Player Matchup

Thor
Thor
CallMeBokoo
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,758 Elo+
Party 1
Cthulhu
Cthulhu
Krono865
Cthulhu
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 87L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
SmileSir
Heimdallr
Level 42
God Stats
3W - 6L
1,154 SR
Queue Stats
208W - 253L
1,396 Elo+
Party 2
Bellona
Bellona
VVGWVVGR
Bellona
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,478 Elo+
Solo
Nu Wa
Nu Wa
zBursTz
Nu Wa
Level 11
God Stats
1W - 0L
1,297 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 1
Team Averages
Level 17
1,390 SR
1,528 Elo+

VS

Team Averages
Level 15
1,549 SR
1,453 Elo+
Cthulhu
Cthulhu
ArryBlack
Cthulhu
Level 23
God Stats
2W - 4L
1,371 SR
Queue Stats
50W - 62L
1,410 Elo+
Solo
Hou Yi
Hou Yi
Diploz
Hou Yi
Level 7
God Stats
0W - 2L
1,734 SR
Queue Stats
10W - 10L
1,519 Elo+
Solo
Hercules
Hercules
Fifa200816
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,428 Elo+
Solo
Eset
Eset
MattYaDig
Eset
Level 24
God Stats
6W - 6L
1,689 SR
Queue Stats
81W - 66L
1,536 Elo+
Solo
Loki
Loki
hoffboi
Loki
Level 16
God Stats
2W - 3L
1,455 SR
Queue Stats
29W - 39L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
11,531
444
8,563
18,318
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Krono865
Cthulhu
17
3 / 3 / 6
10,755
414
12,075
16,764
14,163
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SmileSir
Heimdallr
17
2 / 8 / 4
10,973
422
12,015
17,827
6,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
VVGWVVGR
Bellona
20
11 / 1 / 5
15,460
595
20,267
22,854
25,357
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
zBursTz
Nu Wa
19
2 / 5 / 9
12,699
488
20,229
12,569
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArryBlack
Cthulhu
16
6 / 2 / 7
12,832
494
11,975
25,596
26,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Diploz
Hou Yi
14
2 / 6 / 11
9,362
360
10,139
17,468
6,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Fifa200816
Hercules
2
0 / 1 / 0
6,555
252
72
3,482
672
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
20
14 / 2 / 3
13,761
529
26,901
21,177
10,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
hoffboi
Loki
17
0 / 9 / 12
10,602
408
9,859
22,006
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
20
Kills
22
23
Deaths
20
30
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArryBlack
Cthulhu
6
2
7
4.75
W
2
6
6
0.83
L
Hou Yi
Diploz
Hou Yi
2
6
11
1.25
L
Hercules
Fifa200816
Hercules
0
1
0
0
W
Cthulhu
Krono865
Cthulhu
3
3
6
2
L
Eset
14
2
3
7.75
W
Heimdallr
SmileSir
Heimdallr
2
8
4
0.5
W
Bellona
VVGWVVGR
Bellona
11
1
5
13.5
L
Loki
hoffboi
Loki
0
9
12
0.67
W
Nu Wa
zBursTz
Nu Wa
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,149
Damage
58,946
88,332
Taken
89,729
59,049
Mitigated
51,784
24,613
Healing
21,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArryBlack
Cthulhu
11,975
517
0
4,296
25,596
26,232
203
8,701
16,525
44,459
0
W
8,563
1,568
0
4,160
18,318
8,645
0
6,659
11,659
0
65,390
L
Hou Yi
Diploz
Hou Yi
10,139
5,084
0
867
17,468
6,159
334
6,098
11,085
0
29,138
L
Hercules
Fifa200816
Hercules
72
0
0
0
3,482
672
0
2,392
840
0
989
W
Cthulhu
Krono865
Cthulhu
12,075
415
109
2,703
16,764
14,163
695
8,724
8,040
48,455
0
L
Eset
26,901
2,070
1,883
8,462
21,177
10,724
275
7,992
12,790
114,717
0
W
Heimdallr
SmileSir
Heimdallr
12,015
5,729
0
5,160
17,827
6,348
2,149
6,948
10,879
0
66,406
W
Bellona
VVGWVVGR
Bellona
20,267
7,741
0
10,346
22,854
25,357
2,134
9,502
13,352
0
115,912
L
Loki
hoffboi
Loki
9,859
3,099
0
5,762
22,006
7,997
348
5,430
16,182
0
71,807
W
Nu Wa
zBursTz
Nu Wa
20,229
3,464
190
1,945
12,569
4,536
2,073
7,043
5,526
84,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,418
Gold Earned
53,112
597
Minions Killed
428
0
Camps Cleared
0
2,377,421
Distance Traveled
2,017,609
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,832
494
67
3
0
585,389
1
W
Thor
11,531
444
87
3
0
510,199
3
L
Hou Yi
9,362
360
42
2
0
449,509
1
L
Hercules
6,555
252
4
0
0
23,207
0
W
Cthulhu
10,755
414
59
2
0
485,841
6
L
Eset
13,761
529
190
7
0
479,275
7
W
Heimdallr
10,973
422
113
4
0
428,189
2
W
Bellona
15,460
595
210
8
0
517,262
7
L
Loki
10,602
408
125
5
0
480,229
0
W
Nu Wa
12,699
488
128
5
0
435,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role