Player Matchup

Ra
Ra
NashyyWashyy
Ra
Level 67
God Stats
4W - 8L
1,491 SR
Queue Stats
145W - 150L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
Sir Alonne C
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,745 Elo+
Solo
Bellona
Bellona
Zampyro
Bellona
Level 13
God Stats
14W - 8L
1,466 SR
Queue Stats
54W - 44L
1,386 Elo+
Party 2
Thanatos
Thanatos
esosoman
Thanatos
Level 4
God Stats
11W - 12L
1,287 SR
Queue Stats
16W - 14L
1,308 Elo+
Party 2
Artemis
Artemis
lI tokoloshe
Artemis
Level 6
God Stats
7W - 15L
1,941 SR
Queue Stats
19W - 30L
1,518 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,497 Elo+

VS

Team Averages
Level 21
1,556 SR
1,427 Elo+
Bastet
Bastet
Fellis696
Bastet
Level 26
God Stats
2W - 4L
1,423 SR
Queue Stats
6W - 7L
1,346 Elo+
Solo
Ymir
Ymir
IIcocoII
Ymir
Level 23
God Stats
49W - 46L
1,483 SR
Queue Stats
115W - 154L
1,446 Elo+
Solo
Thanatos
Thanatos
Storm160688
Thanatos
Level 16
God Stats
21W - 14L
1,567 SR
Queue Stats
148W - 142L
1,345 Elo+
Solo
Fenrir
Fenrir
czolgista_polska
Fenrir
Level 18
God Stats
4W - 1L
1,794 SR
Queue Stats
153W - 150L
1,503 Elo+
Solo
Ra
Ra
ebicik
Ra
Level 22
God Stats
2W - 4L
1,515 SR
Queue Stats
74W - 88L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 22
14,802
1,234
23,864
20,320
7,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Sir Alonne C
Kukulkan
20
18 / 0 / 18
16,742
1,395
41,661
11,097
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Zampyro
Bellona
20
6 / 8 / 18
13,089
1,091
22,709
25,242
19,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
esosoman
Thanatos
20
4 / 9 / 28
13,061
1,088
10,967
15,137
7,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
lI tokoloshe
Artemis
20
3 / 8 / 24
12,720
1,060
18,084
14,297
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fellis696
Bastet
20
7 / 10 / 17
13,084
1,090
19,321
26,531
13,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
20
5 / 5 / 19
13,014
1,085
12,039
30,958
37,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Storm160688
Thanatos
20
10 / 8 / 11
13,642
1,137
8,133
16,872
8,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 11 / 17
12,166
1,014
15,282
28,041
26,245
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ra
19
6 / 7 / 18
13,378
1,115
25,763
23,399
11,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
114
41
Kills
32
32
Deaths
41
110
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Bastet
Fellis696
Bastet
7
10
17
1.55
L
Ymir
5
5
19
2.9
W
10
7
22
3
W
Kukulkan
Sir Alonne C
Kukulkan
18
0
18
27
L
Thanatos
Storm160688
Thanatos
10
8
11
1.94
W
Bellona
Zampyro
Bellona
6
8
18
1.88
L
4
11
17
1.14
L
Ra
6
7
18
2.14
W
Thanatos
esosoman
Thanatos
4
9
28
2
W
Artemis
lI tokoloshe
Artemis
3
8
24
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,285
Damage
80,538
86,093
Taken
125,801
43,246
Mitigated
97,231
19,403
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Fellis696
Bastet
19,321
5,526
0
0
26,531
13,229
0
14,946
11,323
0
33,198
L
Ymir
12,039
1,599
0
2,338
30,958
37,421
0
16,062
14,640
32,712
0
W
23,864
2,133
4,653
4,519
20,320
7,359
0
9,665
10,655
44,607
0
W
Kukulkan
Sir Alonne C
Kukulkan
41,661
4,313
0
394
11,097
3,940
0
4,054
7,043
87,527
0
L
Thanatos
Storm160688
Thanatos
8,133
523
0
5,627
16,872
8,338
0
8,123
8,646
0
23,706
W
Bellona
Zampyro
Bellona
22,709
11,645
0
4,106
25,242
19,790
0
9,851
15,391
0
41,622
L
15,282
5,709
0
909
28,041
26,245
0
14,247
13,523
0
25,479
L
Ra
25,763
1,376
3,845
3,774
23,399
11,998
0
11,030
12,144
69,696
0
W
Thanatos
esosoman
Thanatos
10,967
2,451
0
5,171
15,137
7,230
0
8,799
6,338
0
18,130
W
Artemis
lI tokoloshe
Artemis
18,084
7,773
0
560
14,297
4,927
0
5,433
8,864
0
33,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,414
Gold Earned
65,284
251
Minions Killed
227
5
Camps Cleared
11
1,166,792
Distance Traveled
1,163,603
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,084
1,090
39
3
0
244,111
1
L
Ymir
13,014
1,085
29
2
1
211,125
2
W
Ra
14,802
1,234
62
5
0
235,487
0
W
Kukulkan
16,742
1,395
106
9
0
240,122
1
L
Thanatos
13,642
1,137
33
3
7
235,945
0
W
Bellona
13,089
1,091
40
3
1
231,352
0
L
Fenrir
12,166
1,014
8
1
2
233,840
0
L
Ra
13,378
1,115
118
10
1
238,582
0
W
Thanatos
13,061
1,088
27
2
1
249,054
0
W
Artemis
12,720
1,060
16
1
3
210,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role