1,998 SR
Queue Stats
42W - 44L
1,879 Elo+
Solo
Kuzenbo
Kuzenbo
TheRealTKOA_
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,711 Elo+
Solo
Cu Chulainn
Cu Chulainn
tranqzz
Cu Chulainn
Level 29
God Stats
23W - 32L
1,444 SR
Queue Stats
256W - 234L
1,467 Elo+
Solo
Chaac
Chaac
treezayy
Chaac
Level 30
God Stats
38W - 39L
1,220 SR
Queue Stats
426W - 433L
1,514 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,595 Elo+

VS

Team Averages
Level 16
1,522 SR
1,439 Elo+
Agni
Agni
DjShout
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,628 Elo+
Solo
Rama
Rama
EstGT-KR5
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,328 Elo+
Solo
Artio
Artio
MagicalCookie35
Artio
Level 26
God Stats
3W - 1L
1,557 SR
Queue Stats
69W - 58L
1,381 Elo+
Solo
Cernunnos
Cernunnos
RichDropKicK
Cernunnos
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 92L
1,454 Elo+
Solo
Ra
Ra
Tr3dams
Ra
Level 4
God Stats
5W - 4L
1,553 SR
Queue Stats
5W - 10L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 3
13,712
857
12,579
29,921
13,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 8 / 10
14,873
930
23,787
23,811
18,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Kuzenbo
TheRealTKOA_
Kuzenbo
20
2 / 8 / 17
14,187
887
13,912
27,082
38,234
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
tranqzz
Cu Chulainn
20
3 / 1 / 9
14,168
886
24,570
37,913
30,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
treezayy
Chaac
20
11 / 5 / 11
14,953
935
17,232
36,118
36,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DjShout
Agni
20
11 / 1 / 14
17,897
1,119
59,387
20,209
8,972
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
20
0 / 13 / 7
12,547
784
4,431
22,065
9,291
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 1 / 22
15,000
938
10,200
25,054
42,441
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
RichDropKicK
Cernunnos
20
22 / 0 / 8
19,888
1,243
58,886
13,880
7,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 10 / 15
14,071
879
13,760
20,324
10,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
100
23
Kills
34
34
Deaths
25
50
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Agni
DjShout
Agni
11
1
14
18
W
Rama
0
13
7
0.27
L
2
12
3
0.29
W
1
1
22
12
W
Cernunnos
RichDropKicK
Cernunnos
22
0
8
26
L
5
8
10
1.25
L
Kuzenbo
TheRealTKOA_
Kuzenbo
2
8
17
1.31
W
0
10
15
0.75
L
Cu Chulainn
tranqzz
Cu Chulainn
3
1
9
7.5
L
Chaac
treezayy
Chaac
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,080
Damage
146,664
154,845
Taken
101,532
137,218
Mitigated
78,793
23,488
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
DjShout
Agni
59,387
5,029
0
860
20,209
8,972
0
11,219
8,990
107,564
0
W
Rama
4,431
2,817
0
0
22,065
9,291
0
6,206
13,317
0
8,033
L
12,579
7,538
0
1,044
29,921
13,317
0
8,503
21,418
0
51,000
W
10,200
1,166
1,595
2,252
25,054
42,441
0
12,686
12,368
19,918
0
W
Cernunnos
RichDropKicK
Cernunnos
58,886
37,184
0
4,171
13,880
7,604
0
3,845
10,035
0
107,295
L
23,787
3,093
5,648
5,545
23,811
18,901
0
10,445
13,366
71,324
0
L
Kuzenbo
TheRealTKOA_
Kuzenbo
13,912
5,262
0
0
27,082
38,234
0
16,648
10,434
26,569
0
W
13,760
1,631
3,178
1,830
20,324
10,485
0
9,281
11,043
38,806
0
L
Cu Chulainn
tranqzz
Cu Chulainn
24,570
5,972
0
5,061
37,913
30,673
0
25,913
12,000
12,249
33,797
L
Chaac
treezayy
Chaac
17,232
5,858
0
6,190
36,118
36,093
0
21,838
14,280
0
29,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,893
Gold Earned
79,403
275
Minions Killed
316
4
Camps Cleared
3
1,605,451
Distance Traveled
1,450,808
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
17,897
1,119
126
8
2
327,816
0
W
Rama
12,547
784
5
0
0
180,797
3
L
Izanami
13,712
857
71
4
3
290,414
0
W
Artio
15,000
938
12
1
0
341,159
0
W
Cernunnos
19,888
1,243
113
7
0
311,349
0
L
Ra
14,873
930
121
8
0
313,742
4
L
Kuzenbo
14,187
887
23
1
1
302,417
2
W
Ra
14,071
879
60
4
1
289,687
0
L
Cu Chulainn
14,168
886
38
2
0
362,740
0
L
Chaac
14,953
935
22
1
0
336,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role