Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Eltunas159
Fafnir
Level 106
God Stats
1W - 2L
1,202 SR
Queue Stats
43W - 48L
1,498 Elo+
Solo
Mercury
Mercury
MatadorDiGuey
Mercury
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 100L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Saretta
Zhong Kui
Level 155
God Stats
1W - 1L
1,243 SR
Queue Stats
58W - 58L
1,502 Elo+
Solo
Nemesis
Nemesis
adrieleprosé
Nemesis
Level 67
God Stats
2W - 0L
1,613 SR
Queue Stats
55W - 73L
1,392 Elo+
Solo
Team Averages
Level 122
1,412 SR
1,487 Elo+

VS

Team Averages
Level 95
1,499 SR
1,504 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JuanseRuff
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,501 Elo+
Solo
Hera
Hera
Lacresst
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
VictorMacedo
Pele
Level 106
God Stats
6W - 7L
1,494 SR
Queue Stats
407W - 391L
1,488 Elo+
Solo
Cernunnos
Cernunnos
xKingZack
Cernunnos
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 109L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 3 / 11
9,824
982
10,060
8,907
3,791
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Eltunas159
Fafnir
16
1 / 2 / 15
9,034
903
4,490
11,322
13,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
14
4 / 5 / 12
9,145
915
10,882
9,816
4,108
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Saretta
Zhong Kui
16
12 / 3 / 11
10,450
1,045
14,252
11,735
8,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
17
4 / 3 / 9
9,723
972
5,513
9,587
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 5 / 7
9,488
949
6,560
14,695
5,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
JuanseRuff
Osiris
13
2 / 5 / 8
8,083
808
6,109
9,020
7,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
14
1 / 5 / 9
8,254
825
8,171
7,208
2,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 8
8,080
808
4,414
8,972
5,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
xKingZack
Cernunnos
14
5 / 4 / 7
8,699
870
11,347
10,023
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
25
Kills
15
16
Deaths
25
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
11
3.17
L
Anhur
 
Anhur
5
5
7
1.7
W
Fafnir
Eltunas159
Fafnir
1
2
15
4.25
L
Osiris
JuanseRuff
Osiris
2
5
8
1.2
L
Hera
1
5
9
1.1
W
Mercury
4
5
12
2
W
Zhong Kui
Saretta
Zhong Kui
12
3
11
5.83
L
2
6
8
1
W
Nemesis
4
3
9
2.83
L
Cernunnos
xKingZack
Cernunnos
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,197
Damage
36,601
51,367
Taken
49,918
38,332
Mitigated
24,772
14,263
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,060
5,209
665
1,870
8,907
3,791
2,750
2,047
6,860
0
39,000
L
Anhur
 
Anhur
6,560
3,834
1,284
5,948
14,695
5,680
609
3,862
10,646
0
19,463
W
Fafnir
Eltunas159
Fafnir
4,490
901
1,908
2,322
11,322
13,400
459
2,151
9,171
8,783
0
L
Osiris
JuanseRuff
Osiris
6,109
1,628
742
690
9,020
7,199
195
4,497
4,293
0
8,698
L
Hera
8,171
2,090
0
235
7,208
2,286
129
3,394
3,773
16,686
0
W
Mercury
10,882
2,920
770
596
9,816
4,108
920
1,043
8,773
0
18,739
W
Zhong Kui
Saretta
Zhong Kui
14,252
464
942
3,429
11,735
8,989
946
506
11,229
20,619
0
L
4,414
606
1,207
533
8,972
5,524
0
2,612
6,273
0
11,814
W
Nemesis
5,513
833
589
1,172
9,587
8,044
689
2,424
7,163
0
15,927
L
Cernunnos
xKingZack
Cernunnos
11,347
4,898
973
1,891
10,023
4,083
734
4,377
5,468
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
42,604
114
Minions Killed
93
0
Camps Cleared
0
982,457
Distance Traveled
917,668
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,824
982
49
5
0
192,942
4
L
Anhur
9,488
949
29
3
0
150,894
3
W
Fafnir
9,034
903
7
1
0
200,968
3
L
Osiris
8,083
808
4
0
0
209,012
0
L
Hera
8,254
825
17
2
0
185,403
0
W
Mercury
9,145
915
20
2
0
212,089
1
W
Zhong Kui
10,450
1,045
15
2
0
148,455
0
L
Pele
8,080
808
10
1
0
193,695
0
W
Nemesis
9,723
972
23
2
0
228,003
2
L
Cernunnos
8,699
870
33
3
0
178,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role