Player Matchup

Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DiegoMV1297
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Rama
Rama
F4K3_copodeleite
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,227 Elo+
Solo
Yemoja
Yemoja
antwan-bigdrip
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
kajamex
Sol
Level 17
God Stats
10W - 11L
1,499 SR
Queue Stats
30W - 33L
1,332 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,412 Elo+

VS

Team Averages
Level 19
1,373 SR
1,224 Elo+
He Bo
He Bo
Baderrrrr
He Bo
Level 18
God Stats
5W - 10L
1,102 SR
Queue Stats
55W - 47L
1,291 Elo+
Solo
Tiamat
Tiamat
BedFastOwl
Tiamat
Level 18
God Stats
8W - 16L
1,232 SR
Queue Stats
47W - 56L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
MIKETHEMONSTER6
Sun Wukong
Level 26
God Stats
5W - 3L
1,532 SR
Queue Stats
80W - 101L
1,267 Elo+
Solo
Ullr
Ullr
koelkast24
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,131 Elo+
Party 1
Fenrir
Fenrir
wasmachine24
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
5 / 5 / 1
6,601
600
7,293
12,020
6,447
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 7 / 1
4,812
437
1,846
7,388
1,708
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,615
329
0
0
0
1
0 / 0 / 0
3,615
329
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sol
1
0 / 0 / 0
2,115
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Baderrrrr
He Bo
12
1 / 0 / 1
7,213
656
2,091
3,573
1,124
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
BedFastOwl
Tiamat
11
3 / 1 / 2
6,947
632
3,817
6,698
4,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MIKETHEMONSTER6
Sun Wukong
10
3 / 3 / 2
6,561
596
3,749
6,577
3,440
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 1
6,351
577
2,698
4,222
1,332
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
10
3 / 3 / 3
6,424
584
1,841
6,206
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
12
12
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
5
1
1.1
W
He Bo
Baderrrrr
He Bo
1
0
1
1.5
W
Tiamat
BedFastOwl
Tiamat
3
1
2
4
L
1
7
1
0.21
L
0
0
0
0
W
Sun Wukong
MIKETHEMONSTER6
Sun Wukong
3
3
2
1.33
L
0
0
0
0
L
Sol
0
0
0
0
W
2
1
1
2.5
W
Fenrir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,139
Damage
14,196
19,408
Taken
27,276
8,155
Mitigated
14,324
4,404
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,293
2,068
0
3,956
12,020
6,447
0
4,133
7,887
0
28,153
W
He Bo
Baderrrrr
He Bo
2,091
0
0
567
3,573
1,124
2,969
0
3,573
39,304
0
W
Tiamat
BedFastOwl
Tiamat
3,817
1,112
0
4,312
6,698
4,334
792
0
6,698
31,959
0
L
1,846
800
0
448
7,388
1,708
64
1,775
5,613
0
9,884
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
MIKETHEMONSTER6
Sun Wukong
3,749
1,583
0
610
6,577
3,440
286
0
6,577
0
28,758
L
0
0
0
0
0
0
0
0
0
0
0
L
Sol
0
0
0
0
0
0
0
0
0
0
0
W
2,698
1,278
0
342
4,222
1,332
2,000
0
4,222
0
24,820
W
Fenrir
1,841
911
0
1,586
6,206
4,094
188
0
6,206
0
16,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,758
Gold Earned
33,496
62
Minions Killed
283
0
Camps Cleared
0
382,225
Distance Traveled
1,006,650
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,601
600
46
4
0
220,575
2
W
He Bo
7,213
656
83
8
0
176,779
0
W
Tiamat
6,947
632
65
6
0
187,222
1
L
Neith
4,812
437
16
1
0
161,650
0
L
Rama
3,615
329
0
0
0
0
0
W
Sun Wukong
6,561
596
51
5
0
219,837
0
L
Yemoja
3,615
329
0
0
0
0
0
L
Sol
2,115
192
0
0
0
0
0
W
Ullr
6,351
577
46
4
0
187,438
1
W
Fenrir
6,424
584
38
3
0
235,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role