Player Matchup

Tsukuyomi
Tsukuyomi
Vector59650
Tsukuyomi
Level 84
God Stats
5W - 0L
1,714 SR
Queue Stats
18W - 14L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
manu_du_34
Gilgamesh
Level 105
God Stats
2W - 1L
1,651 SR
Queue Stats
17W - 17L
1,628 Elo+
Party 1
Tiamat
Tiamat
marlou278400
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,903 Elo+
Party 1
Team Averages
Level 93
1,622 SR
1,741 Elo+

VS

Team Averages
Level 78
1,554 SR
1,462 Elo+
Medusa
Medusa
BlackSunnn
Medusa
Level 129
God Stats
10W - 9L
1,546 SR
Queue Stats
293W - 329L
1,549 Elo+
Solo
Scylla
Scylla
Emperor_Lucian
Scylla
Level 40
God Stats
2W - 4L
1,455 SR
Queue Stats
142W - 218L
1,401 Elo+
Solo
Bakasura
Bakasura
astonV8V-_
Bakasura
Level 65
God Stats
16W - 12L
1,663 SR
Queue Stats
272W - 389L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Vector59650
Tsukuyomi
19
4 / 7 / 10
13,607
680
21,566
17,305
7,705
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
manu_du_34
Gilgamesh
19
9 / 4 / 9
15,043
752
22,162
19,243
19,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
18
4 / 7 / 9
13,276
664
8,463
10,972
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlackSunnn
Medusa
18
10 / 6 / 5
14,197
710
18,468
20,959
8,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 6 / 11
13,669
683
12,101
20,578
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
astonV8V-_
Bakasura
17
3 / 6 / 7
12,722
636
5,912
18,301
6,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
17
Kills
18
18
Deaths
18
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
BlackSunnn
Medusa
10
6
5
2.08
L
5
6
11
1.75
W
Tsukuyomi
Vector59650
Tsukuyomi
4
7
10
1.29
L
Bakasura
astonV8V-_
Bakasura
3
6
7
1.08
W
Gilgamesh
manu_du_34
Gilgamesh
9
4
9
3.38
W
Tiamat
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,191
Damage
36,481
47,520
Taken
59,838
33,461
Mitigated
21,808
3,784
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BlackSunnn
Medusa
18,468
6,935
0
3,098
20,959
8,421
493
2,536
18,423
0
67,834
L
12,101
970
305
3,408
20,578
6,587
390
2,465
18,113
56,087
0
W
Tsukuyomi
Vector59650
Tsukuyomi
21,566
4,983
0
595
17,305
7,705
48
3,981
13,034
0
61,073
L
Bakasura
astonV8V-_
Bakasura
5,912
4,402
646
4,733
18,301
6,800
384
3,462
14,839
0
22,593
W
Gilgamesh
manu_du_34
Gilgamesh
22,162
5,429
0
1,127
19,243
19,774
1,035
5,193
13,320
0
68,717
W
Tiamat
8,463
853
0
2,062
10,972
5,982
1,346
2,927
7,659
43,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
40,588
215
Minions Killed
238
0
Camps Cleared
0
1,129,976
Distance Traveled
998,616
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,197
710
92
5
0
349,367
3
L
Scylla
13,669
683
86
4
0
322,937
2
W
Tsukuyomi
13,607
680
59
3
0
390,417
3
L
Bakasura
12,722
636
60
3
0
326,312
5
W
Gilgamesh
15,043
752
86
4
0
382,605
2
W
Tiamat
13,276
664
70
4
0
356,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role