Player Matchup

Neith
Neith
ManeSuspect
Neith
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 34L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
Senpaaaai
Cthulhu
Level 142
God Stats
3W - 0L
1,651 SR
Queue Stats
89W - 55L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
timma32
Morgan Le Fay
Level 86
God Stats
4W - 3L
1,584 SR
Queue Stats
57W - 37L
1,544 Elo+
Party 1
Team Averages
Level 96
1,578 SR
1,638 Elo+

VS

Team Averages
Level 98
1,451 SR
1,366 Elo+
Da Ji
Da Ji
Baccoz
Da Ji
Level 160
God Stats
0W - 1L
1,569 SR
Queue Stats
140W - 143L
1,547 Elo+
Solo
Ra
Ra
Constantino777
Ra
Level 120
God Stats
15W - 17L
1,542 SR
Queue Stats
16W - 19L
1,572 Elo+
Solo
Yemoja
Yemoja
alenamakarova
Yemoja
Level 14
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 6L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,441
703
3,913
5,662
1,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Senpaaaai
Cthulhu
12
3 / 2 / 3
8,521
710
5,831
12,036
10,607
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
timma32
Morgan Le Fay
14
3 / 1 / 4
9,122
760
8,298
8,660
3,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baccoz
Da Ji
8
1 / 3 / 4
7,406
617
4,629
5,481
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 1
8,438
703
7,948
7,217
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
7,598
633
3,883
8,162
2,768
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
6
6
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Baccoz
Da Ji
1
3
4
1
L
4
1
1
4.5
W
1
3
4
1
W
Cthulhu
Senpaaaai
Cthulhu
3
2
3
2.25
L
1
3
3
0.83
W
Morgan Le Fay
timma32
Morgan Le Fay
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
16,460
26,358
Taken
20,860
16,483
Mitigated
7,270
6,706
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Baccoz
Da Ji
4,629
1,296
0
542
5,481
2,177
0
3,238
2,243
0
14,107
L
7,948
52
1,431
2,522
7,217
2,325
0
4,868
2,349
51,988
0
W
3,913
1,121
0
679
5,662
1,956
1,410
1,955
3,707
0
22,717
W
Cthulhu
Senpaaaai
Cthulhu
5,831
591
323
2,294
12,036
10,607
182
5,386
6,650
33,712
0
L
3,883
618
378
240
8,162
2,768
0
6,023
2,139
13,193
0
W
Morgan Le Fay
timma32
Morgan Le Fay
8,298
521
329
3,081
8,660
3,920
892
4,490
4,170
39,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
23,442
156
Minions Killed
124
0
Camps Cleared
0
664,652
Distance Traveled
558,320
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,406
617
18
2
0
128,819
4
L
Ra
8,438
703
91
8
0
223,236
3
W
Neith
8,441
703
32
3
0
201,391
2
W
Cthulhu
8,521
710
51
4
0
240,952
2
L
Yemoja
7,598
633
15
1
0
206,265
0
W
Morgan Le Fay
9,122
760
73
6
0
222,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role