Player Matchup

Tsukuyomi
Tsukuyomi
FamZz_Dragon
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,069 Elo+
Party 1
Khepri
Khepri
Kuro__Yoshi
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
MissingLink0815
Bakasura
Level 8
God Stats
1W - 7L
1,107 SR
Queue Stats
2W - 11L
1,208 Elo+
Party 1
Team Averages
Level 6
1,369 SR
1,259 Elo+

VS

Team Averages
Level 80
1,510 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Me-In-My-Jakuzzi
Zhong Kui
Level 143
God Stats
1W - 2L
1,529 SR
Queue Stats
340W - 366L
1,490 Elo+
Solo
Nu Wa
Nu Wa
u_Aslan_
Nu Wa
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FamZz_Dragon
Tsukuyomi
7
0 / 12 / 0
5,319
591
3,804
13,871
6,435
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
8
0 / 10 / 2
6,079
675
2,025
12,420
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
8
0 / 10 / 1
5,706
634
2,410
11,932
4,355
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
11 / 0 / 19
9,330
1,037
13,057
4,999
2,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
12
12 / 0 / 12
9,162
1,018
10,645
4,956
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
u_Aslan_
Nu Wa
12
9 / 2 / 18
8,872
986
8,652
4,437
1,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
81
0
Kills
32
32
Deaths
2
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
19
20.5
L
Tsukuyomi
FamZz_Dragon
Tsukuyomi
0
12
0
0
L
Khepri
0
10
2
0.1
W
Zhong Kui
12
0
12
18
L
Bakasura
0
10
1
0.05
W
Nu Wa
u_Aslan_
Nu Wa
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,239
Damage
32,354
38,223
Taken
14,392
18,486
Mitigated
7,528
1,862
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,057
7,552
0
2,766
4,999
2,442
1,011
766
3,930
0
25,729
L
Tsukuyomi
FamZz_Dragon
Tsukuyomi
3,804
818
0
40
13,871
6,435
0
6,883
6,614
0
19,156
L
Khepri
2,025
349
0
252
12,420
7,696
0
6,034
5,989
5,543
0
W
Zhong Kui
10,645
2,825
0
1,685
4,956
3,650
887
618
4,258
29,755
4,355
L
Bakasura
2,410
1,767
0
1,570
11,932
4,355
0
5,269
6,253
0
8,693
W
Nu Wa
u_Aslan_
Nu Wa
8,652
3,966
126
907
4,437
1,436
694
641
3,796
25,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,104
Gold Earned
27,364
44
Minions Killed
116
0
Camps Cleared
0
387,970
Distance Traveled
463,646
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,330
1,037
33
4
0
146,539
1
L
Tsukuyomi
5,319
591
16
2
0
122,532
0
L
Khepri
6,079
675
4
0
0
130,937
0
W
Zhong Kui
9,162
1,018
50
6
0
174,164
1
L
Bakasura
5,706
634
24
3
0
134,501
0
W
Nu Wa
8,872
986
33
4
0
142,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role