Player Matchup

Nu Wa
Nu Wa
Gold IV
DaniParra2x2
Nu Wa
Gold IV
Level 119
God Stats
15W - 19L
1,458 SR
Queue Stats
905W - 894L
1,304 MMR
Party 1
Arachne
Arachne
Silver I
DoctorGlitzi
Arachne
Silver I
Level 144
God Stats
1W - 3L
1,137 SR
Queue Stats
462W - 481L
1,262 MMR
Solo
Ymir
Ymir
Silver II
Pascuaal16
Ymir
Silver II
Level 106
God Stats
23W - 13L
1,705 SR
Queue Stats
473W - 457L
1,125 MMR
Party 1
Danzaburou
Danzaburou
Silver II
SmoKerSz97na
Danzaburou
Silver II
Level 66
God Stats
38W - 33L
1,583 SR
Queue Stats
83W - 78L
1,283 MMR
Party 2
Cabrakan
Cabrakan
Silver IV
Thalion_94
Cabrakan
Silver IV
Level 48
God Stats
35W - 29L
1,593 SR
Queue Stats
47W - 50L
1,044 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,495 SR
1,203 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,537 SR
1,208 MMR
Chaac
Chaac
Gold V
OrochiiiHZ
Chaac
Gold V
Level 68
God Stats
4W - 4L
1,569 SR
Queue Stats
226W - 232L
1,215 MMR
Solo
Hercules
Hercules
Silver V
TachiiSossa
Hercules
Silver V
Level 68
God Stats
6W - 10L
1,375 SR
Queue Stats
26W - 41L
1,041 MMR
Solo
Discordia
Discordia
Gold III
arsMAESTROars
Discordia
Gold III
Level 156
God Stats
38W - 44L
1,493 SR
Queue Stats
516W - 522L
1,319 MMR
Solo
Izanami
Izanami
Gold III
ixoSso
Izanami
Gold III
Level 126
God Stats
13W - 7L
1,673 SR
Queue Stats
273W - 273L
1,261 MMR
Solo
Mercury
Mercury
Silver I
yFazen
Mercury
Silver I
Level 42
God Stats
4W - 7L
1,576 SR
Queue Stats
155W - 158L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
10,029
528
14,308
8,704
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
DoctorGlitzi
Arachne
13
1 / 2 / 2
8,246
434
4,343
13,381
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 0
9,207
485
8,254
14,317
12,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SmoKerSz97na
Danzaburou
13
0 / 6 / 3
8,401
442
7,695
11,946
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Thalion_94
Cabrakan
11
2 / 5 / 1
7,302
384
4,755
11,608
8,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FayTiamatAthenaSetGilgamesh

VS

Bans
BakasuraSobekLokiDa JiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 2 / 3
10,621
559
9,926
18,963
13,918
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hercules
TachiiSossa
Hercules
13
0 / 0 / 10
9,326
491
3,984
16,268
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
arsMAESTROars
Discordia
17
2 / 2 / 1
10,140
534
7,625
10,152
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ixoSso
Izanami
20
10 / 4 / 2
12,814
674
14,441
11,909
4,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
yFazen
Mercury
19
3 / 0 / 3
11,249
592
4,945
11,662
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
17
17
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Arachne
DoctorGlitzi
Arachne
1
2
2
1
W
Chaac
2
2
3
1.75
L
1
1
0
1
L
Danzaburou
SmoKerSz97na
Danzaburou
0
6
3
0.25
W
Hercules
TachiiSossa
Hercules
0
0
10
5
L
Cabrakan
Thalion_94
Cabrakan
2
5
1
0.5
W
Discordia
arsMAESTROars
Discordia
2
2
1
1.25
W
Izanami
ixoSso
Izanami
10
4
2
2.75
W
Mercury
yFazen
Mercury
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,355
Damage
40,921
59,956
Taken
68,954
34,773
Mitigated
39,509
14,261
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,308
4,222
0
1,610
8,704
3,178
0
4,281
4,423
67,544
0
L
Arachne
DoctorGlitzi
Arachne
4,343
3,270
0
4,351
13,381
6,230
0
1,366
12,015
0
54,764
W
Chaac
9,926
1,339
0
7,020
18,963
13,918
0
9,252
9,557
0
74,537
L
8,254
3,464
0
3,380
14,317
12,989
0
1,176
13,141
63,004
0
L
Danzaburou
SmoKerSz97na
Danzaburou
7,695
2,571
320
3,790
11,946
4,206
0
147
11,799
0
58,523
W
Hercules
TachiiSossa
Hercules
3,984
1,017
587
7,629
16,268
13,505
141
6,233
9,851
0
22,573
L
Cabrakan
Thalion_94
Cabrakan
4,755
943
180
630
11,608
8,170
0
1,016
10,592
19,102
0
W
Discordia
arsMAESTROars
Discordia
7,625
129
0
4,097
10,152
3,003
0
6,274
3,526
81,913
0
W
Izanami
ixoSso
Izanami
14,441
9,057
0
4,340
11,909
4,350
4,851
2,981
8,845
0
123,807
W
Mercury
yFazen
Mercury
4,945
1,457
0
461
11,662
4,733
0
2,337
9,149
0
110,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
54,150
483
Minions Killed
704
0
Camps Cleared
0
1,660,387
Distance Traveled
1,889,082
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,029
528
115
6
0
342,302
2
L
Arachne
8,246
434
93
5
0
380,168
10
W
Chaac
10,621
559
152
8
0
371,592
2
L
Ymir
9,207
485
139
7
0
304,454
0
L
Danzaburou
8,401
442
103
5
0
285,905
0
W
Hercules
9,326
491
31
2
0
377,282
2
L
Cabrakan
7,302
384
33
2
0
347,558
5
W
Discordia
10,140
534
140
7
0
367,779
8
W
Izanami
12,814
674
212
11
0
342,100
2
W
Mercury
11,249
592
169
9
0
430,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role