Player Matchup

Sobek
Sobek
Grazzul
Sobek
Level 114
God Stats
3W - 4L
1,562 SR
Queue Stats
111W - 90L
1,590 Elo+
Party 1
Arachne
Arachne
Itsygo784
Arachne
Level 47
God Stats
88W - 63L
1,534 SR
Queue Stats
196W - 209L
1,407 Elo+
Solo
Danzaburou
Danzaburou
MisterHjj
Danzaburou
Level 88
God Stats
15W - 15L
1,439 SR
Queue Stats
96W - 84L
1,530 Elo+
Party 1
Horus
Horus
YoungP1mp
Horus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 103L
1,587 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yevaSk
Morgan Le Fay
Level 67
God Stats
6W - 8L
1,759 SR
Queue Stats
82W - 113L
1,374 Elo+
Solo
Team Averages
Level 91
1,559 SR
1,498 Elo+

VS

Team Averages
Level 77
1,520 SR
1,442 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Briealice
Artio
Level 43
God Stats
5W - 5L
1,605 SR
Queue Stats
72W - 93L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Shahin245
Nu Wa
Level 49
God Stats
14W - 17L
1,450 SR
Queue Stats
254W - 294L
1,395 Elo+
Solo
Mulan
Mulan
syko36031
Mulan
Level 46
God Stats
18W - 16L
1,546 SR
Queue Stats
120W - 160L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Grazzul
Sobek
12
4 / 1 / 12
8,493
566
7,327
12,894
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Itsygo784
Arachne
13
6 / 1 / 4
8,286
552
10,394
8,308
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MisterHjj
Danzaburou
16
9 / 0 / 2
10,067
671
6,932
7,270
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
YoungP1mp
Horus
14
4 / 2 / 9
8,406
560
12,037
13,656
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
yevaSk
Morgan Le Fay
14
4 / 2 / 4
8,704
580
4,841
7,725
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 8 / 2
6,668
445
3,403
9,816
2,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
 
Pele
10
1 / 3 / 1
6,503
434
3,620
11,267
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Briealice
Artio
10
1 / 6 / 1
6,332
422
2,920
13,652
6,735
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Shahin245
Nu Wa
12
2 / 3 / 0
7,165
478
7,589
7,738
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
syko36031
Mulan
12
2 / 7 / 2
7,182
479
5,541
12,660
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
6
6
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
8
2
0.13
L
Pele
 
Pele
1
3
1
0.5
L
Artio
Briealice
Artio
1
6
1
0.25
W
Sobek
Grazzul
Sobek
4
1
12
10
W
Arachne
Itsygo784
Arachne
6
1
4
8
W
Danzaburou
MisterHjj
Danzaburou
9
0
2
10
L
Nu Wa
Shahin245
Nu Wa
2
3
0
0.67
W
Horus
YoungP1mp
Horus
4
2
9
4.25
L
Mulan
syko36031
Mulan
2
7
2
0.43
W
Morgan Le Fay
yevaSk
Morgan Le Fay
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,531
Damage
23,073
49,853
Taken
55,133
35,873
Mitigated
23,821
17,315
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,403
1,514
0
130
9,816
2,641
0
2,369
7,399
0
38,645
L
Pele
 
Pele
3,620
504
0
1,678
11,267
3,437
0
2,036
9,140
0
37,569
L
Artio
Briealice
Artio
2,920
413
473
1,789
13,652
6,735
0
2,379
10,897
10,127
0
W
Sobek
Grazzul
Sobek
7,327
1,063
0
3,595
12,894
14,804
499
3,003
9,849
28,501
0
W
Arachne
Itsygo784
Arachne
10,394
6,303
0
3,926
8,308
3,362
0
2,094
6,172
0
46,769
W
Danzaburou
MisterHjj
Danzaburou
6,932
3,444
0
4,125
7,270
2,677
2,858
1,220
6,050
0
78,498
L
Nu Wa
Shahin245
Nu Wa
7,589
1,095
0
1,521
7,738
2,356
0
3,409
4,329
42,350
0
W
Horus
YoungP1mp
Horus
12,037
5,370
173
3,542
13,656
12,360
235
1,367
11,585
0
44,673
L
Mulan
syko36031
Mulan
5,541
1,101
0
2,416
12,660
8,652
0
1,975
10,068
0
27,977
W
Morgan Le Fay
yevaSk
Morgan Le Fay
4,841
483
0
1,954
7,725
2,670
156
2,884
4,795
51,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,956
Gold Earned
33,850
403
Minions Killed
299
0
Camps Cleared
0
1,404,123
Distance Traveled
1,307,458
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,668
445
69
5
0
254,676
9
L
Pele
6,503
434
72
5
0
248,283
2
L
Artio
6,332
422
17
1
0
272,820
9
W
Sobek
8,493
566
30
2
0
287,056
6
W
Arachne
8,286
552
72
5
0
323,882
5
W
Danzaburou
10,067
671
132
9
0
271,930
4
L
Nu Wa
7,165
478
86
6
0
272,523
1
W
Horus
8,406
560
79
5
0
255,780
1
L
Mulan
7,182
479
55
4
0
259,156
3
W
Morgan Le Fay
8,704
580
90
6
0
265,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role