Player Matchup

Anubis
Anubis
Adam2SK
Anubis
Level 28
God Stats
36W - 25L
1,567 SR
Queue Stats
66W - 58L
1,424 Elo+
Solo
Nemesis
Nemesis
Jessipi
Nemesis
Level 6
God Stats
2W - 0L
1,789 SR
Queue Stats
3W - 0L
1,634 Elo+
Solo
Ra
Ra
Renek73
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
almogy3
Bellona
Level 17
God Stats
8W - 7L
1,658 SR
Queue Stats
38W - 26L
1,318 Elo+
Solo
Apollo
Apollo
magexd__07
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 12
1,603 SR
1,475 Elo+

VS

Team Averages
Level 21
1,513 SR
1,350 Elo+
Danzaburou
Danzaburou
IDRIK9
Danzaburou
Level 26
God Stats
2W - 4L
1,585 SR
Queue Stats
54W - 57L
1,309 Elo+
Party 1
Anubis
Anubis
Sw1ftNeck
Anubis
Level 28
God Stats
53W - 41L
1,546 SR
Queue Stats
98W - 89L
1,425 Elo+
Solo
Sol
Sol
UnknownEgo
Sol
Level 17
God Stats
2W - 3L
1,465 SR
Queue Stats
29W - 23L
1,317 Elo+
Solo
Cerberus
Cerberus
artem441313
Cerberus
Level 16
God Stats
4W - 5L
1,602 SR
Queue Stats
55W - 58L
1,362 Elo+
Party 1
Nemesis
Nemesis
jackblock69420
Nemesis
Level 20
God Stats
1W - 3L
1,369 SR
Queue Stats
40W - 51L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adam2SK
Anubis
17
6 / 5 / 8
11,055
553
13,241
15,495
5,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Jessipi
Nemesis
18
9 / 3 / 10
11,805
590
15,393
18,494
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 5 / 7
11,617
581
12,102
9,553
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
almogy3
Bellona
18
7 / 1 / 9
11,802
590
13,981
12,875
10,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
magexd__07
Apollo
14
2 / 10 / 4
9,432
472
3,988
14,681
4,107
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IDRIK9
Danzaburou
15
8 / 6 / 8
11,459
573
14,180
16,235
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Sw1ftNeck
Anubis
15
4 / 9 / 2
10,265
513
17,130
18,181
7,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 7 / 0
8,939
447
5,485
11,982
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
artem441313
Cerberus
15
9 / 8 / 4
10,507
525
7,792
16,938
5,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 0
8,430
422
3,688
11,330
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
33
Kills
24
24
Deaths
33
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adam2SK
Anubis
6
5
8
2
L
Danzaburou
IDRIK9
Danzaburou
8
6
8
2
W
Nemesis
Jessipi
Nemesis
9
3
10
4.67
W
9
5
7
2.5
L
Anubis
Sw1ftNeck
Anubis
4
9
2
0.56
L
3
7
0
0.43
W
Bellona
almogy3
Bellona
7
1
9
11.5
L
Cerberus
artem441313
Cerberus
9
8
4
1.38
L
0
3
0
0
W
Apollo
magexd__07
Apollo
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,705
Damage
48,275
71,098
Taken
74,666
30,675
Mitigated
25,263
21,045
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adam2SK
Anubis
13,241
727
0
6,057
15,495
5,986
1,204
9,637
5,858
75,267
0
L
Danzaburou
IDRIK9
Danzaburou
14,180
6,192
0
2,855
16,235
4,283
536
7,321
8,914
0
51,033
W
Nemesis
Jessipi
Nemesis
15,393
9,650
0
2,976
18,494
6,333
2,967
9,343
9,151
0
81,845
W
12,102
2,606
1,897
1,900
9,553
3,594
954
3,200
6,353
60,740
0
L
Anubis
Sw1ftNeck
Anubis
17,130
320
0
4,246
18,181
7,700
1,210
7,863
10,318
61,944
0
L
5,485
1,743
0
2,251
11,982
3,611
960
1,129
10,853
38,899
0
W
Bellona
almogy3
Bellona
13,981
3,661
0
4,907
12,875
10,655
2,209
4,116
8,759
0
60,495
L
Cerberus
artem441313
Cerberus
7,792
1,007
0
2,202
16,938
5,261
654
6,845
10,093
30,496
0
L
3,688
1,076
0
3,978
11,330
4,408
0
2,260
9,070
0
55,333
W
Apollo
magexd__07
Apollo
3,988
2,285
0
3,308
14,681
4,107
350
4,344
10,337
0
46,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
49,600
510
Minions Killed
433
0
Camps Cleared
0
1,821,525
Distance Traveled
1,604,355
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,055
553
102
5
0
347,417
6
L
Danzaburou
11,459
573
90
5
0
362,910
3
W
Nemesis
11,805
590
104
5
0
413,231
2
W
Ra
11,617
581
105
5
0
360,331
0
L
Anubis
10,265
513
98
5
0
299,815
2
L
Sol
8,939
447
81
4
0
303,752
1
W
Bellona
11,802
590
123
6
0
367,846
4
L
Cerberus
10,507
525
67
3
0
329,187
4
L
Nemesis
8,430
422
97
5
0
308,691
0
W
Apollo
9,432
472
76
4
0
332,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role