Player Matchup

Neith
Neith
FluffyPlum9589
Neith
Level 17
God Stats
56W - 61L
1,373 SR
Queue Stats
133W - 158L
1,240 Elo+
Solo
Ra
Ra
MindMistik
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,492 Elo+
Solo
Amaterasu
Amaterasu
ModestRaven
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,019 Elo+
Solo
Susano
Susano
Strems_plusUwU
Susano
Level 6
God Stats
1W - 2L
1,800 SR
Queue Stats
5W - 8L
1,402 Elo+
Solo
Cthulhu
Cthulhu
XxSamuraixX5425
Cthulhu
Level 6
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 2L
1,430 Elo+
Solo
Team Averages
Level 9
1,529 SR
1,317 Elo+

VS

Team Averages
Level 15
1,395 SR
1,364 Elo+
Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Andrelosky1910
Cthulhu
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 27L
1,202 Elo+
Solo
Amaterasu
Amaterasu
Sanrio Bom
Amaterasu
Level 18
God Stats
1W - 2L
1,438 SR
Queue Stats
40W - 32L
1,398 Elo+
Solo
Mercury
Mercury
SteddyTeddy87
Mercury
Level 18
God Stats
98W - 99L
1,255 SR
Queue Stats
202W - 230L
1,337 Elo+
Solo
Neith
Neith
cosmic-dreams7
Neith
Level 17
God Stats
1W - 1L
1,284 SR
Queue Stats
34W - 30L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,711
893
13,019
19,437
8,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 6 / 4
11,249
937
6,821
17,625
16,843
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
ModestRaven
Amaterasu
15
1 / 5 / 3
9,589
799
4,900
15,892
9,458
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 11 / 1
10,350
863
7,097
16,409
6,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 6
10,065
839
8,182
24,034
23,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
0 / 1 / 18
11,201
933
11,454
7,942
4,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 2 / 19
11,109
926
7,472
10,428
12,282
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Sanrio Bom
Amaterasu
18
8 / 3 / 8
12,457
1,038
15,624
13,091
10,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
19
10 / 3 / 6
12,312
1,026
20,961
14,417
7,354
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
15 / 0 / 6
14,462
1,205
30,591
5,771
2,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
9
Kills
33
33
Deaths
9
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
18
9
W
0
2
19
4.75
L
2
8
3
0.44
L
3
6
4
0.83
L
Amaterasu
ModestRaven
Amaterasu
1
5
3
0.5
W
Amaterasu
Sanrio Bom
Amaterasu
8
3
8
4
W
Mercury
10
3
6
4.33
L
3
11
1
0.32
L
0
3
6
1
W
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
86,102
93,397
Taken
51,649
65,249
Mitigated
37,846
4,079
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,454
1,135
429
3,432
7,942
4,809
0
2,849
5,093
27,727
0
W
7,472
1,302
0
0
10,428
12,282
0
3,582
6,846
21,543
0
L
13,019
7,563
0
1,993
19,437
8,431
0
3,467
15,970
0
34,533
L
6,821
1,643
529
523
17,625
16,843
0
1,515
16,110
24,841
0
L
Amaterasu
ModestRaven
Amaterasu
4,900
2,022
0
1,034
15,892
9,458
0
3,264
12,628
0
7,100
W
Amaterasu
Sanrio Bom
Amaterasu
15,624
8,632
0
2,153
13,091
10,808
0
2,328
9,857
0
26,181
W
Mercury
20,961
16,734
0
0
14,417
7,354
0
3,909
9,668
0
31,205
L
7,097
2,879
0
0
16,409
6,782
0
3,590
12,819
0
18,033
L
8,182
1,560
0
0
24,034
23,735
0
7,090
16,944
21,076
0
W
30,591
16,913
0
2,623
5,771
2,593
0
2,335
3,436
0
64,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,964
Gold Earned
61,541
139
Minions Killed
210
1
Camps Cleared
9
898,499
Distance Traveled
1,152,945
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,201
933
38
3
1
239,031
0
W
Cthulhu
11,109
926
28
2
0
236,926
0
L
Neith
10,711
893
57
5
0
164,844
1
L
Ra
11,249
937
44
4
0
184,690
0
L
Amaterasu
9,589
799
0
0
0
170,519
0
W
Amaterasu
12,457
1,038
27
2
6
206,980
0
W
Mercury
12,312
1,026
24
2
0
274,609
0
L
Susano
10,350
863
15
1
1
142,788
0
L
Cthulhu
10,065
839
23
2
0
235,658
3
W
Neith
14,462
1,205
93
8
2
195,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role