Player Matchup

Baron Samedi
Baron Samedi
Diamond II
Diddydog56
Baron Samedi
Diamond II
Level 157
God Stats
14W - 10L
1,591 SR
Queue Stats
468W - 457L
2,300 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Dream Kairos
Hou Yi
Diamond II
Level 157
God Stats
26W - 26L
1,569 SR
Queue Stats
384W - 372L
2,248 MMR
Party 1
Nemesis
Nemesis
Diamond II
OGxPOP
Nemesis
Diamond II
Level 160
God Stats
3W - 1L
1,594 SR
Queue Stats
137W - 116L
2,295 MMR
Solo
Scylla
Scylla
Diamond II
daanyyel
Scylla
Diamond II
Level 158
God Stats
6W - 2L
1,730 SR
Queue Stats
318W - 267L
2,348 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
l Morokei l
Kuzenbo
Diamond III
Level 160
God Stats
4W - 3L
1,540 SR
Queue Stats
368W - 357L
2,328 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,605 SR
2,304 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,670 SR
2,131 MMR
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
Doinked On
Loki
Platinum II
Level 146
God Stats
0W - 1L
1,986 SR
Queue Stats
67W - 56L
1,969 MMR
Solo
Sobek
Sobek
Diamond III
Empiffrer
Sobek
Diamond III
Level 148
God Stats
3W - 3L
1,720 SR
Queue Stats
108W - 89L
2,223 MMR
Solo
Artemis
Artemis
Diamond III
Toaster288
Artemis
Diamond III
Level 159
God Stats
0W - 2L
1,476 SR
Queue Stats
77W - 61L
2,475 MMR
Solo
Eset
Eset
Diamond I
XxHunter_PopxX
Eset
Diamond I
Level 160
God Stats
135W - 106L
1,666 SR
Queue Stats
1,762W - 1,809L
2,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diddydog56
Baron Samedi
16
3 / 0 / 2
8,915
594
7,554
8,668
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
15
4 / 1 / 2
9,035
602
8,043
9,138
3,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
OGxPOP
Nemesis
14
5 / 3 / 4
8,629
575
9,224
11,385
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
daanyyel
Scylla
16
2 / 0 / 1
8,690
579
6,489
5,221
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
l Morokei l
Kuzenbo
14
3 / 0 / 6
8,646
576
4,945
9,433
9,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatAthenaGilgameshSetApollo

VS

Bans
Morgan Le FayKing ArthurKhepriTsukuyomiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 3 / 1
8,025
535
3,830
11,187
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 6 / 0
7,710
514
5,655
11,993
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Empiffrer
Sobek
12
0 / 3 / 1
7,259
484
3,706
9,656
6,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Toaster288
Artemis
13
0 / 2 / 1
7,762
517
6,853
10,100
3,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 2
7,814
521
4,941
7,259
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
4
4
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
Baron Samedi
Diddydog56
Baron Samedi
3
0
2
4
L
3
6
0
0.5
W
Hou Yi
4
1
2
5
L
Sobek
Empiffrer
Sobek
0
3
1
0.17
W
Nemesis
OGxPOP
Nemesis
5
3
4
2.33
L
Artemis
Toaster288
Artemis
0
2
1
0.25
L
1
3
2
0.67
W
Scylla
daanyyel
Scylla
2
0
1
2.5
W
Kuzenbo
l Morokei l
Kuzenbo
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,255
Damage
24,985
43,845
Taken
50,195
27,197
Mitigated
19,580
13,040
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,830
336
576
5,988
11,187
4,637
32
4,641
5,505
53,600
0
W
Baron Samedi
Diddydog56
Baron Samedi
7,554
930
411
4,646
8,668
8,866
397
2,785
5,238
55,423
0
L
5,655
794
0
3,394
11,993
3,169
0
3,930
7,935
0
43,376
W
Hou Yi
8,043
3,717
0
3,304
9,138
3,120
0
1,231
7,866
0
69,382
L
Sobek
Empiffrer
Sobek
3,706
244
0
1,854
9,656
6,673
0
4,217
5,301
18,013
0
W
Nemesis
OGxPOP
Nemesis
9,224
3,549
0
661
11,385
4,103
0
3,423
7,763
0
58,075
L
Artemis
Toaster288
Artemis
6,853
3,620
0
3,400
10,100
3,146
0
1,906
8,194
0
56,055
L
4,941
599
0
1,367
7,259
1,955
0
2,983
4,272
63,510
0
W
Scylla
daanyyel
Scylla
6,489
483
75
3,003
5,221
1,584
68
1,788
3,371
80,992
0
W
Kuzenbo
l Morokei l
Kuzenbo
4,945
1,949
0
940
9,433
9,524
0
2,002
7,130
17,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,915
Gold Earned
38,570
526
Minions Killed
506
0
Camps Cleared
0
1,496,941
Distance Traveled
1,431,915
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,025
535
118
8
0
260,189
3
W
Baron Samedi
8,915
594
116
8
0
242,841
2
L
Loki
7,710
514
84
6
0
303,686
4
W
Hou Yi
9,035
602
134
9
0
302,013
4
L
Sobek
7,259
484
28
2
0
318,482
1
W
Nemesis
8,629
575
100
7
0
319,127
2
L
Artemis
7,762
517
127
8
0
274,695
5
L
Eset
7,814
521
149
10
0
274,863
8
W
Scylla
8,690
579
155
10
0
304,937
2
W
Kuzenbo
8,646
576
21
1
0
328,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role