Player Matchup

Medusa
Medusa
Alncod
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,533 Elo+
Solo
Yemoja
Yemoja
Elderpogue
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xede02
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,574 SR
Queue Stats
4W - 3L
1,419 Elo+
Party 1
Anubis
Anubis
lefighter57
Anubis
Level 29
God Stats
48W - 22L
1,576 SR
Queue Stats
108W - 64L
1,498 Elo+
Solo
Izanami
Izanami
raulitorbk23_
Izanami
Level 28
God Stats
4W - 5L
1,501 SR
Queue Stats
6W - 6L
1,359 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,463 Elo+

VS

Team Averages
Level 22
1,404 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Digital_Jakob
Gilgamesh
Level 26
God Stats
2W - 2L
1,278 SR
Queue Stats
45W - 33L
1,558 Elo+
Party 2
Izanami
Izanami
Fraa3124
Izanami
Level 27
God Stats
30W - 29L
1,493 SR
Queue Stats
49W - 50L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Swaginator_64
Danzaburou
Level 27
God Stats
2W - 2L
1,278 SR
Queue Stats
58W - 53L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
acopiphh
Nu Wa
Level 27
God Stats
31W - 26L
1,469 SR
Queue Stats
99W - 114L
1,448 Elo+
Solo
Ymir
Ymir
zertex Youtube
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alncod
Medusa
20
6 / 2 / 23
13,067
1,005
15,342
11,851
5,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Elderpogue
Yemoja
20
2 / 1 / 27
12,263
943
9,342
11,139
6,913
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Xede02
Morgan Le Fay
19
2 / 3 / 23
11,817
909
14,322
14,966
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
20
15 / 4 / 20
14,696
1,130
23,046
19,114
10,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
20
15 / 0 / 20
15,414
1,186
29,744
10,584
4,898
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Digital_Jakob
Gilgamesh
19
6 / 10 / 4
12,770
982
19,932
24,675
13,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Fraa3124
Izanami
18
2 / 4 / 4
11,705
900
19,624
16,807
5,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Swaginator_64
Danzaburou
18
2 / 13 / 5
11,993
923
8,479
21,267
7,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
acopiphh
Nu Wa
18
0 / 6 / 7
10,902
839
12,812
14,351
4,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 7 / 8
11,143
857
3,680
20,337
20,727
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
38
40
Kills
10
10
Deaths
40
113
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alncod
Medusa
6
2
23
8.75
L
Gilgamesh
Digital_Jakob
Gilgamesh
6
10
4
0.8
W
Yemoja
Elderpogue
Yemoja
2
1
27
15.5
L
Izanami
Fraa3124
Izanami
2
4
4
1
L
Danzaburou
Swaginator_64
Danzaburou
2
13
5
0.35
W
Morgan Le Fay
Xede02
Morgan Le Fay
2
3
23
4.5
L
Nu Wa
acopiphh
Nu Wa
0
6
7
0.58
W
Anubis
15
4
20
6.25
W
Izanami
15
0
20
25
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,796
Damage
64,527
67,654
Taken
97,437
36,107
Mitigated
51,973
21,139
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alncod
Medusa
15,342
5,355
87
143
11,851
5,982
0
2,181
9,670
0
42,228
L
Gilgamesh
Digital_Jakob
Gilgamesh
19,932
5,848
0
366
24,675
13,173
0
9,215
15,460
146
29,670
W
Yemoja
Elderpogue
Yemoja
9,342
1,354
8,465
1,718
11,139
6,913
0
3,219
7,920
24,333
0
L
Izanami
Fraa3124
Izanami
19,624
10,778
0
1,242
16,807
5,583
0
9,183
7,624
0
54,500
L
Danzaburou
Swaginator_64
Danzaburou
8,479
2,448
0
1,970
21,267
7,889
0
11,379
9,888
0
39,364
W
Morgan Le Fay
Xede02
Morgan Le Fay
14,322
1,432
106
2,497
14,966
7,776
0
3,178
11,788
31,970
0
L
Nu Wa
acopiphh
Nu Wa
12,812
2,293
140
1,096
14,351
4,601
0
6,354
7,997
29,607
0
W
Anubis
23,046
752
493
5,905
19,114
10,538
0
4,812
14,302
54,246
0
W
Izanami
29,744
20,964
0
1,725
10,584
4,898
0
3,248
7,336
0
70,023
L
3,680
449
0
68
20,337
20,727
0
10,579
9,758
13,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,257
Gold Earned
58,513
299
Minions Killed
239
9
Camps Cleared
6
1,079,388
Distance Traveled
1,056,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,067
1,005
59
5
1
215,015
0
L
Gilgamesh
12,770
982
23
2
0
257,526
0
W
Yemoja
12,263
943
28
2
1
215,063
0
L
Izanami
11,705
900
103
8
1
207,648
0
L
Danzaburou
11,993
923
74
6
1
203,143
0
W
Morgan Le Fay
11,817
909
32
2
0
223,651
0
L
Nu Wa
10,902
839
21
2
1
187,075
0
W
Anubis
14,696
1,130
81
6
0
205,330
0
W
Izanami
15,414
1,186
99
8
7
220,329
0
L
Ymir
11,143
857
18
1
3
200,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role