Player Matchup

Neith
Neith
Allidote
Neith
Level 83
God Stats
3W - 1L
1,416 SR
Queue Stats
42W - 50L
1,270 Elo+
Party 3
Fenrir
Fenrir
Jujukurby
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Solo
Anubis
Anubis
JxssY
Anubis
Level 39
God Stats
2W - 1L
1,421 SR
Queue Stats
4W - 4L
1,406 Elo+
Solo
Tyr
Tyr
MatyMefr
Tyr
Level 94
God Stats
4W - 2L
1,489 SR
Queue Stats
11W - 9L
1,397 Elo+
Solo
Cabrakan
Cabrakan
thehippei
Cabrakan
Level 125
God Stats
6W - 9L
1,409 SR
Queue Stats
46W - 48L
1,300 Elo+
Party 3
Team Averages
Level 97
1,447 SR
1,375 Elo+

VS

Team Averages
Level 101
1,526 SR
1,433 Elo+
Zeus
Zeus
JPHS1998
Zeus
Level 84
God Stats
7W - 3L
1,780 SR
Queue Stats
16W - 19L
1,405 Elo+
Party 1
Susano
Susano
No1Eye
Susano
Level 62
God Stats
1W - 1L
1,249 SR
Queue Stats
135W - 151L
1,379 Elo+
Party 1
Discordia
Discordia
Setita_89
Discordia
Level 124
God Stats
4W - 5L
1,503 SR
Queue Stats
28W - 26L
1,462 Elo+
Party 2
Medusa
Medusa
alfgalgon
Medusa
Level 109
God Stats
3W - 4L
1,506 SR
Queue Stats
22W - 23L
1,459 Elo+
Party 2
Kumbhakarna
Kumbhakarna
wuarma89
Kumbhakarna
Level 125
God Stats
2W - 1L
1,593 SR
Queue Stats
28W - 26L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allidote
Neith
18
4 / 0 / 9
11,097
793
8,169
7,033
2,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Jujukurby
Fenrir
17
3 / 2 / 11
10,853
775
8,347
13,199
9,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
JxssY
Anubis
19
8 / 1 / 11
12,387
885
13,975
14,400
7,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 7
11,733
838
7,735
10,519
11,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
thehippei
Cabrakan
18
7 / 4 / 14
12,890
921
16,012
14,793
14,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 5 / 1
10,721
766
12,566
10,770
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
No1Eye
Susano
14
0 / 8 / 2
7,895
564
7,245
12,969
4,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Setita_89
Discordia
15
1 / 6 / 4
9,101
650
9,506
9,624
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
alfgalgon
Medusa
15
1 / 8 / 5
8,903
636
4,045
13,102
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
wuarma89
Kumbhakarna
15
0 / 3 / 6
8,710
622
5,291
14,675
9,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
30
Kills
8
8
Deaths
30
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Allidote
Neith
4
0
9
8.5
L
Zeus
6
5
1
1.3
W
Fenrir
Jujukurby
Fenrir
3
2
11
4.25
W
Anubis
JxssY
Anubis
8
1
11
13.5
W
8
1
7
11.5
L
Susano
No1Eye
Susano
0
8
2
0.13
L
Discordia
Setita_89
Discordia
1
6
4
0.5
L
Medusa
alfgalgon
Medusa
1
8
5
0.44
W
Cabrakan
thehippei
Cabrakan
7
4
14
3.5
L
Kumbhakarna
wuarma89
Kumbhakarna
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,238
Damage
38,653
59,944
Taken
61,140
46,627
Mitigated
24,369
18,906
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Allidote
Neith
8,169
2,197
0
1,367
7,033
2,813
1,721
4,442
2,591
0
36,473
L
Zeus
12,566
2,319
0
0
10,770
3,145
0
4,333
6,413
38,963
0
W
Fenrir
Jujukurby
Fenrir
8,347
1,530
0
4,071
13,199
9,827
1,603
7,231
5,968
0
39,957
W
Anubis
JxssY
Anubis
13,975
95
0
6,329
14,400
7,878
1,484
8,155
6,245
48,987
0
W
7,735
416
731
3,998
10,519
11,237
615
3,400
7,119
0
26,690
L
Susano
No1Eye
Susano
7,245
649
0
724
12,969
4,231
0
6,212
6,507
0
17,564
L
Discordia
Setita_89
Discordia
9,506
503
768
1,131
9,624
3,358
0
4,369
5,175
32,387
0
L
Medusa
alfgalgon
Medusa
4,045
2,209
0
367
13,102
3,829
0
7,970
4,900
0
30,170
W
Cabrakan
thehippei
Cabrakan
16,012
1,915
0
2,410
14,793
14,872
387
4,979
9,814
43,886
0
L
Kumbhakarna
wuarma89
Kumbhakarna
5,291
354
0
334
14,675
9,806
1
6,342
8,158
18,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,960
Gold Earned
45,330
344
Minions Killed
275
11
Camps Cleared
6
1,385,610
Distance Traveled
1,213,189
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,097
793
86
6
0
292,519
4
L
Zeus
10,721
766
79
6
3
225,107
3
W
Fenrir
10,853
775
64
5
7
290,464
0
W
Anubis
12,387
885
67
5
0
257,417
2
W
Tyr
11,733
838
45
3
1
299,886
2
L
Susano
7,895
564
31
2
0
217,660
0
L
Discordia
9,101
650
65
5
1
249,724
3
L
Medusa
8,903
636
67
5
2
235,188
2
W
Cabrakan
12,890
921
82
6
3
245,324
4
L
Kumbhakarna
8,710
622
33
2
0
285,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role